View Full Version : Make Nyzul Isle able to be entered solo/duo
Dauntless
07-20-2011, 05:13 PM
Simple really, allow people to enter Nyzul Isle solo/duo. At 90, many jobs can solo/duo through Nyzul Isle with relative ease. The hardest part of getting to floor 100 is finding people that want to do it. Even if it's not easy, we should at least have the option of entering solo.
The only thing I could see conflicting with this is lamp floors, but I can see that being adjusted fairly simply, such as making the lamps able to be activated one at a time instead of all at once.
Panthera
07-21-2011, 03:05 AM
Agreed, and while at it, no event should have a minimum number of participants. If people can do Nyzul Isle or Traditional Assault as a duo or even solo... why stop them?
Dauntless
07-21-2011, 04:49 AM
Precisely my point. I've always been more of a solo player and I'd love the opportunity to try my hand at Nyzul Isle solo. I'm sure other people have wanted to do this before.
Raxiaz
07-21-2011, 04:53 AM
{Yes, please.}
Only thing keeping me from getting 100 from 77 is the 3-4 hour shouting I have to do in P Jeuno to get people to come.
StingRay104
07-21-2011, 05:02 AM
While we are at it can we remove assault tag limitations so we can do an assault whenever we want.
Ravenmore
07-21-2011, 05:28 AM
{Yes, please.}
Only thing keeping me from getting 100 from 77 is the 3-4 hour shouting I have to do in P Jeuno to get people to come.
I'm not much ahead then you, stuck at 85 just said the hell with it did the 700 or so WSs and got drakes, blu might be about half way there but not really that worried about it. Damn static broke before the change to floors beening saved for all.
Raxiaz
07-21-2011, 05:40 AM
I said hell with it too and got all 1080 weaponskill points that I needed. Took about 3-4 abyssea parties, but I got it eventually.
Dauntless
07-22-2011, 02:36 AM
While we are at it can we remove assault tag limitations so we can do an assault whenever we want.
Indeed. This content isn't done much anymore, so I feel like the limitations and such should be removed so they aren't such a pain.
Ravenmore
07-22-2011, 03:04 AM
Indeed. This content isn't done much anymore, so I feel like the limitations and such should be removed so they aren't such a pain.
Someone had mention making it like stones but the reps shot it down for code limits not ps2 limits but more like the way its set up. I don't see why we couldn't get build up more tags like 10 of them if we can't get them faster. the freaking lamps should really at least scale to the party size, its not like there isn't content that does that all ready. Then no reason not to go in duo and clear a couple of floors like the OP would like to see.
Reiterpallasch
07-22-2011, 05:05 AM
I'd imagine it would go something like this:
1: SE removes minimum for entry so players can solo nyzul.
2: Hordes of players swarm to nyzul to finally do it since they couldn't get members previously.
3: Players find others on similar floors near entry point, group up, and go as groups of 3-6.
Dauntless
07-22-2011, 05:17 AM
I'd imagine it would go something like this:
1: SE removes minimum for entry so players can solo nyzul.
2: Hordes of players swarm to nyzul to finally do it since they couldn't get members previously.
3: Players find others on similar floors near entry point, group up, and go as groups of 3-6.
That's actually a pretty good scenario.
/signed.
Please do this, and make it easier to enter, period, in terms of tags.
Bumbeen
07-22-2011, 07:49 AM
What is minimum entry? I quadbox fl 100 the other day was pretty easy.
Wonder how you're gonna do lamps though solo lol
Korpg
07-22-2011, 07:59 AM
3 is min now.
I doubt that they will reduce it below that, but you never know.
If they do, they better reduce the number of players who can enter in Assault to 1 so we can solo a lot of the Assaults there also.
Golden Showers has been soloed a lot anyway, and that is the most common one to be soloed. Inb4Dallasdiscoveringthatyoucansoloassaults.
Yokoh
07-24-2011, 12:10 AM
I agree totally with the OP. :)
Bumbeen
07-24-2011, 12:38 AM
Yeah 3 minimum is already practically solo/duo......
Alhanelem
07-24-2011, 12:49 AM
Why stop at nyzul? Minimum party requirements should be removed from anything that has them.
Eadieni
07-24-2011, 01:52 AM
While we're at it they should remove the timers on assaults. At this point in the game who is going to do 1 assault per day until they are all finished? This ain't 2007 anymore. Even with Nyzul. Remove the time limit or at least allow players to get max tags every day instead of 4 days, ie tags refresh every 6 hours.
MarkovChain
07-24-2011, 02:47 AM
Why stop at nyzul? Minimum party requirements should be removed from anything that has them.
Or get friends.
3 is min now.
Assaults and nyzul have always been 3 minimum since forever, I used to trio my floor 100 with friends at 75. It was fun.
Korpg
07-24-2011, 02:50 AM
Or get friends who wants to do the event with you.
Fixed it for you, and that is the hardest part of the events you want to do.
MarkovChain
07-24-2011, 03:00 AM
I've always either shouted or asked the various LS I was in for help. I did all my ToAU missions and assault farming with my salvage LS, I did CoP with shout groups, I did ksnm/enm with the same LSes, I used to do The ashu talif bcs with them too. Problem is that everyone wants everything RIGHT NOW without putting effort into it. If you don't help your "friends" they won't help you back. If they won't help you maybe you should reconsider the term "friend". It took me a while to meet a few solid players on which I could count but once it was done I had no issue asking for help especially on such a trivial event. Problem is that a lot of player think all they need to be good at the game is join a LS expecting to have everything drop in their pocket w/o effort. Back when there was endgame I had 5-6 LS one for each event and it worked fine. You want nyzul ? I'm sure plenty of others need it too. Keep shouting for people interested in outside of abyssea activity, build a special LS and update the LSmes regularely. There are plenty of stuff to do between cop/taou/wotg missions. Oh wait I bet you don't want to do that. You only want people that would help help you without helping back ?
Draylo
07-24-2011, 01:08 PM
Hope you realize theres a 3 zone limit on this. You try to enter Nyzul and there are 3 scrubs soloing in a zone and you are locked out.
Korpg
07-24-2011, 02:33 PM
Hope you realize theres a 3 zone limit on this. You try to enter Nyzul and there are 3 scrubs soloing in a zone and you are locked out.
Yeah, that may be a problem....
...unless they do it like Dynamis.
Alhanelem
07-24-2011, 05:03 PM
Or get friends.I have friends. But why should I be forced to drag them or anyone else onto something that I know for sure I can do by myself?
I used to spam that Leaujoam Sanctum assalut where you find the real treasure chest among the fake ones all the time. I could easily solo it, but the system forces me to bring two people with me even though they don't really need to be there or do anything. What if my friends aren't online? Then I wouldn't be able to do it at all.
SE has been gradually moving away from forced grouping since it was one of people's biggest complaints about the game early on. Most of the minimum party size limits are completely unnecessary. A limit might make sense when it's not practical to win something with too few people, but outside of that, it's just a roadblock.
Thea rgument that it would lead to wait times I could go along with if assault and salvage and such were still popular, but they're not. I don't think it would be a major issue.
MarkovChain
07-25-2011, 12:47 AM
Ask your friends to enter with you then use fireflies. It takes 5 minutes top. You are a bit naive if you think SE is going into solo content in the future. They already answered no with dynamis II and voidwatch. Nyzul has to be updated through rewards so that more people get interested. The entry requirement should stay the same.
Alhanelem
07-25-2011, 12:55 AM
Ask your friends to enter with you then use fireflies. And throw away an assault tag? Why should they have to do that?
Once they're in, they may as well stay in and get the tokens. It shouldn't be a requirement to bring them in the first place.
If I want to go fight Super Badass Monster by myself and lose, it should be my choice.
MarkovChain
07-25-2011, 02:43 AM
And throw away an assault tag? Why should they have to do that?
Because you would throw one away to make them enter their assault ¿
Alhanelem
07-25-2011, 02:47 AM
You're making absolutely no sense. if I want to solo golden salvage, then its not a waste of my assault tag. If other people are just there as bodies to fill the party, they are wasting their tag just to help me.
MarkovChain
07-25-2011, 02:58 AM
You are having a hard time understanding that if you want help you need to help in return. If you need help for your assault then you need to help them for another assault. Simple. If you need help for a nyzul floor you have to help them enter an assault. If you want help for Omega you need to help them for ultima. If you want arrapago remnant gear you need to halp them in silver sea. If you want Cerberus ZNM drops, you need to help them on hydra. If you want Duelists's chapeau you need to help them for ass. armlets. If you want them to PL your DRG till 30 you need to PL their PUP till 30. If you want them to help on this mission you need to help them on that mission. Helping each other 101. Playing an MMO 101. Try it. Cooperation is needed for game balance.
Alhanelem
07-25-2011, 03:33 AM
You are having a hard time understanding that if you want help you need to help in return.You're having a hard time understanding that I DON'T want help for things where I don't NEED help. Again: Why should I be forced to bring friends along when they don't need to come and would probably rather be doing something else?
I fully understand how helping others helps you. But there are times when you need help, and times when you don't. It should be up to the player, not the game, to decide when help is needed.
Cooperation should be promoted by offering challenges that necessitate it, not by SE deciding "OK, for this event you need 10 people, whether or not 10 is enough to actually accomplish the task". Many assaults and other level 75-cap events no longer offer that challenge, and thus should no longer require the same number of people to participate.
Cooperation should be encouraged, but not forced.
MarkovChain
07-25-2011, 04:49 AM
We understood your point. You want to play an MMO in a little bubble. Interaction between players is what makes the game work : gil in the economy is exchanged for food, gear or mats in the economy ; the few people that manage to get high end endgame craftable gear make it so that a few others can craft the stuff and have an activity ; the people that do AP and farm salvage eventually reward(ed) those that farmed khroma ores and bloodwood logs. The people that got money form khroma ore farming could eventually get to capping a craft or buying better gear. The people that eventually got nyzul gear to drop could finally sell their gear at the AH and make it so that the next noob could get his stuff. The dynamis/limbus endgamers would eventually also upgrade and make gear/money circulate.
You are looking at the game from your little bubble . If tomorrow people can solo assault( for instance) it means first that the servers will receive a burden. Secondly it means that the salvage upgrades that will come soon will be heavily seeked by players and eventually it is going to decuplate the material prices (for instance), or the alexandrite supply (which will hurt if they eventually make mythic unsuck).
The ability to enter assault solo is not an assault only problem. If they limited the entry to 3 there is a reason. The reason is that they want to buff salvage and nyzul and don't want to eventually flood the market of alexandrite (probably). Either that or they will make salvage/assault soloable AND buff the zone dynamis style by upping the mobs level making soloing the zone not viable. You can't have the cake and the money from the cake. It's a game balance issue.
You can't build an online game like this. Even abyssea can not be soloed.
Alhanelem
07-25-2011, 06:02 AM
We understood your point. You want to play an MMO in a little bubble. No, you totally missed the point, and no, I don't want to play an MMO in a little bubble, nor am I looking at it from one.
it means first that the servers will receive a burden.Nonsense, because currently there is basically zero burden from assault. The limits that the system puts in place prevent server load from reaching excessive levels. Stop using your poor understanding of technical issues to justify unnecessary party size restrictions.
There are things that players are capable of doing solo, and there are things that necessitate a party because of difficulty. The latter is what you find friends for and group up to do. The former is what you do, or should be able to do, solo.
Even abyssea can not be soloed. YOu're abolutely 100% right. But you can enter abyssea solo. Therefore, why not Assault or Salvage or Nyzul or anything else that has a minimum player restriction?
You don't get it at all. I'm not asking to make all content, or even any content, winnable solo. I'm asking to allow players to ATTEMPT to do so. If they can't, then they stop trying, and they get a group. Forced grouping is bad, period. Grouping should be promoted, not forced. It's as simple as that.
You are being contrary just for the sake of doing so because you find it entertaining. There is no logical basis for your arguments.
LOL @ being able to enter salvage solo affecting the alexandrite supply. You cannot get that much alexandrite by yourself, and regardless of how much you can get, you can get more if you bring help with you. People will still party for these things. It's not like if you let people enter solo, that suddenly everyone is going to do it solo and no one will party up. That's the most ridiuclous assumption you can make.
I can enter Einherjar solo. Will I win? No. I can enter Dynamis solo. Will I win or get lots of stuff? No. I can enter Abyssea solo. Can I beat everything? No. But there are things you CAN do.
I'm not asking for the game to be made into something that is solo oriented and discourages group play. I'm asking for minimum participant limits to be removed for content where the minimum number of participants is more than necessary to achieve victory. Doing this does not suddenly mean that no one will party anymore.
Most of these party size limits can already be defeated by having party members leave after starting the event. There is no reason why they should have to do this. If you can circumvent these restrictions, then there's no point in having them.
MarkovChain
07-25-2011, 07:10 AM
First I know how assault works and what limit there is on the system. They prevent more than x parties to join to avoid more than x-teams to be in the zone because of that : it's a technical issue.
Secondly you might want to REREAD what I said. I know exactly what you want and what you mean. You want soloable content to be accessed soloable. Yup. I explained you earlier why they won't do that. Hint : they did NOT let you enter dynamis solo without upping the mob's level ! Read what I said earlier and stop think in your buble. Yes it's not a good thing to make anything solable being accessible solo.
about alexandrite : It's not "lol" to consider that 3000 players per server suddenly having access to alexandrites would make the supply too big. Hint : they did NOT let you access to dynamis solo WITH SAME MOB levels. They made the coins more accessible but preserved the same supply as at 75. They'll do the same for alex.
Neonii
07-25-2011, 07:18 AM
I've always either shouted or asked the various LS I was in for help. I did all my ToAU missions and assault farming with my salvage LS, I did CoP with shout groups, I did ksnm/enm with the same LSes, I used to do The ashu talif bcs with them too. Problem is that everyone wants everything RIGHT NOW without putting effort into it. If you don't help your "friends" they won't help you back. If they won't help you maybe you should reconsider the term "friend". It took me a while to meet a few solid players on which I could count but once it was done I had no issue asking for help especially on such a trivial event. Problem is that a lot of player think all they need to be good at the game is join a LS expecting to have everything drop in their pocket w/o effort. Back when there was endgame I had 5-6 LS one for each event and it worked fine. You want nyzul ? I'm sure plenty of others need it too. Keep shouting for people interested in outside of abyssea activity, build a special LS and update the LSmes regularely. There are plenty of stuff to do between cop/taou/wotg missions. Oh wait I bet you don't want to do that. You only want people that would help help you without helping back
?
Not really a lot of people have simply moved on. It is hard to find people to help with older content period. So what happens is people who want to try it are shut out of stuff that is old hat or been there done that for lots of folks.
MarkovChain
07-25-2011, 07:21 AM
Not for assault/nyzul. You don't have to have 2 other people interested into dong "old" content. You only need them to enter and then they can go back to jeuno right after entering. it takes 5 min. It's nothing compared to, say, doing a mission or an abyssea NM or a bcnm.
Dauntless
07-25-2011, 10:46 AM
Not for assault/nyzul. You don't have to have 2 other people interested into dong "old" content. You only need them to enter and then they can go back to jeuno right after entering. it takes 5 min. It's nothing compared to, say, doing a mission or an abyssea NM or a bcnm.
People doing BCNMs are generally people that aim to profit from them. Same with missions, Aby NMs, etc. Furthermore, you have the option of enter BCNMs SOLO. You have to option to do a mission solo. You have the option to enter Aby solo. Notice. You have the option. With the assaults and Nyzul, you don't have the option. That's the whole issue.
Having the option to do something solo does not mean that everyone will be able to solo. I simply want the people who want to try to do it solo to have the option to do it.
Is that really unreasonable?
Alhanelem
07-25-2011, 01:09 PM
they did NOT let you enter dynamis solo without upping the mob's level ! Read what I said earlier and stop think in your buble.I'm going to ask you one time and one time only to stop flaming me or I will not hesitate to use the post report. I'm not "in a bubble."
On Dynamis: You were ALWAYS able to enter Dynamis alone if you wanted. But before, we were capped at 75 and half a million gil was a lot to drop for very little reward if you were to go in alone. Only the monsters in "the back" of the area are increased in level. The monsters near where you start and part ways in are no higher than they were before.
In short, you're TOTALLY WRONG about not being able to enter dynamis solo. You absolutely could; it was just a stupid thing to do.
On Salvage: 3000 people (or any other 4 digit number) are not going to do salvage solo and produce tons of extra alexandrites. Even if they did, it wouldn't be a bad thing because the alexandrite requirements are still absurd as it is and make mythics the hardest to get despite generally being the weakest of the three superweapon sets (with some exceptions).
Not for assault/nyzul. You don't have to have 2 other people interested into dong "old" content. You only need them to enter and then they can go back to jeuno right after entering. it takes 5 min.I'm fully aware you can have your friends leave in order to circumvent the party size restriction. That doesn't change the fact that the party size restriction shouldn't be there to be circumvented in the first place.
Every mission BC, every BCNM, and most events now allow you to enter them with whatever number of people you want from 1 to 6 or sometimes 18 or more- You can't beat all of them solo, but SE lets players find that out for themselves.. Assault and Salvage are the only two well known events that have this restriction.
MarkovChain
07-25-2011, 01:45 PM
I think you really must stop whining and read what I said because I never said you could not enter dynamis solo. I said that they upped the mobs levels so that you could not solo the zone. And I also said the same will eventually happen to assaults/salvage/Nyzul. They dont want people to solo zones "because they can" or attempts to solo zones because they want to buff the content dynamis style. Stop acting like your problem is the impossibility of entering solo when you already admitted that you have a hard time finding people to enter you. Once they ajust ToAU content you will come cry that you cant clear nyzul solo because you dont find help too ?
Your comments on giving access of 3k people to salvage not being a bad thing for mythics is typical. You are starting from the assumption anyone should be able to upgrade one with no work. They already said they are planning to make them as hard/easy as empyrean meaning you absolutely need to make it somewhat difficult. If tommorrow SE is buffing mythics, you will find a large number of players willing to upgrade them. This will cause alex demand to increase and consequently will bring a lot of people into salvage. If too many people are bringing alexandrites, too many weapons are going to be upgraded and this will disrupt the balance between relics/empy/mythics. You dont think globally and only what happens for you right now. What will probably happen is that they will let people enter salvage solo, while increasing the mobs level to 95 and still limit assault so that not too many players fill the market with alexandrites.
I'm going to ask you one time and one time only to stop flaming me or I will not hesitate to use the post report. I'm not "in a bubble."
you are. You want an event that the whole server has acess to to adapt your play style
MarkovChain
07-25-2011, 02:16 PM
People doing BCNMs are generally people that aim to profit from them. Same with missions, Aby NMs, etc. Furthermore, you have the option of enter BCNMs SOLO. You have to option to do a mission solo. You have the option to enter Aby solo. Notice. You have the option. With the assaults and Nyzul, you don't have the option. That's the whole issue.
Having the option to do something solo does not mean that everyone will be able to solo. I simply want the people who want to try to do it solo to have the option to do it.
Is that really unreasonable?
Notice how the let you enter solo the stuff that you can't do solo ? Stop acting like it is only a problem of the possibility to enter solo. Unlike missions or bcnms you know that you will win the zone. It is precisely what they want to avoid. Way to many people want to shortcut the networks that one should build to progress into the game.
Dauntless
07-25-2011, 02:38 PM
Notice how the let you enter solo the stuff that you can't do solo ? Stop acting like it is only a problem of the possibility to enter solo. Unlike missions or bcnms you know that you will win the zone. It is precisely what they want to avoid. Way to many people want to shortcut the networks that one should build to progress into the game.
I literally read this over at least 5 times and I still have no idea what you're talking about.
Alhanelem
07-25-2011, 03:12 PM
you are. You want an event that the whole server has acess to to adapt your play style No, I don't. I want an event that the whole server has access to to be accessible to everyone. The event isn't being "adapted to (anyone)'s play style." it's opening itself up to allplaystyles by removing an unnecessary and limiting restriction. I'm not asking for any assault or salvage area itself to be changed in any way shape or form. If I said "Make all assaults winnable solo, and make all salvage bosses and NMs beatable solo", That would be adapting the event to a playstyle. But that's not what I'm asking for. I'm asking for things that I already can and do solo by wasting a few minutes of a friend's time to get inside to eliminate that step of having to drag someone who doesn't want to be there into it. I'm not asking for any assault to be modified in any way. ALL I'm asking for is for the minimum party size to be removed.
I'm totally convinced that you're arguing against this just for entertainment value, because there is no good reason not to do this. It has no negative effects on anyone and helps a lot of people.
I really can't say it much better than this.
Having the option to do something solo does not mean that everyone will be able to solo. (It also doesn't mean that everyone will attempt to solo it)
Implementing this is really a simple matter of changing some "3" somewhere to a "1" and changing any relevant NPC dialog stating the party size requirements.
MarkovChain
07-25-2011, 07:16 PM
The most representative part of your post is "ask two friends to waste 5 minutes".
Defiledsickness
07-25-2011, 11:48 PM
why are you guys acting like SE makes sense? they made dynamis more accessible, they didnt lower the amount of players needed to enter. they just made Relic weapons easier to get so that you didn't need to run an LS to get one. IMO they didnt make the mobs any harder, they seem just as hard as they always were. All they did was take waiting out of the picture by letting everyone go in at once.
Nyzul would be a million times better if you could solo it. I do remember looking for a party for hours back before Level Sync, but i dont care enough about Nyzul to shout that long for only 3-5 people who only need their base weapons. Everyone did their WG stuff back when WG was the place to shout, no one wants to keep helping with it. It only takes an hour to climb 20floors but it takes 5 hours to get people to go. That's a problem.
SE did already announce to update stuff like salvage though so we can only hope they give people reason to help us finish Nyzul again. At least im almost done with Almace :P
Alhanelem
07-26-2011, 12:49 AM
The most representative part of your post is "ask two friends to waste 5 minutes".
True- Technically it's also a waste of my 5-20 minutes too, because I don't really find it that fun, it's more a matter of need.
With friends, I'd rather do something that everyone wants to do than something only I want to do.
Zirael
07-26-2011, 04:30 AM
I agree with the OP. I don't care about Nyzul anymore, but if someone wants to go in solo, let them, why not? If you want to go with friends, go with friends. That event is no longer relevant enough to keep it on restricted entry. Might actually help people who want collect weapons, tokens or have a shot on climbing floors if they feel like it. And if you bring up lamp floors issue, getting no-magic or no-WS floors or Capricious Cassie/flyers was the same game ender at times for 3+ parties, yet noone really complained.
Dauntless
07-26-2011, 03:39 PM
Would like to get some dev feedback on whether or not this would be happening.
Tsukino_Kaji
07-26-2011, 03:46 PM
Would like to get some dev feedback on whether or not this would be happening.Making it solo would be highly doubtful as it would require "rebuilding" a system that was designed for 3 and up. Concider what would happen if you went in solo. What if you got a floor where you're main trait was restricted? What about lamp floors? True they already scale to the number of party members, but you'd have to assume that it bottoms out at 3 and changing that is a lot of work.
Besides SE already said that they were looking into reworking entry for TAU events. Which will probably come around the time they introduce the synergy augments for the TAU gear.
We understood your point. You want to play an MMO in a little bubble. Interaction between players is what makes the game work
You really aren't understanding him at all. Everyone else does.
Why should he ask for help with an assault and then help them back with another assault? Maybe his friends don't want to do any assaults. Maybe they roll their eyes and grind their teeth at the thought of assault due to years of doing it for Salvage.
Point in case, yes, he can help them with anything they need help with in exchange for helping him enter Assault. However, why should anyone be forced to ask for help when they clearly do not need the help? His skills are high enough to solo the material, there's no reason for the game to force him to beg for help.
What if his friends had wanted their tag for Nyzul Isle? We only get one a day.
The ability to enter assault solo is not an assault only problem. If they limited the entry to 3 there is a reason. The reason is that they want to buff salvage and nyzul and don't want to eventually flood the market of alexandrite (probably).
Assault drops Alexandrite?
I'm assuming Square Enix didn't want to flood the market of relic currency either, but look at Neo-Dynamis.
Even abyssea can not be soloed.
Brews, what?
Alhanelem
07-26-2011, 05:06 PM
Making it solo would be highly doubtful as it would require "rebuilding" a system that was designed for 3 and up.No, it wouldn't. None of us are asking for any assault or salvage to be redesigned to accomodate solo play. We are only asking that we be able to attempt them with the number of people we want. whether that's the full party of 6 or just one or two. I'm perfectly fine with this or that assault being too hard for one or two people. But by golly, if I feel like finding that out the hard way, that should be my choice.
Dauntless
07-26-2011, 05:08 PM
Making it solo would be highly doubtful as it would require "rebuilding" a system that was designed for 3 and up. Concider what would happen if you went in solo. What if you got a floor where you're main trait was restricted? What about lamp floors? True they already scale to the number of party members, but you'd have to assume that it bottoms out at 3 and changing that is a lot of work.
Besides SE already said that they were looking into reworking entry for TAU events. Which will probably come around the time they introduce the synergy augments for the TAU gear.
If they can scale lamp floors from 6 to 3, why can't it scale to 2, or 1? Don't particularly see the issue. If you go into a floor solo and they restrict the thing that you need to win the floor, then that's a risk that you accepted when you entered the floor alone and you just have to accept it and try again.
Alhanelem
07-26-2011, 05:12 PM
Having 1 lamp on a floor is a small boon when it will take you much longer to kill the enemies on the kill enemy floors.
Geebee
07-26-2011, 05:30 PM
While we are at it can we remove assault tag limitations so we can do an assault whenever we want.
This needs implementing ASAP SE knows that all "old" missions need improving/revamping/updating of sorts as time has proved that people move on once they have completed them and hardly ever go back this was proved after they removed the CoP Promy and mission level caps, removing the assault tag limits would take no effort on SE's part as they would only have to update 3 of the assult NPC's, they know full well that people have been strugging with nyzul isle (they have all game data to prove it)
actually I was taking about this very subject with my LS mates last night Im on floor 5 someone else is on floor 11 someone else is on floor 40 and one other person is on floor 65, the rest are all floor 100, they all offered to help but I feel gullty asking them all to go back to floor 5 just to get my floors up but until this is changed I have no option but to accept their kind offer, they all said the same thing that this mission while good when it was 1st relased and 1000 people per day were spamming it on every server, is now utterly broken seems like lots of people are thinking the same thing ARE WE ALL WRONG?
PLEASE NOTE THIS: EACH FLOOR IS 5 LEVELS WITH 1 TAG (IF YOU CLEAR IT) FLOORS 1-100 = 20 TAGS, SO THATS EVERY DAY FOR 20 DAYS JUST TO GET 1-100
Is there anything else in game that takes 20 days+ of total commitment to finish with time restrictions like this?
I dont think so
Glamdring
07-26-2011, 05:46 PM
It would also help with a progress bottleneck that many have run into for years. Might even breathe new life into older content (saving the devs time and effort having to add completely new stuff, hint). With the Salvage (and hopefully Einherjar) redux on the way there needs to be a way to get this done, without the wasted hours, days, weeks, months, even years spent looking for the elusive pick-up group to get to 100 and get your mythics started.
Camate
07-27-2011, 04:11 AM
We are aware that with the current level of difficulty, it is possible to clear things with less than three people. However, we do not have plans of changing it so that you can solo/duo this content due to the fact that the "cost" of Assault-related content is 3 tags. Therefore, the rewards, and other aspects, are balanced for the "cost" of 3 people or more entering.
Cream_Soda
07-27-2011, 04:42 AM
We are aware that with the current level of difficulty, it is possible to clear things with less than three people. However, we do not have plans of changing it so that you can solo/duo this content due to the fact that the "cost" of Assault-related content is 3 tags. Therefore, the rewards, and other aspects, are balanced for the "cost" of 3 people or more entering.
Why not give the option of using 3 of your own tags then? Getting to do the assault once every 3 days is still a lot more than they're doing it now because of the difficulty in finding help.
MarkovChain
07-27-2011, 04:46 AM
I suppose this is where I was right ! Mew.
Patrik
07-27-2011, 04:51 AM
Why not give the option of using 3 of your own tags then? Getting to do the assault once every 3 days is still a lot more than they're doing it now because of the difficulty in finding help.
i like this idea, if it is really needed that we spend 3 tags on each assault then why not give this option so one or two people can do just that? i realize actually allowing the game to do this isn't as simple as flipping a switch, but couldn't this be done? i loved assaults and really hate having to find people just to do one, especially when i can easily solo many of them
EDIT: though... would allowing us to each do 3+ assaults at a time be unbalanced? its not like yigit gear and such are amazing pieces anymore
Coldbrand
07-27-2011, 05:06 AM
I suppose this is where I was right ! Mew.
No one cares.
Sotek
07-27-2011, 05:42 AM
We are aware that with the current level of difficulty, it is possible to clear things with less than three people. However, we do not have plans of changing it so that you can solo/duo this content due to the fact that the "cost" of Assault-related content is 3 tags. Therefore, the rewards, and other aspects, are balanced for the "cost" of 3 people or more entering.
What rewards?
Unless there are plans for Trials/Synergy for Nyzul Gear, the only reason anyone does it still is to get floor 100 so Mythic Weapon Skill quests aren't ridiculous or to farm Tokens for Mythic weapons, which everyone gets equally anyway; except the armband holder, but an extra 10% is hardly the end of the world when Mythic quests are in dire need of toning down already.
In both cases all the current set up does is waste peoples time, and it wastes a lot of it. I could understand leaving it the way it is if the rest of the game didn't take a week to complete. Leaving everything ToAU related as a month plus minimum investment when practically everything else takes weeks or even days is just plain ridiculous.
Oh, and I hope there's an update coming where people with Captain need a minimum of four people to do Assaults. That excuse really is awful.
MarkovChain
07-27-2011, 05:54 AM
If there was no reward people would not do this thread. There are plenty of reasons to do assaults.
Dauntless
07-27-2011, 05:58 AM
Disappointing, to say the least.
Inafking
07-27-2011, 07:59 AM
it is possible to clear things with less than three people
You're still asuming that you can find 2 other people to do it with and that there is enough info avalible about it for people who have never had success before to do it. Nyzul will still be imposible until you fix these things.
http://forum.square-enix.com/ffxi/threads/11395-Jeuno-Quest-Bulliten-Board