View Full Version : Magian Clubs - lack of Cure+% Option
Dieth
07-08-2011, 06:18 AM
Cure+% Elemental Trial does not exist yet a White Mage's main weapon is Club
I currently have a Templar Mace, but it is getting rather out dated.
Are there any plans to add a new Cure+% club, or a Magian Trial Elemental Club path that is similar to the Staff Cure+% one?
I know the Cure+% staff exists and is great an all, but my Whitemage uses a shield for PDT, Interrupt Rate down, and general defensive purposes, and spent a lot of time whacking crap with a club to get capped skill.
Aleste
07-08-2011, 07:58 AM
They recently added a cure potency club. It's called Tefnut wand.
http://www.ffxiah.com/item/17057/tefnut-wand
D42 Dy216 10MND 5Skill 15% Potency
Raksha
07-08-2011, 07:59 AM
They added Tefnut wand last update. It's rare as hell though and a Pain to get (Comes from crazy Pixie NM)
http://www.ffxiah.com/item/17057/tefnut-wand
EDIT: beaten
Covenant
07-08-2011, 08:16 AM
I wanna play paladin with a club...just because. Where's my option? Heck, even without cure where's my damage club?
Dieth
07-08-2011, 09:51 AM
Awesome I did not know about this club, thank you for showing me the light!
Dieth
07-08-2011, 09:56 AM
For Covenant Winged Wand/Mace (http://wiki.ffxiclopedia.org/wiki/Winged_Mace)
Rexen
08-04-2011, 02:13 AM
I don't think the lack of cure potency is a bad thing, what's annoying is that the elemental magian clubs are so lack-luster in terms of damage compared to the other weapons. Something like 20 less damage than the Empyrean, and even clubs that Paladin and Warrior can equip have higher damage. White Mage specific clubs used to be the highest damage and I don't really know what they were thinking when they did these trials...
Kristal
08-05-2011, 11:33 PM
White Mage specific clubs used to be the highest damage and I don't really know what they were thinking when they did these trials...
That's because the elemental trial weapons are wands, not hammers. The trials are mostly cut&paste, with some modifications to cater to pet jobs.
The best hammer WHM can get is a Canne de Combat +2. It's not overly difficult to obtain if you can get some help with the VNMs. (There's also relic/empyrean, but I doubt you want to sink that much time in a weapon that sits on a mannequin 99.9% of the time.)
Bubeeky
08-10-2011, 03:18 AM
The tefnut wand is really nice, but I wish we had more than one or two clubs that had cure pot % on it...so we're not forced to go after an extremely rare/expensive one if we don't have the resources to do so.