View Full Version : Thief update ~ new job ability "money-bag" attack
Covenant
06-22-2011, 12:06 PM
I forget which, if any FF series have a Gil throw attack. Basically, you scarified actual Gil to deal moderate-strong damage. If I remember correctly, the moves used random amounts and did random amounts of damage. Also, I think Cait-sith in FFXI has this move or something similar so SquareENix doesn't neccesarily have to program from scract(excuse the pun). See, "The distorter of time"? Fight in wings of the goddess missions.
DebbieGibson
06-22-2011, 06:56 PM
Another one of these guys eh.
Covenant
06-23-2011, 09:24 AM
Back at ya Debbiegibson. I may be a wishful thinker but a troll is still a troll.
Daniel_Hatcher
06-24-2011, 05:10 AM
Gil Toss FTW!
Atomic_Skull
06-26-2011, 03:01 PM
I support this.
Morgantisthedon
06-27-2011, 03:10 AM
I support this as long as it was a set amount you tossed so I could keep track of how much was used. Nothing to pricey though to keep it fair to all. With a lowish price system could still get players intrested in tossing gil to do damage.
It could even do
slow (mobs stops pick it up or trips over some)
Blind (mobs is in shock of wth just happened as gil being tossed at them) or similar lol.
Vanar
06-27-2011, 04:32 AM
Final Fantasy 7 Had a Command Materia to throw Gil.
Covenant
06-27-2011, 06:20 AM
Well was think g random Gil toss of 1-1k Gil but damage times 1.5. So if math right, damage potential could be anywhere from 1.5 damage to 1,500 damage. Move does have a random nature so a low recast of 1-3minutes needed. One issue is whether we could recover the Gil or a percentage of it.
Maybe, if it was a tiered moved or tied to Gil finder trait level, thieves could recover more and more of the Gil?
Lokithor
06-30-2011, 10:06 PM
Ranger already has this ability! It's called "Ranged Attack". Ranger has always been about doing damage by throwing "gil" at the mob.
Kihrre
08-11-2011, 04:06 AM
Ranger already has this ability! It's called "Ranged Attack". Ranger has always been about doing damage by throwing "gil" at the mob.
lol XD
Gil Toss would be pretty cool as it pays homage to previous games, though provided there's a limit to how much gil you can throw, it would be a neat way to do some burst dmg. Recovering the lost gil could be done through 'Mug' then! And will the ability it stack with SA/TA? :)
noodles355
08-11-2011, 09:39 AM
I was going to say isn't gil toss a samurai ability? Then I double checked and found that it's been on a bunch of jobs, Gambler, Monk, Samurai and Thief.
Caketime
08-16-2011, 11:39 PM
I came here with a mental image of a Thief whacking a mob with a huge sack of Jewgold, and I left with much the same mental image. Thread delivers.
I alway associated it with Samurai because of FFV, and somewhat like it's revisited when paying Yojimbo in X. The item you equip in VI for Coin Toss is a historical Samurai item, even though it goes to the gambler/mime.
Why would I ever throw away the substance of my job's dreams, though? GIL MINE!!
Unless I was supposed to have the image of a thief thwacking a monster with a money bag for damage related to how much gil he/she possesses. That's kinda an amusing image.
FrankReynolds
08-20-2011, 02:37 AM
Yes!!! We need this to counter the already overpowered steal capabilities we already have by giving the gil back to the mob. Brilliant! I really hope the devs implement this. Best idea ever. This will completely fix thief.