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View Full Version : seriously ? congestion even for shinryu ?



rendeznousgilga
07-10-2011, 11:15 PM
currently trying to enter shinryu on carbuncle, impossible.

So much people it's really impressive...

Seriously SE, when will you manage to get some REAL instances ? stop messing with us and wasting our time...

now blunt time will be over and we won't have entered a single time...

SE fails so much, give us back gilgamesh ffs...

Malamasala
07-10-2011, 11:36 PM
I assume you are trying at night time for blunt triggers?

All other times, the zone is dead. SE didn't quite succeed with the rare drops and blue trigger weapon selections.

Tamoa
07-11-2011, 12:02 AM
This is nothing new. Don't go during blunt hours when it's jp prime, problem solved.

Alhanelem
07-11-2011, 12:26 AM
SE doesnt fail, the game was made over 8 years ago when they couldn't anticipate this sort of problem. They cannot make real i nstances without a major engine and area rework. If you want "real instances" go play FFXIV or WoW or something else.

Poor baby, blunt time is over... so just get some slashers in the party and get the job done.

but @ shinryu being busy- there's a reason why he's the number one killer of players. :p

rendeznousgilga
07-11-2011, 12:37 AM
right, abyssea empyreal paradox was created 8 years ago... oh wait nvm.

They could have thought of a better system since this kind of issue has been around for a while (i'm thiking of the npc quest, witch sash bcnm and shit).

and slashers are annoying since you need pld nin war drk for all weakness when you only need a mnk and a whm (for only 1 ws) in blunt time. SE failed; get over it.

Runespider
07-11-2011, 12:43 AM
This is nothing new. Don't go during blunt hours when it's jp prime, problem solved.

This. 123456789

Sparthos
07-11-2011, 01:11 AM
Actually going on piercing with a RNG, MNK, WHM, THF is a good bet.

You have every proc short of polearm. Send the MNK in and if you happen to get polearm just have that person wipe and RR once Shin moves back to the center.

Ravenmore
07-11-2011, 02:15 AM
right, abyssea empyreal paradox was created 8 years ago... oh wait nvm.

They could have thought of a better system since this kind of issue has been around for a while (i'm thiking of the npc quest, witch sash bcnm and shit).

and slashers are annoying since you need pld nin war drk for all weakness when you only need a mnk and a whm (for only 1 ws) in blunt time. SE failed; get over it.

Try reading, they couldn't add more battlie fields for the same reason they are only so many Burning circles areas. The area is bound by the same rules that are limited by the PS2 and coding it self.

Alhanelem
07-11-2011, 02:59 AM
right, abyssea empyreal paradox was created 8 years ago... oh wait nvm.
Your point?

It's not the area itself that prevents "instancing." The BC areas are built to work within the game engine's limitations. Instancing is not possible without a major code overhaul. Even if they started on it right now, it would very likely take substantial time to implement, especially given the game's apparent sphagetti-like design.

Zaknafein
07-11-2011, 03:04 AM
but @ shinryu being busy- there's a reason why he's the number one killer of players. :p

Is that because people derp it up proc'ing him, and drag the fight out 3x longer than needed....

Mhaurahahahaha!

Alhanelem
07-11-2011, 03:15 AM
Is that because people derp it up proc'ing him, and drag the fight out 3x longer than needed....

Mhaurahahahaha!
Also people trying to win without brewing

Zaknafein
07-11-2011, 03:18 AM
Gonna go out on a limb, and say the derping is responsible for the lions share of shin deaths.

Your group have any luck downing him w/o brew yet?

Raxiaz
07-11-2011, 03:21 AM
You can beat Shinryu easily without brewing, it just takes two people who know wtf they're doing, really.

And I can see why Shinryu is #1 KO'er of players. I went with my LS mates one time and they kept dying and dying and dying, trying to proc him. It's funny too because one of them, prior to the fight, said "how can he be #1? he's so easy" rofl...

Alhanelem
07-11-2011, 03:21 AM
Gonna go out on a limb, and say the derping is responsible for the lions share of shin deaths.

Your group have any luck downing him w/o brew yet?
There was no implication that I included myself in that statement. You also need to remember that even if you brew, only one of you (I hope) is using the brew, the other people can still get flattened.

Zaknafein
07-11-2011, 03:26 AM
There was no implication that I included myself in that statement. You also need to remember that even if you brew, only one of you (I hope) is using the brew, the other people can still get flattened.

Was just generally curious if you had done it successfully w/o a brew.

Zaknafein
07-11-2011, 03:28 AM
You can beat Shinryu easily without brewing, it just takes two people who know wtf they're doing, really.

And I can see why Shinryu is #1 KO'er of players. I went with my LS mates one time and they kept dying and dying and dying, trying to proc him. It's funny too because one of them, prior to the fight, said "how can he be #1? he's so easy" rofl...

lol nice :) Always best to "do" 1st, and brag later hehe

Dragoy
07-11-2011, 06:31 PM
It's still a rather new thing and more people are being able to actually do it so naturally it will be crowded 'even there'.
It's not different from the other NMs that are being 'spammed' for the Empyreal armour and weapons right now. In due time it will settle down, or at least I hope so and am waiting for that myself. ^^;

I'm glad I more or less decided to take a kind of a break, and if I do happen to log in, I will do things outside Abyssea (for example helping a friend through WotG missions and quests, all of them, and gotta say some of the quest battles and the final mission fight can be quite fun with just 3 characters).

I wish people didn't stress so much because of the game. It's supposed to be fun, after all, though it's not like SqEX is making things too enjoyable at times...


Blubb.

Saefinn
07-11-2011, 07:11 PM
right, abyssea empyreal paradox was created 8 years ago... oh wait nvm.

They could have thought of a better system since this kind of issue has been around for a while (i'm thiking of the npc quest, witch sash bcnm and shit).

and slashers are annoying since you need pld nin war drk for all weakness when you only need a mnk and a whm (for only 1 ws) in blunt time. SE failed; get over it.

The engine was made 8 years ago and is made to be universally compatible with PS2, XBox 360 and PC using the same coding, there's limitations within the engine and limitations with compatibility. Shinryu is a BCNM, the BCNM part of the game engine was programmed 8 years ago.

Vold
07-11-2011, 11:46 PM
and slashers are annoying since you need pld nin war drk for all weakness when you only need a mnk and a whm (for only 1 ws) in blunt time. SE failed; get over it.

Don't complain when you're trying to half ass it to avoid sharing drops with others. Period. Get over this blunt crap. JHC, people. You need pld nin war drk sam whm for a slashing proc party. You need thf drg rng whm(insert 2 other jobs if you want them, more than likely a PLD or MNK + another rng or cor) for piercing proc party.

GET OVER BLUNT MNK + WHM. It's not anyone's problem but your own that you're trying to cookie cut your way to drops. I'm sorry but it's that simple. You should be thanking them that it's even an option.

Xellith
07-12-2011, 01:49 AM
Id say the only thing I hate about shinryu is it takes 10k cruor just to enter the bcnm.

Zumi
07-12-2011, 03:14 AM
SE doesnt fail, the game was made over 8 years ago when they couldn't anticipate this sort of problem. They cannot make real i nstances without a major engine and area rework. If you want "real instances" go play FFXIV or WoW or something else.

Poor baby, blunt time is over... so just get some slashers in the party and get the job done.

but @ shinryu being busy- there's a reason why he's the number one killer of players. :p

You are forgetting they made an newer instancing system that allows for many more instances? It is used in assault, salvage and some WotG missions. SE could of used this instead of the older BCNM system for shinryu however they probably wanted to save server bandwidth and use the older system that supports only 3 fights at once.

Personally I only seen Shinyru congested once when HoA was still new and a bunch of people were doing him.

Mordanthos
07-13-2011, 07:47 PM
Pretty Sure Sand Sweeper was the number 1 death to players. L2read

Eeek
07-13-2011, 08:22 PM
Pretty Sure Sand Sweeper was the number 1 death to players. L2read

Sand Sweeper was #2. Please try to get the facts straight before making a dickish post.

Zaknafein
07-14-2011, 12:04 AM
Sand Sweeper was #2. Please try to get the facts straight before making a dickish post.

The fact that Sand Sweeper is #2 is a sad commentary with regards to the "new era" of FFXI.

Elexia
07-14-2011, 12:25 AM
The fact that Sand Sweeper is #2 is a sad commentary with regards to the "new era" of FFXI.

This. Back in my day Number 2 would be Kurrea.

Alhanelem
07-14-2011, 01:05 AM
You are forgetting they made an newer instancing system that allows for many more instances? It is used in assault, salvage and some WotG missionsIt's not a newer instancing system, it works exactly the same way. The reason it looks different at all is simply because of the place of entry being in a different area. If you entered a BCNM fight in Horlais Peak directly from the Grotto, you would enter it the same way as assaults and WotG battles.

It's still a limited amount of space in an area that allows for a limited number of groups to enter.

Mordanthos
08-06-2011, 09:45 PM
Kinda like how your mom, has an unlimited amount of space in between her legs that allows for an unlimited amount of groups to enter.

Tamoa
08-06-2011, 09:58 PM
Wtf? Bumping this thread to post a random your mom-insult?

Bumbeen
08-06-2011, 11:26 PM
A+