View Full Version : AF3 +3
Miiyo
07-09-2011, 07:16 AM
_____________________________
TybudX
07-09-2011, 10:09 AM
This is why people don't transfer to Carbuncle.
Leonlionheart
07-09-2011, 04:40 PM
OP talks like this is going to happen.
It would be rather inconsistent with the rest of the trials to upgrade AF3,
that and I don't have any AF1 or AF2 other than blu body and hands, not anymore anyway.
Malacite
07-09-2011, 06:10 PM
Personally I was disappointed when I saw that AF3 stops at +2. I was really hoping that for once we would have a viable set (and I mean set, not just a few pieces) of AF for end game. I don't think 99 gear will eclipse AF3+2, but it's bound to be better.
Who knows though, they could always rename it or something for the +3/+4 version similar to how voidwatch gear goes from NQ -> +1 -> Different Name. And if they leave it as is, well, at least for once we got some truly useful (for the most part) AF.
I still think SE should have made the Lancer's Helm replace both AF & Relic helms with a combined effect. No meditate mod on Unkai also made me sad in the pants :(
Dragoy
07-09-2011, 06:38 PM
Just a thought I had: Call the items with their in-game names? ^^;
As in: Artifact, Relic, Empyrean.
Just a thought...
Perhaps it's just me, but this would make it easier to read/think about these neat ideas. ^^
Neat.
Leonlionheart
07-09-2011, 06:42 PM
Just a thought I had: Call the items with their in-game names? ^^;
As in: Artifact, Relic, Empyrean.
Just a thought...
Perhaps it's just me, but this would make it easier to read/think about these neat ideas. ^^
Neat.
Yes, let's all spend our time typing out the entire names.
The rest of us here on earth can say AF1 (Artifact) AF2 (Relic) and AF3 (Empyrean).
Burden other people because you can't be bothered to blend in
Malacite
07-09-2011, 09:37 PM
Speaking of Unkai, now I can't help but wonder how the double damage on Zanshin is going to interact with the upcoming changes to Hasso...
That's probably a topic for the SAM forum though.
Miiyo
07-09-2011, 11:42 PM
This is why people don't transfer to Carbuncle.
Yeah, I do hear alot of other servers are kinda slow. If you go look at the consensus you'll see we're top 2 in Empyrean armor and we have much less people. We're just all ready for the next challenge. Then there's our rank 3rd in empyrean weapons, tied for second for mythic... yeah, there's obviously some bad stuff going on @ Carbuncle server.
Covenant
07-10-2011, 02:44 AM
Even though I've already posted this idea I'll repeat MY idea. The idea of "empryean +3" or "AF 4(lvl90-99) rather than simply be a magian trial can incorporate ALL the old gear to include AF, AF +1, relic, salvage, empryean etc. The final Job specific gear sets I'll name "Absolute Virtue gear" in honor of that prick of a NM.
There would be only 2 path sets per job of "absolute virtue gear". The regular path(ie easy path) would require that players trade in regular AF+1(Artifact), AF2+1(relics), AF3+1(emperyean +1), plus rare/ex items(small amount, no 50 items from Ultimate virtue) to receive the "Absolute Virtue gear" via Magian trials.
The second path, the "elite" path recognizes those players which traverse all of the endgame content. Players would trade in Salvage sets, nyzul set, einejhar set, and emperyean +2's, and rare/ex item(small amount) to magian moogle to receive the elite "Absolute Virtue gear+1".
As far as the ex/rare item, really only need 1 per gear piece from fighting the new "Ultimate Virtue~Maat". A new BCNM feature Maat(reskinned to look like a "crystalline Fomor") plus his trusty magian helper. Maat would be your job and the moogle would mimic your sub job. The fight would be a level 95 BCNM that gives players not only the Rare/ex item but serves as the cap breaking quest.
My two tier approach satisfies both the easy going player and the elite minded players. Also, most players feel that another round with an improved version of Maat's fight is needed and welcomed. Not only this, but my approach keeps players revisiting the "Old Content" since all of the old pieces are able to be repeated.
As an aside, there could then be a final "Ultimate Condemnation gear set" magian trials which requires both UVG and UvG+1 be turned in together. This would unlocked true "God Mode" allowing player to resist death(1HP lock with weakened status) but stats +50, and all recast timers -50%, and +100%exp bonus). Yes game breaking but incredibly time consuming.
As a further aside, I imagine the UVG set to look "crystalline(white/clear) looking gear set appropriate to jobs. With very fine trim with "job colors". As for the UcG, t would look "crystalline(clear/black similar to crystal warriors) with same "job coloring" trim.
Both sets would feature a "shimmer/aura" effect around players similar to Paladin's job emote.
Yes, Yes I'm bored and suggesting crazy things...crazy, but totally doable.
Covenant
07-10-2011, 03:15 AM
Oh I forgot to mention... As far as the "Ultimate Virtue Weapons" these would require that players turn in several specific items. Can be two paths with a regular and elite path.
Regular path includes AF, partially completed relic(50%), Mythic Weapon(locked), FayWeapon(x5 augmented), (1)50% completed path of weapon(stats), (1) 50% unlocked weaponskill trial, and (1)"lower"(coin) empreyean weapon plus Maat rare/ex item.
The elite path would be AF, 100%relic, 100% Mythic, Fay Waepon(x10), (1)complete weapon trial(stat), (1) complete weapon skill trial, 100%Empreyan weapon(NM).
Each path would give you complete access to every weaponskill despite job. Each would give you the usual increase damage, multi strike option, and decreased delay. However, the elite path would have be of higher values AND feature a final weapon skill
A Special Note. Why not allow players to undergo a final trial path that require the final versions of weapons to combine. For example, the Mage path...1 staff that combines all the elemental staves into one staff with either +1/4 or +4/1 stats. Or, a -7mp per stave that combine all elemental/avatars. Or, a complete pet STAT mode. Or, melee weapon?
Zyeriis
07-10-2011, 03:15 AM
Yes, let's all spend our time typing out the entire names.
The rest of us here on earth can say AF1 (Artifact) AF2 (Relic) and AF3 (Empyrean).
Burden other people because you can't be bothered to blend in
It's hard to use AF, RLC (or REL), and EMP instead right? Oh, my bad, that would make too much sense and a second of thought about how to abbr. things is too hard.
Let's just go with that idiotic and misleading af1 (artifact weapon not artifact set), af2 (level 52 artifact armor piece), and af3 (level 54 artifact armor piece). Those are far less confusing and aren't terminology for completely different things.
Burden other people because you can't be bothered to use correct terminology.
Malacite
07-10-2011, 03:19 AM
Actually, I do like the idea of AF branching off into two paths, but they should still be trials. I'll use DRG as an example:
Path 1) Focuses on the DRG itself, improving jump abilities, weaponskills etc and the trials naturally reflect this.
Path 2) Focuses on the Wyvern pet, enhancing breaths, increasing it's HP etc.
I was little disappointed when AF3 came out to see that this wasn't the case. Now, it's harder to do this with some jobs than others but it would have been really cool.
Covenant
07-10-2011, 03:23 AM
I'm in agreement with AF1, AF2, and AF3 and so forth. We are discussing tiers of gear set, not each individual pieces and at what specific levels. These are job specific sets given at specific levels at specific endgame. As we all know, most player DON'T use the entire set at a time. Most macro in pieces as needed.
Kjara
07-10-2011, 05:26 AM
Another alternative that I like would be if AF+3 seals (or materials, whatever) were dropped in any old content of the game. (Einerjhar, Salvage, Limbus, even Garrison wouldn't be bad, ZNM, and ENNMs or BS/KSNMs, since nobody is doing those anymore.) I'm sure it would bring back a lot of activity in those fields. After so much Abyssea-only stuff, if our final Artifact stage screamed "back to the origins!" I would really love it.
Tagrineth
07-10-2011, 06:17 AM
It's hard to use AF, RLC (or REL), and EMP instead right? Oh, my bad, that would make too much sense and a second of thought about how to abbr. things is too hard.
Let's just go with that idiotic and misleading af1 (artifact weapon not artifact set), af2 (level 52 artifact armor piece), and af3 (level 54 artifact armor piece). Those are far less confusing and aren't terminology for completely different things.
Burden other people because you can't be bothered to use correct terminology.
Yeah, AF1/2/3 maybe at one point referred to weapon/1st piece/last piece (lol you don't even know your history, the "AF3 quest" is the last piece of your set), but even with people at the level 75 cap a lot of people referred to relic gear as AF2... because the old designations for the AF1 set had become obsolete.
Terminology for things like this can change over time as certain things become obsolete, this is one example. Nothing is wrong here, except maybe YOU being too stubborn to accept change/advancement.
Bagel
07-10-2011, 06:29 AM
You guys are completely missing the main problem here. We have no +3 box color. White > Blue > ???. An impossible conundrum, just stop now.
Kimble
07-10-2011, 06:34 AM
+3 is yellow box. We have +3 food and meds.
Malacite
07-10-2011, 07:39 AM
Really +3 foods?
I knew about meds but not foods.
Kimble
07-10-2011, 08:04 AM
Galkan Sausage +3
Zyeriis
07-10-2011, 08:35 AM
Yeah, AF1/2/3 maybe at one point referred to weapon/1st piece/last piece (lol you don't even know your history, the "AF3 quest" is the last piece of your set), but even with people at the level 75 cap a lot of people referred to relic gear as AF2... because the old designations for the AF1 set had become obsolete.
Terminology for things like this can change over time as certain things become obsolete, this is one example. Nothing is wrong here, except maybe YOU being too stubborn to accept change/advancement.
Terminology isn't obsoleted by other completely unrelated terminology (that has absolutely no tie in to the original content). Also, it didn't refer to the quests, as you got 3 pieces from a single quest (AF4, 5, and 6 as the third storyline quest wasn't always the same gear slot or level for that matter). Just because you got it wrong then, and are misusing the terminology now, don't come barking at me about it.
Also, I know people refered to relic as af2, and they were equally idiotic and wrong. Terminology doesnt become obsolete because a bunch of idiots don't know the correct terminology. Only thing wrong here would be people like you who refuse to use the correct terminology for whatever delusional "rebellious" "reason".
"It's easier to say af3!" No, it is not any easier than saying emp, it requires the same amount of key input (3 keys). It's pathetic how people try to defend wrong terminology just to make themselves not sound like morons (its ironic too).
Maybe if it wasn't called empyrean and was called artifact, you (and anyone else who mistakingly calls it af3) would actually have a leg to stand on. But it isn't, so you don't.
/waits for the report button spam.
I'm predicting Af3+3 from levels 91-99. Probably drops required to finish it will be voidwatch related or something.
I would like to see +2 sets of AF1 and AF2 though. Some pieces of AF are still good macro pieces. I know I still keep 4/5 of my artifact set on my for my various macros, and 4/5 of the relic set is also good for macroing. Not sure about other jobs though, some bard pieces are decent.
However what I see is many +1 artifacts and relics don't have a notable boost to their main augment, and instead have an extra couple defense, str, dex, mnd, or whatever. If Etoile Tiara +1 had waltz potency +10% on the other hands, that'd make it SUBSTANTIALLY better as a macro piece.
Instead, it gets +1 def, +1 str, and +2 att. Thats a helluva lot of work for such a measly increase in stats.
If SE either increased the JA/spell augments of Relics/AFs, OR provided us with a +2 piece of them that enhanced the stats, then it may actually be worthwhile.
Otherwise, 99% of AF and relics are pretty much useless to upgrade, since they're merely a piece to macro in for their augment applied to their spell/ability.
Habiki
07-10-2011, 09:26 AM
I'm predicting Af3+3 from levels 91-99. Probably drops required to finish it will be voidwatch related or something.
I would like to see +2 sets of AF1 and AF2 though. Some pieces of AF are still good macro pieces. I know I still keep 4/5 of my artifact set on my for my various macros, and 4/5 of the relic set is also good for macroing. Not sure about other jobs though, some bard pieces are decent.
However what I see is many +1 artifacts and relics don't have a notable boost to their main augment, and instead have an extra couple defense, str, dex, mnd, or whatever. If Etoile Tiara +1 had waltz potency +10% on the other hands, that'd make it SUBSTANTIALLY better as a macro piece.
Instead, it gets +1 def, +1 str, and +2 att. Thats a helluva lot of work for such a measly increase in stats.
If SE either increased the JA/spell augments of Relics/AFs, OR provided us with a +2 piece of them that enhanced the stats, then it may actually be worthwhile.
Otherwise, 99% of AF and relics are pretty much useless to upgrade, since they're merely a piece to macro in for their augment applied to their spell/ability.
Well when you compare empyrean armor to artifact or relic armor, you'll notice the +1 pieces are comparable to empyrean +1 armor. If AF or relic was junk to begin with like empyrean armor then there would be reason to complain over their minimal upgrades. If they made +2 pieces for AF + relic and they followed the same upgrade style as emp armor +1 to +2 you'd have some very nice pieces all with potential set procs.
Kavik
07-11-2011, 12:26 AM
AF +1 have really good stat increases or as most of them were, changes that allowed them to be really nice (changing vit to mind on whm etc), relic.... not so much. Just increases a stat here or there and raises the lvl by 2-3, meh mediocre at best. In regards to +3 gear, we'll see, i'm sure SE has something random and probably time consuming to get us to the 99 gears.
Alhanelem
07-11-2011, 03:03 AM
I'm not so sure we'll be getting Empyrean Armor +3 (not ArtiFact armor, or AF, +3). If we do, i'm going to wager it will be 95~99.
If you really want to use a generic term, use Tier X. At least that's not ambiguous with the line of artifact armor quests which are also often referred to as AF#.
Tagrineth
07-11-2011, 03:26 AM
I'm not so sure we'll be getting Empyrean Armor +3 (not ArtiFact armor, or AF, +3). If we do, i'm going to wager it will be 95~99.
If you really want to use a generic term, use Tier X. At least that's not ambiguous with the line of artifact armor quests which are also often referred to as AF#.
What, you mean the line of quests nobody really has any reason to ask about anymore ever so there's no point in discussing the obsolescent terminology? derp.
Ohji_Lunartail
07-11-2011, 05:10 AM
Alot of relic and artifact gear is invaluable still ie: Temple Cyclas, Melee gloves, Melee gaiters so trading in pieces like this without getting em back alot of people I kno personally , myself included whould never trade em in .
Alhanelem
07-11-2011, 10:53 AM
Is there a function that allows you to automatically add anyone to your block list that says "derp" ?
Also, as above, newer players will still be interested in the story, and certain pieces of artifact and relic gear are still worth having.
AFAIK, there is not a single piece of relic nor af that is "good" in the sense you could idle in it. Sure some pieces are obviously good macro pieces, but you wouldn't TP in them.
So if SE made the +1 versions of the af further increase their augment on whatever spell/ability the change, then af+1 would be worthwhile.
Otherwise, +1 def/str/dex on a piece of gear I wear for a split second to make my sambas last 30 seconds longer is trash and a pointless upgrade.
But if the +1 also made my sambas last 45 seconds longer instead of 30, suddenly it would actually be worth my time getting.
Otherwise, I don't think any piece of AF or relic that augments a JA/spell gets a further increase in its augment's potency when you upgrade it to +1 version. Just gets more def and stats added on. Which is useless 90% of the time on macro pieces. Sure mnd+ on a cure potency macro piece is good though.
Tagrineth
07-11-2011, 05:08 PM
Is there a function that allows you to automatically add anyone to your block list that says "derp" ?
I think this one qualifies for a "U mad, bro?"
I'm just poking fun, don't take me too seriously.
Also, as above, newer players will still be interested in the story, and certain pieces of artifact and relic gear are still worth having.
No, I agree. But for the majority of players (lamentable, I know...) the simple terminology is more readily applied to the more commonly sought after gear... which is Empyrean armour.
AFAIK, there is not a single piece of relic nor af that is "good" in the sense you could idle in it.
NIN body comes to mind, but it's one of the very few.
Supersun
07-11-2011, 06:13 PM
Excluding all the mage pieces with refresh on them I'm assuming.
Zyeriis
07-11-2011, 06:23 PM
AFAIK, there is not a single piece of relic nor af that is "good" in the sense you could idle in it. Sure some pieces are obviously good macro pieces, but you wouldn't TP in them.
If we're talking idling theres a few.
Head:
Duelist's Chapeau (Refresh)
Scholar's Mortarboard (Until Sublimination is Full)
Body:
Ninja Chainmail (Dual Wield)
Sorcerer's Coat (for Refresh, unsure what the #/tick is but it's at least comparable to Goetia Coat +1, which is 1mp/tick, for idling)
Argute Gown (At least until sublimination is full, after that better off with savant's gown +2)
Cleric's Briault (same reasoning as Sorcerer's Coat)
Hands:
Pantin Dastanas (While Cirque Guanti have Haste+4% and these only have +3%, these also give the automaton +3% haste, benefiting both the player and the puppet, thus would rather idle in these)
Koga Tekko (Only at night, for the haste+4%)
Feet:
Assassin's Poulaines (Triple Attack though full Raider's +2 set effect would be much better)
Summoner's Pigaches (Increased avatar attack over Caller's Pigaches' avatar magic accuracy plus depending)
I excluded a lot of things for various reasons such as: better non-AF/RLC/EMP Gear (despite particular AF or RLC pieces being better to idle in than the EMP pieces, they were excluded because there are better pieces in general for idling in), tough calls (usually between RLC and EMP as to which would be better to idle in being close but different stat wise), and instances where all 3 types of armor for a specific slot were all macro pieces.
Dragoy
07-11-2011, 10:10 PM
Yes, let's all spend our time typing out the entire names.
The rest of us here on earth can say AF1 (Artifact) AF2 (Relic) and AF3 (Empyrean).
Burden other people because you can't be bothered to blend in
Hmmm, there is a short version in the end.
If you're short on time... ^^
Do pardon me, good sir, dear all.
In no way did I even imagine the wants of inflicting any sort of a burden over you, or anyone else. And in no way I want to waste anyone's precious time in any way! It was a mere thought for the original post describing the suggestion. Do you actually mean to say that there is a downside in calling them with their in-game names, especially in a thread likely aimed towards the developers more or less which should (in my opinion) be laid well out without thinking of the time spent into typing it?
You, and anyone else are allowed to call them flowerpots 1, 7, and 6 for all I care. :]
I never tell anyone that calling them what you call them is wrong or that they should call them what I call them, no. I did not mean it like that.
Years ago, I mainly did not like to think them that way because there are the +1 versions. That is to say, 'AF2' or more likely 'AFv2' made me think of AF+1 more than the relics. But later on, to this day, I just prefer the official terminology over 'slang'.
But, as I said, that's me. I'm not asking you, or anyone else to do anything! It was just a suggestion, a thought, an opinion if you will.
And yes, where I come from, it does not blend.
And here is the promised short version: I'm sorry if I offended you in any way, wasted your time, or even seemingly was asking for you to waste your time, it was truly not intentional. I will, however, continue calling them what I want to and you call them what you want to, okay? ^^
Valid gear
Now does the +1 versions of those gear pieces increase the refresh rates, haste, and etc?
That's my point. SE makes the +1 versions of relics and AFs improve the stats we don't care about, and the stats we equip it for are still the same.
Zyeriis
07-12-2011, 01:40 AM
Now does the +1 versions of those gear pieces increase the refresh rates, haste, and etc?
That's my point. SE makes the +1 versions of relics and AFs improve the stats we don't care about, and the stats we equip it for are still the same.
Ninja Chainmail +1 is the only one that at least gets something decent in terms of an idling upgrade that I can think of. It gets dex+5 and blaze spikes upgraded to shock spikes, though the dual wield doesn't get improved.
I've asked for at least AF +2 versions in the past. My idea regarding that is to tie them to Einherjar. Why? Well, the event is dead basically for starters. However, there's some logic behind that idea as to why it should be Einherjar specifically. Limbus is where you get the +1 upgrade items. Limbus is handled by Sagheera (female elvaan). Einherjar is handled by Kilusha (female elvaan). Sagheera sends your artifact armor to the east (Aht Urhgan continent) to be upgraded. Kilusha is in the east (Aht Urhgan continent).
Why bring this up? I don't want EMP+3 gear until we get AF+2 and RLC+2, there's already enough imbalance as is.
Kimble
07-12-2011, 01:42 AM
Imbalance in what?
Zyeriis
07-12-2011, 01:52 AM
Imbalance in what?
Armor tiers?
Right now...
NQ: AF, RLC, EMP
HQ(+1): AF, RLC, EMP
HQ(+2): EMP
What is being asked for...
NQ: AF, RLC, EMP
HQ(+1): AF, RLC, EMP
HQ(+2): EMP
HQ(+3): EMP
What should happen first...
NQ: AF, RLC, EMP
HQ(+1): AF, RLC, EMP
HQ(+2): AF, RLC, EMP
Kimble
07-12-2011, 02:40 AM
Well like pointed out, +2 AF and Relic would only be useful if it increased the JA/refresh on the items in question. If its just more +3 CHR etc, wont really matter.
Zyeriis
07-12-2011, 03:45 AM
Well like pointed out, +2 AF and Relic would only be useful if it increased the JA/refresh on the items in question. If its just more +3 CHR etc, wont really matter.
No argument there. Though they could add other JA/JT/regain/refresh/haste stats to them as well, instead of just slightly boosting the current ones.
wish12oz
07-12-2011, 10:09 AM
AFAIK, there is not a single piece of relic nor af that is "good" in the sense you could idle in it. Sure some pieces are obviously good macro pieces, but you wouldn't TP in them.
RDMs idle in relic hat, NIN TPs in AF1 body a lot(best inside abyssea), and (at night) uses AF2 gloves over dusk+1. So um......... you wrong. Thats just teh jobs I play and know about though, might not actually be more then that =3
Dragoy
07-12-2011, 10:31 PM
My NIN, RDM, SAM...THF... etc. all tend to idle in a Jester's hat or a Dream hat +1, and maybe a Mythril Musketeer livery for the body warmth.
I actually fight a lot in such equipment as well, now that I think about it.
Just because I can!
Or maybe to bee different?
Bzzzz...