Rambus
03-09-2011, 08:30 PM
Uleguerand range has a lot of narrow pathways where people can drag NMs in. So someone can drag a NM though one, use a gate to loose hate or just simply die. Then you are left a NM walking back with no way to advoid it. This makes it really tiresome to people trying to do quests. Are there plans to fix mpk issues like this?
They need to be passive while walking back or just make them depop and let them repop, not like abyssea NMs have long repop timers anyway.
I also do not like NMs being able to hit anyone with AoEs because of this same reason.
I also ran into a situation in Uleguerand range where a leviathan type NM started attacking us when where on a semi hard NM ( some ironclad or something I do not remember) we lost pop because the leviathan whiped our allance and could not recover.
They need to be passive while walking back or just make them depop and let them repop, not like abyssea NMs have long repop timers anyway.
I also do not like NMs being able to hit anyone with AoEs because of this same reason.
I also ran into a situation in Uleguerand range where a leviathan type NM started attacking us when where on a semi hard NM ( some ironclad or something I do not remember) we lost pop because the leviathan whiped our allance and could not recover.