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View Full Version : [DEVS] Briarius Helms, sobek Skins and various other Abyssea NM drops



ShadowHeart
06-19-2011, 11:16 PM
Well with 3 pop spawns for every Empyrean NM now and the simplicity of being able to farm pops for most. I think its time SE should allow the items to be be sold in bazaar.

You can bazaar cuelebre's horns and many other various ex items in such a way i think that SE should make it so that people can bazaar these Glavoid and chloris are pain in the... and with the odd time connection lost or items drop to someone who will never use them this will enable the person to be able to make some extra gil.

There are lots of linkshells out there that sell drops so it doesn't really make a difference this saves them the time of waiting on buyers as well etc. So the buyers, sellers and the odd random person who gets drops doing clear all benefit in this aspect.

Zaknafein
06-19-2011, 11:30 PM
Hell to the no! If lazy gil buying noobs wanna pay for their empy's they should at the very least have to be in the zone while they spend their RMT'd gils.

Sparthos
06-20-2011, 12:28 AM
I think Briareus Helms should drop off any Gigas at a low drop rate and Sobek Skins off any Bugards.

Hayward
06-20-2011, 01:07 AM
I think Briareus Helms should drop off any Gigas at a low drop rate and Sobek Skins off any Bugards.

That would somewhat justify the obscene number of items required for those trials. S-E really dropped the ball in assuming everyone has connections to linkshells that fight these NMs on such a regular basis. 50 of any of those items at those drop rates is absurd in any other situation.

Alhanelem
06-20-2011, 01:19 AM
Friendly reminder: putting [DEVS] in your post doesn't do anything to get attention. Everything gets read, and if anything, tagging topics like that is a hinderance to getting the attention you're looking for.

Ravenmore
06-20-2011, 01:19 AM
That would somewhat justify the obscene number of items required for those trials. S-E really dropped the ball in assuming everyone has connections to linkshells that fight these NMs on such a regular basis. 50 of any of those items at those drop rates is absurd in any other situation.

Sobak can be done with 2 people, Briareus can be done solo, easy for 2,, cake walk for 3. Any of the emp. weapons can be done with 6. You don't need a LS.

Tamoa
06-20-2011, 03:12 AM
You can bazaar buhkis wings and many other various ex items in such a way i think that SE should make it so that people can bazaar these Glavoid and chloris are pain in the... and with the odd time connection lost or items drop to someone who will never use them this will enable the person to be able to make some extra gil.


If you're saying Bukhis's Wings can be bazaared, you are wrong. Then again, this whole sentence is so weird, I can't really make much sense of it.

But no. It should not be possible to bazaar empyrean weapon items. If you want one bad enough, you'll do the work. These weapons are NOT hard to obtain compared to relics and mythics.



I think Briareus Helms should drop off any Gigas at a low drop rate and Sobek Skins off any Bugards.

No. Again, these weapons are NOT hard to obtain compared to relics and mythics.



That would somewhat justify the obscene number of items required for those trials. S-E really dropped the ball in assuming everyone has connections to linkshells that fight these NMs on such a regular basis. 50 of any of those items at those drop rates is absurd in any other situation.

Obscene number of items? Really? You are guaranteed one each time you kill the nm. Worst case scenario, you have to kill the nm 50 times, but that's hardly likely. These nms also drop +2 items now, it really shouldn't be hard to find help.

Sparthos
06-20-2011, 03:13 AM
I should have noted that my post was purely sarcasm.

The ONLY trials that need adjustment are Colorless Souls which SE has already said they will not be adjusting.

Kimble
06-20-2011, 03:14 AM
Hell to the no! If lazy gil buying noobs wanna pay for their empy's they should at the very least have to be in the zone while they spend their RMT'd gils.

I love if people have gil to spend, they MUST be RMT.

Tamoa
06-20-2011, 03:19 AM
I should have noted that my post was purely sarcasm.


Damnit you got me there lol :P

hiko
06-20-2011, 03:26 AM
no to empyrean item bazarable. It will make empyrean "harder" to do for people able of farming them because hnmls/GSLS will just spam em 24/24-7/7 to sell items.

some shells already sell empy weapon

ShadowHeart
06-20-2011, 03:56 AM
people are putting more money into RMT hands not doing this as the RMT and the hnml shells are all camping and selling anyhow through xiah bazaars anyhow

Vazerus
06-20-2011, 04:12 AM
Just gotta say, cleaves aside (which can produce results quickly or not at all for hours), the number one opposition to anyone getting an empyrean weapon is competition. I hate logging in to see 200 people in Misereaux. It's quite annoying, since the fights are so easy and all... Makes a "quick fix" seem more and more desirable, although I don't particularly like this idea.

I just wish gukumatz (and all like him) were force pop.

Tamoa
06-20-2011, 04:20 AM
people are putting more money into RMT hands not doing this as the RMT and the hnml shells are all camping and selling anyhow through xiah bazaars anyhow

Are you really saying that the empyrean weapon item NMs (and the lesser key item NMs) are being monopolized by people selling those empyrean weapons? Because if so, that's a ridiculous statement. Of ALL the runs I've been a part of, in ALL applicable Abyssea zones, I have never come across competition that isn't a shout group or doing it for a friend/ls member. Not once.

Khajit
06-20-2011, 04:22 AM
Friendly reminder: putting [DEVS] in your post doesn't do anything to get attention. Everything gets read, and if anything, tagging topics like that is a hinderance to getting the attention you're looking for.

And yet for the last few days it's actually WORKED whenever I glanced in the forums.

There also seems to be a large assortment of delusional people in here that think rmt is still rampant and duoable monsters are hard.

ShadowHeart
06-20-2011, 05:01 AM
tamoa this may be your case on your server but not all servers are like this unfortunately and there are linkshells who are pumping out from first stage to complete 90 empyrean in 6 days on some servers people even doing server transfers to get it done.. i know this for a fact i have close friends in the ls that do it
i respect your opinion may it disagree with mine or not but i wont argue with u about it i just believe it would help many people over the bigger scheme of things

Neisan_Quetz
06-20-2011, 05:06 AM
If people are buying drops from easy NMs other than for the sake of time (not like Empyreans take a long time to finish compared to relics/mythic anyway) that's their own idiocy.

Tamoa
06-20-2011, 05:13 AM
Not saying nobody buys or sells empyrean weapons. But I fail to see how your suggestion will remedy that - those that sell them now, will still be out there claiming and popping the same nms just to bazaar the drops instead of having the buyer there with them.

Korpg
06-20-2011, 05:17 AM
Hey Tamoa, I'll buy an emp weapon from your shell /wink

But yeah, bad idea. This will give RMTs an incentive to come back into the game again, right when we finally got rid of them.

Sparthos
06-20-2011, 05:20 AM
Ultimately who cares if someone is buying an Emp?

The multiple ??? spawns means they aren't monopolizing the pops, the ability to get pops from Amber chests leads to simply killing normal mobs till you get pops and then finally you're able to solo/duo/trio or use however many people at your disposal in order to get your drops.

Emps are straightforward and the idea that phantom RMT are out there holding things hostage is a joke. Stop wasting your time camping crap like Gukumatz and focus on how to cap amber/azure/pearl and get pops through that method.

Tamoa
06-20-2011, 05:22 AM
Hey Tamoa, I'll buy an emp weapon from your shell /wink



Lol we've only got 3 Ukons, 1 Twashtar, 1 Almace, 1 Kannagi, 3 Armageddons, 1 Gandiva, 1 Ochain and 1 Daurdabla to finish within the shell. That I know of anyway, it's highly likely that I forgot some - and that's only to 85 stage, even more that needs 90. We'll be busy a looooong time! :D

Korpg
06-20-2011, 05:22 AM
Ultimately who cares if someone is buying an Emp?

The multiple ??? spawns means they aren't monopolizing the pops, the ability to get pops from Amber chests leads to simply killing normal mobs till you get pops and then finally you're able to solo/duo/trio or use however many people at your disposal in order to get your drops.

Emps are straightforward and the idea that phantom RMT are out there holding things hostage is a joke. Stop wasting your time camping crap like Gukumatz and focus on how to cap amber/azure/pearl and get pops through that method.

You know what's funny.

Twice (not kidding) I have killed Gukumatz only to have a big gold chest pop and Gukumatz's KI be in that chest.

Not solo kills of course, full blown Sobek farming with amber chests on the side to help speed up Sobek kills.

Korpg
06-20-2011, 05:25 AM
Lol we've only got 3 Ukons, 1 Twashtar, 1 Almace, 1 Kannagi, 3 Armageddons, 1 Gandiva, 1 Ochain and 1 Daurdabla to finish within the shell. That I know of anyway, it's highly likely that I forgot some - and that's only to 85 stage, even more that needs 90. We'll be busy a looooong time! :D

Meh, believe it or not, I got the 75 Orthus's Claws needed for 90 Ukon, but I haven't even STARTED the GA yet.

I want to, believe it or not, but I look at everything up to Glavoid (including Glavoid) and I get really lazy >.>

Besides, who knows, I might actually get Rank 1 Mog Balls and have an automatic Ukon 90. Or rather Nirvana 85 honestly >.>

Bumbeen
06-20-2011, 05:54 AM
Would be awesome if everything was buyable. Probably won't happen though. And if I'm going to stand in a zone waiting on someone else to kill it I may as well kill it myself.

Zyeriis
06-20-2011, 06:30 AM
We definently need more of the FC mentality in this game: "I don't want to play the game, I just want to pay for everything." Sure it may not be RMT (Real Money Trading) but it's still silly paying to not play the game (which apparently people need be reminded: is what RMT offers). Where does all that money people make from morons go? Certainly not into relics, they're still rarities. So I'm going to have to laugh at the people who think RMT is dead, just because it's not as visible as it once was (fishbots, etc.). It's laughable to believe that a good portion of those FCers aren't selling that gil to websites.

Making emp weapon items bazaarable wouldn't just be idiotic and/or pointless, it would run this game into the ground even faster. It's too easy as is.

lowkey
06-20-2011, 06:30 AM
Emps are straightforward and the idea that phantom RMT are out there holding things hostage is a joke.

This is who the ones still yelling RMT at everything remind me of: http://www.youtube.com/watch?v=zA1hyqA6UTY

Kimble
06-20-2011, 07:11 AM
We definently need more of the FC mentality in this game: "I don't want to play the game, I just want to pay for everything." Sure it may not be RMT (Real Money Trading) but it's still silly paying to not play the game (which apparently people need be reminded: is what RMT offers). Where does all that money people make from morons go? Certainly not into relics, they're still rarities. So I'm going to have to laugh at the people who think RMT is dead, just because it's not as visible as it once was (fishbots, etc.). It's laughable to believe that a good portion of those FCers aren't selling that gil to websites.

Making emp weapon items bazaarable wouldn't just be idiotic and/or pointless, it would run this game into the ground even faster. It's too easy as is.

The fact that I havent gotten an RMT tell in months is proof that RMT is dying out. Also, GIL is really easy to make in this game now and not a lot of stuff to spend it on outside of expendables.

Making money and buying are apart of the game play.

Seriha
06-20-2011, 07:56 AM
Eh, I wouldn't be against the insidiously low chance of a big gold crapping out an upgrade item. Could extend that to seals and +2 things, as well. Could all be part of the same "pool" and randomly chosen from when it is selected. Nothing to rely on, but nice when it happens.

Zyeriis
06-20-2011, 08:06 AM
The fact that I havent gotten an RMT tell in months is proof that RMT is dying out. Also, GIL is really easy to make in this game now and not a lot of stuff to spend it on outside of expendables.

Making money and buying are apart of the game play.
Then the fact that I got one such tell a week ago is proof that it isn't dying out? Just because it's different now doesn't mean it's gone. Especially when there's still gil selling website advertisements on wikia and ffxiah.

Making money and buying are a part of the game play. Buying (or "making", see the P.S. section) money and buying the game play (using money to rid yourself of having to play the game) is not the same thing.

P.S. "Making" money isn't even relevant any more. When you can make money by just sitting there in a party, and lots of it. Does this mean RMT no longer exists? No, it doesn't, because there's always some one even lazier, who wants the money immediately.

Annahya
06-20-2011, 08:14 AM
I would agree that there is no need for the ability to buy Empyrean items.

While I do believe that if someone wants to buy their way out of playing (in game, not RMT), let them, as they are only hurting themselves... I concede that it is an excellent point that the players selling these weapons will be clogging up the works as bad, if not worse, than the players earning them on their own.

All of that said, I do think this trials were very lazily designed - and I wish they had been designed differently.

Following is a bit of a digression, regarding the last point above, so if you want to stick to the OPs topic, you can skip the rest of this. /grin

I, personally, think that the 3x??? they added to the NMs did wonders for clearing up congestion - so there is really no reason to worry about getting the helms/skins/etc. I think what is more frustrating is the congestion at the KI NMs you need to get the pirmary target to spawn. Converting timed spawns to force-pops, as well as making all KI NMs have multiple ???s would pretty much clean up any issues with groups getting their claim. They would still have to fight and earn their items like anyone else, there would just be less irritation leading up to the fights.

That said, I also agree with the notion that 50/75 items is excessive. I do not want the weapons to be handed over, but there could have been a MUCH better way of handling this than this level of NM spamming - it is just tedious and boring. Perhaps if it had been 1 item from 10 different NMs that were not 100% drop rates, or something, this would make it less tedious and still be as challenging - as well as clearing up the congestion issues that some are having. Or perhaps a wider variety of NMs in limited number, like the the trials leading up to the final three Aby-NMs.

For example, instead of ending with Briareus Helms x50, Sobek Skins x50 and Apademak Horns x75, why couldn't the trials for Almace read something more like:
Trial 12xx: Pantagruel x5
Trial 12xx: Adamastor x5
Trial 12xx: Grandgousier x5
Trial 12xx: Briareus x5
Trial 19xx: Minax Bugard x5
Trial 19xx: Sirrush x5
Trial 19xx: Gukumatz x5
Trial 19xx: Sobek x5
Trial 23xx: Sisyphus x8
Trial 23xx: Upas-Kamuy x8
Trial 23xx: Dhorme Khimaira x8
Trial 23xx: Apademak x8
Trial 99xx: Caturae x6 (family style, like elemental trials)
Trial 99xx: Shinryu x1

Yes, this is a lot of trials, and the leg-work of running back to Jeuno would be there, but there would be variation, a more flowing sense of advancement, a sensible progression, and a culmination in soaking your new awesome weapon in the blood of Abyssea's elite enemies.

79 kills. Yes, it is less than a hypothetical average of (50+50+75)/1.5 (a totally arbitrary average of 1-2 drops per), that is to say 116~ kills; but the spread is less boring, and it is a little harder than joining an exp party to leech TEs and then spamming the same NM a billion times.

It is not a perfect suggestion, and I am not trying to put SE down either, I just wish these quests were designed with less "monotony=difficulty" in mind.

I have no delusions about what is in existance changing, but I really hope that SE doesn't just extend this precedent out for future Empyrean Weapon upgrades. From 91-95, and then 96-99, x100 Founcypants Garters, x100 Ladderclimber Larry Gloves and x200 Jedi Lightsabers will be a serious disappointment...

Bumbeen
06-20-2011, 08:26 AM
Friendly reminder: putting [DEVS] in your post doesn't do anything to get attention. Everything gets read, and if anything, tagging topics like that is a hinderance to getting the attention you're looking for.

Didn't you prove this to be incorrect by making a thread that says [to the players] and it got way more views than anything else?

Alhanelem
06-20-2011, 08:50 AM
And yet for the last few days it's actually WORKED whenever I glanced in the forums.It didn't work, they would have read the threads anyway. Just because a staff member posted in your thread, it doesn't mean they did because you put [DEVS] in it.

I have gotten staff responses to threads, and I didn't need to shout out to the staff.

Sparthos
06-20-2011, 10:59 AM
I would agree that there is no need for the ability to buy Empyrean items.

While I do believe that if someone wants to buy their way out of playing (in game, not RMT), let them, as they are only hurting themselves... I concede that it is an excellent point that the players selling these weapons will be clogging up the works as bad, if not worse, than the players earning them on their own.

All of that said, I do think this trials were very lazily designed - and I wish they had been designed differently.

Following is a bit of a digression, regarding the last point above, so if you want to stick to the OPs topic, you can skip the rest of this. /grin

I, personally, think that the 3x??? they added to the NMs did wonders for clearing up congestion - so there is really no reason to worry about getting the helms/skins/etc. I think what is more frustrating is the congestion at the KI NMs you need to get the pirmary target to spawn. Converting timed spawns to force-pops, as well as making all KI NMs have multiple ???s would pretty much clean up any issues with groups getting their claim. They would still have to fight and earn their items like anyone else, there would just be less irritation leading up to the fights.

That said, I also agree with the notion that 50/75 items is excessive. I do not want the weapons to be handed over, but there could have been a MUCH better way of handling this than this level of NM spamming - it is just tedious and boring. Perhaps if it had been 1 item from 10 different NMs that were not 100% drop rates, or something, this would make it less tedious and still be as challenging - as well as clearing up the congestion issues that some are having. Or perhaps a wider variety of NMs in limited number, like the the trials leading up to the final three Aby-NMs.

For example, instead of ending with Briareus Helms x50, Sobek Skins x50 and Apademak Horns x75, why couldn't the trials for Almace read something more like:
Trial 12xx: Pantagruel x5
Trial 12xx: Adamastor x5
Trial 12xx: Grandgousier x5
Trial 12xx: Briareus x5
Trial 19xx: Minax Bugard x5
Trial 19xx: Sirrush x5
Trial 19xx: Gukumatz x5
Trial 19xx: Sobek x5
Trial 23xx: Sisyphus x8
Trial 23xx: Upas-Kamuy x8
Trial 23xx: Dhorme Khimaira x8
Trial 23xx: Apademak x8
Trial 99xx: Caturae x6 (family style, like elemental trials)
Trial 99xx: Shinryu x1

Yes, this is a lot of trials, and the leg-work of running back to Jeuno would be there, but there would be variation, a more flowing sense of advancement, a sensible progression, and a culmination in soaking your new awesome weapon in the blood of Abyssea's elite enemies.

79 kills. Yes, it is less than a hypothetical average of (50+50+75)/1.5 (a totally arbitrary average of 1-2 drops per), that is to say 116~ kills; but the spread is less boring, and it is a little harder than joining an exp party to leech TEs and then spamming the same NM a billion times.

It is not a perfect suggestion, and I am not trying to put SE down either, I just wish these quests were designed with less "monotony=difficulty" in mind.

I have no delusions about what is in existance changing, but I really hope that SE doesn't just extend this precedent out for future Empyrean Weapon upgrades. From 91-95, and then 96-99, x100 Founcypants Garters, x100 Ladderclimber Larry Gloves and x200 Jedi Lightsabers will be a serious disappointment...

Honestly the trials are set up fine and encourage people to take a very casual approach to obtaining the items to obtain an Empyrean weapon as-is. It may be boring but so was getting a Relic or Mythic - repetition does that.

In your example Gukumatz would become an intense bottleneck and the rest of the trials would be steamrolled in a matter of days. You'd see people getting 18man groups for Emp credit and the system would be even more aflow with Emps than it already is atm. If people on these boards thought EXP leeching was bad, the thought of Empyrean leeching would shake the heavens.

The only trials that need an immediate fix is the aforementioned colorless souls simply because you cannot log in and make progress simply by capping azure/amber and getting KIs from a box.

SE has already stated they will not fix the single T2 VNMs in Heroes zones that lead to the T3s that drop souls because balance between harp/shield and the rest stems from the former having no previous NM camp trials however it is clear they haven't compared the number of hours on average eaten up on pre-Abyssean TOTM trials to getting 75 colorless souls.

As of right now - anyone can get an Empyrean weapon. I don't care if you have 4hours a week or 40, anyone can get a weapon. SE has already made it as easy as humanly possible.

Khajit
06-20-2011, 11:56 AM
It didn't work, they would have read the threads anyway. Just because a staff member posted in your thread, it doesn't mean they did because you put [DEVS] in it.

I have gotten staff responses to threads, and I didn't need to shout out to the staff.

You're just mad because Claustrum is useless just like smn's melee damage.

Seriha
06-20-2011, 02:40 PM
As of right now - anyone can get an Empyrean weapon. I don't care if you have 4hours a week or 40, anyone can get a weapon. SE has already made it as easy as humanly possible.Eh, could still use some finishing touches, like 3x'ing the KI NMs, but I also fear for the trials leading up to the eventual level 99 versions and 100 trophy items from a Shinsolute Warden bastard equivalent mob that requires an 18-man alliance and only drops one per kill after maybe getting a 10% chance pop item from a HKC99 with junk loot that nobody wants to do.

Annahya
06-20-2011, 02:49 PM
Honestly the trials are set up fine...

An opinion like my post; and of no more, or less, value.


...and encourage people to take a very casual approach to obtaining the items to obtain an Empyrean weapon as-is.

I believe that casual is much to loosely used in this context.


It may be boring but so was getting a Relic or Mythic - repetition does that.

Relic and Mythic repetition is a little different in application; (and this is in reference to the previous paradigm) getting into a decent linkshell with more positives than negatives, organizing an event, clearing a zone and having to formulate or follow a plan, etc. - monotonous, yes, but on a much broader scale, so that within the minutia there was a greater degree of variation. Empyrean weapons are much more micro in scope - many are possible to solo/duo, and the plan needs not be more complex than the strategy to beat one NM at a time.

The point I was making was that repetition was the problem, to state "other things are repetitious, and therefor boring" isn't really a counter argument to the assertion "repetition is boring;" it is more of a separate, but related, assertion that other parts of the game are boring as well.


In your example Gukumatz would become an intense bottleneck and the rest of the trials would be steamrolled in a matter of days. You'd see people getting 18man groups for Emp credit and the system would be even more aflow with Emps than it already is atm. If people on these boards thought EXP leeching was bad, the thought of Empyrean leeching would shake the heavens.

Earlier in my post, I had seconded the previously stated notion that Gukumatz, and other timed-spawn KI NMs should be shifted to forced-pop style. Further, the example I used was in no way a request, it was merely an example given of how the system could have been different - complete with a concession that it was not perfect. It was an illustration and nothing more.

Also, forgive the rhetorical tone the rest of this takes, I assure you it is not to be combative; I am just attempting to make a point.

Do you consider teaming up with an alliance killing the birds you need on an elemental trial "leeching?"

To get credit, one has to be able to equip the weapon - and that begins at 75 - at the later levels that these trials would be at, level 80 or 85 is needed. At that level someone certainly could contribute to the fight if needed. Yes, there would be the difference that 18 people would not have to share the 1-2 items that drop, and that would "speed up" the number of Empyrean weapons in the field - but is that of any consequence to other players? Personally, I would rather the NIN I invite to a party have Blade: Hi, than not have it because he/she needs to earn Kannagi by some arbitrary metric of what is acceptable. As long as he/she didn't hack, RMT, etc. to get it, I would rather he/she be in the thick of it, having a good time and making things explode with awesome explodey powers.

You yourself just insisted that anyone can get an Empyrean weapon - so what does it matter to you if they get it today, or next Thursday? They are going to get it, right?


As of right now - anyone can get an Empyrean weapon. I don't care if you have 4hours a week or 40, anyone can get a weapon. SE has already made it as easy as humanly possible.

So what if they don't have to engage Briareus to get the credit for the kill because they can just stand there and watch their NIN/DNC friend solo him...
...wait, that is already happening in this system that is...


...set up fine...

Don't get me wrong, I don't want Moogles on the street corners handing them out - but this is because I want to earn it through fun and challenging game play, not because I want less people to have them. In my opinion, anyone who can look at the Empyrean Weapon trials from beginning to end, even with my alteration, and say that it wasn't earned is being a bit harsh.

Just some thoughts I had after reading your response, I welcome any commentary you or others may have in kind.

/back to spamming Briareus

[Edit: Cleaned up some spelling, as well as some "ungh, it is 2AM" sentence structure.]

svengalis
06-20-2011, 05:01 PM
Hey Tamoa, I'll buy an emp weapon from your shell /wink

But yeah, bad idea. This will give RMTs an incentive to come back into the game again, right when we finally got rid of them.

They never left.

Runespider
06-20-2011, 05:14 PM
Emps are easy enough now, I mean really fricking easy. Lets leave it at that, even my friends mom has one and she only plays a few hours in the evenings. :(

Atomic_Skull
06-20-2011, 08:17 PM
People are actually complaining that emps are too hard now?

Wow, just.. wow.

Yarly
06-20-2011, 08:20 PM
I think empyrean weapons should be sold from an NPC for about 1 million gil (that's a LOT of gil!)
This allows for people who have lives like school or work to obtain weapons that those no life elitist players get by playing without sleep.

Atomic_Skull
06-20-2011, 08:33 PM
Don't get me wrong, I don't want Moogles on the street corners handing them out - but this is because I want to earn it through fun and challenging game play,

It is impossible to make "challenging" gameplay in an MMO like FFXI. There are only two possibilities in a game where actions are based on math and dice rolls.


A. The players figure out a strategy that wins 100%. Everyone then use that Strategy and only that strategy.

B. The mob is just flat out impossible (e.g. Absolute Virtue when the cap was lvl 75)

Atomic_Skull
06-20-2011, 08:40 PM
I think empyrean weapons should be sold from an NPC for about 1 million gil (that's a LOT of gil!)
This allows for people who have lives like school or work to obtain weapons that those no life elitist players get by playing without sleep.

No 1 million is not a lot of gil. At that price I could make enough gil for 1 empyrean weapon with one day of fishing and cooking. Or I could just buy 52 of them outright.

Runespider
06-20-2011, 08:44 PM
Just goes to show, the easier you make something the even easier people want it. You never reach a point where people are happy.

Yarly
06-20-2011, 09:03 PM
BUT THESE WEAPONS ARE MY DREAM AND THEY ARE TOO HARD TO GET!
ARGHHH WHY DOESNT ANYONE UNDERSTAND??????????????

Selzak
06-20-2011, 09:06 PM
That would somewhat justify the obscene number of items required for those trials. S-E really dropped the ball in assuming everyone has connections to linkshells that fight these NMs on such a regular basis. 50 of any of those items at those drop rates is absurd in any other situation.
I don't think they assumed everyone could obtain them. They're not supposed to be common weapons.

Zyla420
06-20-2011, 10:42 PM
my opinion on the matter is that empy's are fine just as they are, if anything they need to be made harder to get. i say this as a fairly casual player myself, only times i really get to play much are on my days off as i have a job and have bills to pay.

with that kept in mind, i'm working on a twasthar AND a caladbolg. got dagger ready to start getting items from glavoid and just got greatsword on the vnm tier. and all i can say was that getting that far is simplistic, and getting the items won't be that hard either. it takes a grand total of 4 ppl to do a cleave pt to farm triggers for these NMs: whm, war, thf for pulling, blm for capping azure. after that most of these are easily done with groups of 3+ ppl, and a good bit can be duo'd or solo'd as well.

as it stands though, it's too easy as it is, and again i say this as a casual gamer myself. if this is too hard for you then perhaps making friends is in order...

Lynchilles
06-20-2011, 11:57 PM
SE should make Empyrean weapons a 100% drop from Level 5 Rabbits in East Ronafure. Otherwise it's way too hard to get one. Wwwaaaaaaaaaaahhhhhh!

Vold
06-21-2011, 03:38 AM
Someone explain to me the difference between buying an Empyrean and buying a relic. You can't, because it's the same exact thing. You are skipping doing the work to obtain what you want sooner than later. You can defend buying relics until you are blue in the face. You could even make perfect sense as to why it's "not practical" to do it any other way. I could probably do a better job at it than you, whoever you may be, because I wouldn't have interests or emotions attached. But at the end of the day it is exactly the same thing. You are taking shortcuts to obtain an item faster. It's called double standard for a reason.

With that said, there is one reason alone why this change would be a bad idea and it's all the reason that is required to shut it down in it's tracks: Selling drops in bazaars would create more congestion sooner than later. As it stands, you have to hunt a buyer or seller, go to zone with them, lot drops. It slows you down considerably. It should stay that way.





I don't think they assumed everyone could obtain them. They're not supposed to be common weapons.They are designed for everyone to obtain them. And who says they aren't supposed to be common? If they weren't supposed to be common then they wouldn't be. They'd cost 200 million gil in some form of Abyssea currency that was restricted to linkshells only every 3 days.

Yarly
06-21-2011, 05:05 AM
SE should make Empyrean weapons a 100% drop from Level 5 Rabbits in East Ronafure. Otherwise it's way too hard to get one. Wwwaaaaaaaaaaahhhhhh!

That's too easy, stop trolling the forums and let people with REAL ideas post them without having to weed through dumb posts like this one! This isn't BG you know, like amagad.

Khajit
06-21-2011, 05:54 AM
That's too easy, stop trolling the forums and let people with REAL ideas post them without having to weed through dumb posts like this one! This isn't BG you know, like amagad.
Why are you so mean you troll! YOu cant do anything but be mean to other people when they post good ideas! A week is way too much time spent getting a lv 80 empy!

Khajit
06-21-2011, 06:59 AM
It didn't work, they would have read the threads anyway. Just because a staff member posted in your thread, it doesn't mean they did because you put [DEVS] in it.

I have gotten staff responses to threads, and I didn't need to shout out to the staff.

Top 5 posts on the dev tracker. [to the devs] on the lot of them.

Annahya
06-21-2011, 08:44 AM
People are actually complaining that emps are too hard now?

Personally, I was not speaking to difficulty at all. I think this is a common misconception running rampant through these forums; when someone raises a concern, the masses rush to this "difficulty" straw-man.


It is impossible to make "challenging" gameplay in an MMO like FFXI. There are only two possibilities in a game where actions are based on math and dice rolls.

A. The players figure out a strategy that wins 100%. Everyone then use that Strategy and only that strategy.

B. The mob is just flat out impossible (e.g. Absolute Virtue when the cap was lvl 75)

This is incorrect in many ways. There are plenty of instances where the "perfect" strategy does not ensure 100% victory, and to blame/credit all resolution on/to math and dice ignores that many of instances that these factors govern must be initiated by a human being. Additionally, it makes little sense to argue that something can be achieved 100% of the time, and in the same thought express that randomness (ie. dice) is of mention.

Atomic_Skull
06-21-2011, 09:19 AM
This is incorrect in many ways. There are plenty of instances where the "perfect" strategy does not ensure 100% victory, and to blame/credit all resolution on/to math and dice ignores that many of instances that these factors govern must be initiated by a human being. Additionally, it makes little sense to argue that something can be achieved 100% of the time

Well then we can add a third category.

C. Whether you win or not is based on what the mob does or does not do (e.g. uses some huge nasty attack too many times) and it's luck whether you win or not.

I've never seen that though, generally when people wipe to an NM it's because either they lacked certain gears or atmas or didn't have good enough teamwork. Neither of those things involve "challenge" however.

Annahya
06-21-2011, 11:05 AM
I've never seen that though, generally when people wipe to an NM it's because either they lacked certain gears or atmas or didn't have good enough teamwork. Neither of those things involve "challenge" however.

Is not the need for this teamwork not capable of being the challenge in question? Your position seems to make profound assumptions regarding the norm of performance, and what constitutes a challenge.

Bumbeen
06-21-2011, 11:48 AM
He used the wrong word. Shouldn't be teamwork. Change "didn't have good enough teamwork." to "because they were morons". If you can operate a toaster, you can play FFXI and beat everything that can actually be beaten. The only thing in this game that's ever been a challenge, is when half your group disconnects but you still go on to win anyway with a gimped setup and a by the seat-of-your-pants strategy to facilitate the situation.

Edit: You can add new lowmans in there too, but of course that isn't a challenge created by SE. If you can add more players to beat something, then it isn't challenging by virtue of design.

JiltedValkyrie
06-21-2011, 12:25 PM
Nooo. No more bandwagon ninjas!

Drhatchet
06-21-2011, 01:21 PM
I think Briareus Helms should drop off any Gigas at a low drop rate and Sobek Skins off any Bugards.

I hope to god you are being sarcastic.

As far as bria and sobek, both are SOLOABLE by a semi-copetent nin/dnc (I know a full pink nin who did it).

The only hard nms, out of all of them, are glavoid and the Khimy nm in the range whose name escapes me.

For building sets, the only sets that take longer than 30 min to build are Chloris and Glavoid. All other sets can be made stupidly fast by two people (dd tank + healer) or is soloable by half the non-mage jobs in the game (and even they can solo a good number of them).

All of the Scars nms are stupidly fast to build and kill with the exception of Bhukis (he just likes to be mean from time to time D:)

I personally am building Verethragna, and yeah, building Chloris sucks, especially since I didn't have WAR leveled until recently, nor do I have NIN leveled higher than sub, but I can solo the sets on one job or another.




tl;dr versoin:
Quit whining and go build it.

Sparthos
06-21-2011, 01:28 PM
I hope to god you are being sarcastic.

Said I was, yerp.

Khajit
06-21-2011, 02:25 PM
Said I was, yerp.
No you weren't. Dont be so modest about your groundbreaking ideas. Do not let those Pecky Fraulein stand in your way!

Atomic_Skull
06-21-2011, 07:11 PM
The only hard nms, out of all of them, are glavoid and the Khimy nm in the range whose name escapes me.



Glavoid is not hard, Glavoid is ridiculously easy. The only way Glavoid could possibly be hard is if you weren't paying attention and kept healing it.

Bukhis *can* be hard if someone misses a stun and it wipes your cruor buffs or if you get unlucky and can't remove doom in time. However that's just having a crappy stunner for the former and blind luck for the latter.

Tamoa
06-21-2011, 07:26 PM
Even with cruor buffs removed, Bukhis isn't really hard. Apademak (the "Khimy nm") isn't hard either - and no, I'm not talking about brewing it.

Yarly
06-21-2011, 08:40 PM
Look, if my ninja with full pink gear can't solo it. It's too hard. I don't have 18 people to kill all these monsters like everyone else does. I HAVE A LIFE, LIKE OMG. Don't be hating on me just because you're all no life kids who have no responsibilities!1!1

Zyla420
06-21-2011, 11:16 PM
Look, if my ninja with full pink gear can't solo it. It's too hard. I don't have 18 people to kill all these monsters like everyone else does. I HAVE A LIFE, LIKE OMG. Don't be hating on me just because you're all no life kids who have no responsibilities!1!1
first off you don't need 18 ppl for any of these NMs, not a single one. second i'd like to reiterate that even ppl with lives can obtain these rather easily. your full pink nin doesn't have to solo anything, you just need a competent whm. nin + whm can duo probably 90% of all abyssea content, if not all.

also belittling other ppl and assuming we have no lives isn't a very nice way to make a point, in fact it's counter productive. i have a life, work a full time job, and still i'm working on not 1 but 2 empy's. surely finding one whm to help you can't be that difficult. and even if it is you can make a shout group for them and let all the drops go freelot cept your upgrade items.

Tamoa
06-21-2011, 11:23 PM
Look, if my ninja with full pink gear can't solo it. It's too hard. I don't have 18 people to kill all these monsters like everyone else does. I HAVE A LIFE, LIKE OMG. Don't be hating on me just because you're all no life kids who have no responsibilities!1!1

Successful troll is successful (judging by the post above mine). :P

Zyla420
06-21-2011, 11:53 PM
aw damn i've been had XD

StingRay104
06-22-2011, 02:06 AM
Can you please give Isgebrind some +2 drops so that it at least can benefit the rest of the people fighting him for my hearts.

Atomic_Skull
06-22-2011, 07:02 AM
Even with cruor buffs removed, Bukhis isn't really hard. Apademak (the "Khimy nm") isn't hard either - and no, I'm not talking about brewing it.

Hard no, able to occasionally doom you anyway despite getting spammed with cursna yes.

Tamoa
06-22-2011, 08:26 AM
Hard no, able to occasionally doom you anyway despite getting spammed with cursna yes.

Yeah I agree, that's the most "difficult" part about Bukhis.

Sparthos
06-22-2011, 08:47 AM
Even with cruor buffs removed, Bukhis isn't really hard. Apademak (the "Khimy nm") isn't hard either - and no, I'm not talking about brewing it.

Apademak has the potential to be easier than Orthrus/Alfard but that completely is based on your ability to stun the spells and prevent level ups.

A poorly stunned Apademak is basically a wipe when every TP move turns into Fulmination. Your WHM can keep you going for a while but when you're being stunned constantly, it's gonna end poorly.

Yarly
06-22-2011, 01:31 PM
Can you please give Isgebrind some +2 drops so that it at least can benefit the rest of the people fighting him for my hearts.

This would be a nice addition that wouldn't really really mess up the balancing act or what's left of it.

Tamoa
06-22-2011, 06:21 PM
Apademak has the potential to be easier than Orthrus/Alfard but that completely is based on your ability to stun the spells and prevent level ups.

A poorly stunned Apademak is basically a wipe when every TP move turns into Fulmination. Your WHM can keep you going for a while but when you're being stunned constantly, it's gonna end poorly.

Oh yes, most certainly. Need people that know wtf they're doing, otherwise it'll get messy.

As for Isgebind - I just finished my 90 Masamune and kept saying I wish it would drop some +2 items just as a potential reward to those that help.