Covenant
06-22-2011, 12:30 PM
I forget the name of the final tier of avatar fights that require alliance(or did?). The one where each avatar had to be fought with 4 elemental Hellers and the "final boss" of the quest arc is "carby prime".
I think the only reward for those fights was a slim chance to acquire the normal avatar drops and a carby pole? While nice not necessarily rewarding. I'd like SquareEnix to introduce a new set of "elemental mitts" that mimic "carbuncle mitts".
That is to say, to drop mp per cost significantly lower but I would add "additional effect: Avatar favor +1 or +2".
Additonally, I'd like to introduce a concept of "Elemental spirit staves" that basically improves the speed and use of magic by a players spirit. Basically, equipping a "elemental spirit stave" would force a spirit to become a nuker/meleer instead of a melee/debuff/nukers. Perhaps as an additional effect, both spirits and avatars gain an Bonus to all pet nukes of corresponding elementals(can be stacked with weather, day, and obi effects).
Or, equipping said "spirit staves" could add a natural elemental resistances while avatar favor is out(think bar spell II). Or, even go further an allow "absorption" of corresponding magical damage?
Each avatar arena could drop these items randomly or at fixed amounts?
I think the only reward for those fights was a slim chance to acquire the normal avatar drops and a carby pole? While nice not necessarily rewarding. I'd like SquareEnix to introduce a new set of "elemental mitts" that mimic "carbuncle mitts".
That is to say, to drop mp per cost significantly lower but I would add "additional effect: Avatar favor +1 or +2".
Additonally, I'd like to introduce a concept of "Elemental spirit staves" that basically improves the speed and use of magic by a players spirit. Basically, equipping a "elemental spirit stave" would force a spirit to become a nuker/meleer instead of a melee/debuff/nukers. Perhaps as an additional effect, both spirits and avatars gain an Bonus to all pet nukes of corresponding elementals(can be stacked with weather, day, and obi effects).
Or, equipping said "spirit staves" could add a natural elemental resistances while avatar favor is out(think bar spell II). Or, even go further an allow "absorption" of corresponding magical damage?
Each avatar arena could drop these items randomly or at fixed amounts?