View Full Version : Beast affinity - "shimmer"
Covenant
07-03-2011, 01:55 AM
Was thinking to myself..."wouldn't it be cool if a BLU with a certain animal affinity, say lizard had a "shimmer" or aura surrounding them?". This is purely a cosmetic effect that could be turned off in options. Each animal affinity would be represented by a color. For example, beast=red, plant = green, insect= grey, fish=blu, amorph= black.
Players could see from a glance what spells types a blu is currently favoring, if not which in particular. Also, not sure if blu gain a resistance other than killer effects, but this aura could be indicative of a players resistances.
Scuro
07-03-2011, 05:05 PM
This would be cool.... if Monster affinities were actually worth a damn at this point of the game.... Sure they are kinda cool when your doing an intense fight and you need very card in your favor.... Yet even the proc rate on killer effects for BLU is abysmally low. And when it does, all it does is deny a mob an attack.... Cool? Idk if SE wants to see BLU's actually use Affinity effects, they should oh... Idk, maybe make it so the mob takes increased damage, to where the intimidation actually procs more then 2%, and also maybe make the mob's damage be reduced by at the very least 20-25%. If this were the case, I would say this is the best idea to give BLU a "Aura Effect" for the affinity it bares. Yet honestly.... I can't think of many BLU's these days that actually utilize the killer effects these days. Back at 75 people used to buy the swords, but now no one really cares about them. While this idea seems cool (because who wouldn't want to be all shiny!) it really is trying to capitalize on something outdated. If SE is going to do anything with Killer Effects, I would hope they focus on making them useful first, before putting shinies and pretty stuff on it.