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View Full Version : Paladin New Job Abilities Provoke, Provokga, and Provoke II



Deadmen
07-16-2011, 09:20 PM
I think its time for Paladin to get some Hate upgrades, its basically useless now, because 1 the mobs deal so much damage that PLDs can go /war to keep hate, they have to /nin and cant keep hate with that very much. So I propose a Provoke, Provoke II, and Provokga, cause isnt Paladin suppose to be our tanks? And maybe a good defense increase, because Paladin is suppose to be able to take damage, whats the point if your getting hit for 400-500 damage and theres only so much you can do with atmas.

Covenant
07-18-2011, 02:03 AM
I think damage down is 50% cap? Meaning with appropriate gear you can drop those 500 pt hits to 250.

Was thinking if a paladin "provoke" move that gives a sorta DoT "enimty" meaning. Increasing enimty/tic. Or, a paladins "en-enimty" meaning a boost per hit. And much like enspells2, could increase each successive hit till capped.

Bumbeen
07-18-2011, 03:57 AM
/war is worse at keeping hate than /nin