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View Full Version : [dev] Need improved NM spawn timers



Oakrest
06-25-2011, 10:39 PM
To dev's,

We need improved (shorter) respawns on certain T1 NM (like Gukumatz for example) in Abyssea.

I suggest an improvement would be to allow multiple NM depending on the number of people in the zone (more people = more NM). For example, as I am on the eastcoast of NA (GMT-4), I often overlap with many JP and EU (night time) players when I login early in the morning. Especially after the server mergers, it makes for overly crowded zones, and a lot of waiting around farming when really you're after the NM's.

This morning there were more people than I've ever seen on Bahamut camping Gukumatz and our 4/4 party members waited and waited with 2/3 trigs.

Thanks!

Natenn
06-26-2011, 06:56 AM
Or just add out of aby content worth doing.

Neisan_Quetz
06-26-2011, 12:08 PM
That KI pops in gold chest now. Granted, it's faster to kill the NM, but if that many people are camping it you might as well try your luck. At the very least you'll benefit from blue/gold chests while waiting.

Tsukino_Kaji
06-27-2011, 04:13 PM
People still monopolize the NMs when others need them for things such as seals. SE could seperate the two.

RAIST
06-27-2011, 06:06 PM
Yeah...he drops too much stuff people want... item for quest to get Abyssite of Sojourn, 4 mage seals (BLM, RDM, WHM ,SCH) AND a KI for popping Sobek.

WTH WAS SE THINKING?