Windwhisper
07-06-2011, 12:48 AM
Just some random thoughts about abilitys on SMN and Avatars. While i do think current avatars such as Garuda and co neext lvl 95-99 damage pacts or actual useful pacts ( not like crimson roar...), i also think that given the fact that we are not 75 anymore Odin and Alexander need to be reconsidered even more.
This would also rule out the implemention of a new avatar for the moment if the existing ones would get more useful.
Current thoughts are
Blood Boon: Increase the activation with each merit by 2% to a total of 10% increase.
Celestial Pact: Allows to unfold the true nature of your Celestial Avatars ( aka Odin/Alexander).
While i still think Zantezuken and Perfect defense should stay 2 hour abilitys i also think that Odin and Alexander have way more uses than just as a 2hour trump card.
As stated above the Celestial Pact would have 5 upgrades as usual merits. Stage 1 enables the summon of the avatar plus the use of a typical 1 min BP. for example:
Alexander: lvl 91 Celestial Wall: SToneskin + phalanx effect to party members within range.
Odin: lvl 91 Ofnir : medium single target attack additional chance of paralyze.
each subsequent merit until its maximum would unlock 1 new Bloodpact giving the avatars a total of 6 Bloodpacts ( including 2h)
of course there are numerous BP that would make sense for both avatars from previous FF games for example
Alexander: Divine Judgment (magical attack light) heavy single target damage.
im sure there are many more possible suggestions. after all thease are just some thoughts.
This would also rule out the implemention of a new avatar for the moment if the existing ones would get more useful.
Current thoughts are
Blood Boon: Increase the activation with each merit by 2% to a total of 10% increase.
Celestial Pact: Allows to unfold the true nature of your Celestial Avatars ( aka Odin/Alexander).
While i still think Zantezuken and Perfect defense should stay 2 hour abilitys i also think that Odin and Alexander have way more uses than just as a 2hour trump card.
As stated above the Celestial Pact would have 5 upgrades as usual merits. Stage 1 enables the summon of the avatar plus the use of a typical 1 min BP. for example:
Alexander: lvl 91 Celestial Wall: SToneskin + phalanx effect to party members within range.
Odin: lvl 91 Ofnir : medium single target attack additional chance of paralyze.
each subsequent merit until its maximum would unlock 1 new Bloodpact giving the avatars a total of 6 Bloodpacts ( including 2h)
of course there are numerous BP that would make sense for both avatars from previous FF games for example
Alexander: Divine Judgment (magical attack light) heavy single target damage.
im sure there are many more possible suggestions. after all thease are just some thoughts.