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Malacite
03-10-2011, 05:05 AM
Okay I'll take a stab at this.


COR - EXP & CP/ISP +50% (Was thinking double EXP but that's too strong)
NIN - Evasion + Enhances Dual Wield an additional 5~10%
RNG - Accuracy + medium flashy shot effect on all attacks
DRK - Attack + HP Drain on hits/Free minor souleater effect (no hp lost)
BLU - Magic Defense + reduced magic damage taken (5~10%)
WHM - MP recovered while healing + Cure Potency +10%
PUP - Pet Accuracy + Pet damage taken reduced
BRD - Spell Interrupt + Increased duration/potency of Song effects
MNK - Subtle Blow + Minor Haste (5%) buff or Martial Arts enhancement
BST - Pet Attack + Pet Haste (10~15%)
SAM - Store TP + Increased Weaponskill Damage (Overwhelm?) (20%)
SMN - Refresh + Enhances Avatar's Favor effects
THF - Increased Critical Hit Rate + Increased Critical Hit Damage
RDM - Magic Accuracy + Magic Critical hit rate
WAR - Double Attack + small chance of double damage (5~10%) on regular hits
DRG - Pet Magic Attack & Accuracy + Pet Magical Critical Hit Rate & Damage
PLD - Damage reflection + reduced damage taken (5~10%)
BLM - Magic Attack Bonus + Magic Critical Hit damage increase
DNC - Regen + enhanced Sambas effect
SCH - Conserve MP + reduced MP cost on white & black magic (10%)


I'll add my thoughts on the non job-specific rolls later.

Delsus
03-10-2011, 06:39 AM
hmm they sound nice, for the none job-specific rolls i would say:

Bolters: movement speed + & sneak and invisible
Casters: fast cast & MP cost -10%
Coursers: snapshot & ranged attack +
Blitzers: not too sure what could go with weapon delay -, i'll add it when i think of something
Tacticians: regain & weapon skill or skillchain damage +
Allies: enhances skillchain accuracy and damage & occasionally double damage of level 1 and 2 skillchains (could be too broken if implemented with light and darkness, where you would only get the normal 11 bonus) (this was all i could think of for somthing to go with skillchain damage and accuracy)

Arkanna
03-10-2011, 06:43 AM
I've no problem whatsoever with the addition of a (potent) effect on an XI roll, but please don't replace the effect of a roll with a new effect if the COR should roll a XI. Unpredictability is one of the job's core aspects, but it's also probably its greatest weakness.

If I could ask for one thing to be done with COR, it would be rolls that scale higher with better totals. Oh, and Blitzer's Roll should be magic-type Haste, not delay reduction. =P

Dew
03-10-2011, 10:27 AM
A long duration like they had for a little bit would be a nice addition to XI rolls. Also having double what a lucky roll has would be nice on XI too.

Dartanon
03-10-2011, 11:16 AM
COR is special like DNC and SCH because it is ACTIVE and caluclating, not mnk (attack, ws). I would like something more active with XI rolls.

Not to be too complex, but I think it would be interesting to give COR a JA that is similar to DNC's Flourish. Everytime a COR hits an XI, it earns a point for that JA (like steps do). You can then use the JA to use those points like:
1 point = add a 2 automatically as your next Double Up (like Snake Eye does 1). This gives more flexability because COR can then add a 1 (if did that merit), a 2 (this new JA), or a 3 (using Snake Eye and then the JA)
2 points = extends last roll by 50% (have to be in Double Up status). A 5 minute roll would then be 7.5 minute (and more if the COR merited Winning Streak)
3 points = Adds an additional 15% to last roll (in Double Up status). For example, a 25% DRK roll would turn into a 45% DRK roll, a 12% WAR roll would turn into a 27% roll, etc.

You can store a max of 3 points, so a COR can't use 3 points to add 15% potency and then turn around and add 50% duration too. And it's not overpowered considering would take awhile to get three XI's (I imagine more people would spam the 1 point version to keep getting XI's).

Also, you would have to lose the "saved points" on a Level Sync. When SE implimented the "double duration", COR would just lvl sync, unsync and keep retrying for XI's every 30s.

--Edited to remove lvl suggestion on the JA. who subs cor lulz ---