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View Full Version : [Devs] Same account muling improvements



Tagrineth
07-01-2011, 09:03 AM
So, you already radically increased the utility of having mule characters on the same account by letting us transfer previously-untradeable EX items between characters on the same account.

However, the actual process of this is incredibly tedious. Having to run back and forth between mog houses and delivery NPCs, and relogging repeatedly while doing so, is a massive waste of time and almost defeats the purpose of having said convenience.

I'd love to see some additional delivery options added if you're transferring items to a character on the same account. Some off-the-cuff ideas:

1. Add the ability to have a character on the same account auto-accept a delivered item, given that the recipient is both in their mog house and has open space in their current inventory to receive the item. This way, same account muling would not be restricted to transferring 8 items at a time, so big batches of e.g. crafting materials could be shifted much more rapidly.

2. Add a mini-"delivery" option to the Mog House that could only select characters on the same SE Account for delivery. This way at least the re-logging would all be done within the mog house, and would save on loading times significantly

3. A bit more far-fetched, but possibly adding an "account inventory management" system to the title screen prior to logging in would be simply godlike in utility. Having this on a web page would be even better, but could far too easily open up very dangerous security issues so this entire option is probably more wishful thinking than anything else.

Really though SE, we're paying you an extra dollar each for these content IDs. Let's get some more utility out of that extra money we're paying you!

katiekat
07-01-2011, 09:15 AM
i dont use my mewls simply because of how long it takes to do it

Alhanelem
07-01-2011, 10:19 AM
[Devs] is not necessary for your post to be read, and I don't think they have any intention of making muling easier- both they and I would probably rather just have more storage.

Tagrineth
07-01-2011, 11:39 AM
[Devs] is not necessary for your post to be read, and I don't think they have any intention of making muling easier- both they and I would probably rather just have more storage.

k w/e i figured it couldn't hurt.

And yes I would love more storage too but I doubt that will happen because lolPS2. In lieu of that, simplifying muling would be SO nice...

Alhanelem
07-01-2011, 12:50 PM
k w/e i figured it couldn't hurt.

And yes I would love more storage too but I doubt that will happen because lolPS2. In lieu of that, simplifying muling would be SO nice...
They have periodically released new storage spaces and forms of storage. they can keep creating more NPCs that can hold items for you, because that's serverside and isn't affected by limitations; they can also add more seperate inventory spaces, because the memory limitation is hit by a large number of items in a single inventory space.