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  1. Square Enix Messing Up Dark Knight Again (4 replies)
  2. Abyss Sollerrets not Dropping in Dynamis Bastok or Valkurm (4 replies)
  3. What i would change about dark knight if i had the chance. (9 replies)
  4. Dark Knight and Great Swords (3 replies)
  5. Scythe Weaponskills vs. Resolution (3 replies)
  6. Absorb-Speed (0 replies)
  7. Dark Knight Improvements (2 replies)
  8. Tier 4 nukes? (1 replies)
  9. Suggestion: Could we get a form of "Mana Wall" for Dark Knight? (3 replies)
  10. New JA Idea for DRK! (1 replies)
  11. Suggestion: Reduce Weapon Bash delay (0 replies)
  12. Apocalypse and Ragnarok updates Suggestions (5 replies)
  13. Feedback on Dark Knight Adjustments (1 replies)
  14. Dark "Knight" (5 replies)
  15. Any update on dev notes regarding Scythe + Absorbs? (1 replies)
  16. Drk Apoc aftermath (1 replies)
  17. Dark Knight Ever Going to be Useful Again (0 replies)
  18. DRK can Solo SC now o.O (1 replies)
  19. Cronus testing (1 replies)
  20. Dark Knight Weapon Skills!!! (0 replies)
  21. Minions (13 replies)
  22. Proposal for Update of Catastrophe Haste addition (13 replies)
  23. New Spells for Dark Knights (8 replies)
  24. Twilight Scythe? (2 replies)
  25. Might scarlet delirium see some use soon? (3 replies)
  26. Nether Void Please Change to 2 Minute Active Timer (0 replies)
  27. Absorb Spells (2 replies)
  28. Great Sword Weaponskill Adjustment (38 replies)
  29. Dark Knight Adjustments (that were) Scheduled for October (45 replies)
  30. DRK is 3x more OP than vanilla WAR's Ukko's Fury (106 replies)
  31. new to DRK need advice (8 replies)
  32. DRK some Magical Thoughts (5 replies)
  33. Please Consider Giving Dark Knights Escape (85 replies)
  34. Post Resolution DRK (6 replies)
  35. Returning to ffxi (12 replies)
  36. Magian Trial +Dmg Occ. Attck Twice Scythe :) (6 replies)
  37. We Need This Changed Devs (33 replies)
  38. 99 GSWD (14 replies)
  39. empy greatsword (21 replies)
  40. what's the formula for scarlet delerium? (7 replies)
  41. Dark Knight Improvements (0 replies)
  42. Please Fix Bale Flanchard +2 "Enhances Nether Void" w/ Absorb-Attri (2 replies)
  43. Solo 80% haste ^^ (6 replies)
  44. Resolution and Double attack (4 replies)
  45. Dark Magic Nukes ~ Because we have no Firepower! (44 replies)
  46. AF3 +2 5/5 set (22 replies)
  47. Dread Spikes and Nether Void (1 replies)
  48. [dev1086] Dark Seal (42 replies)
  49. [DEV 1086] Dark Knight Adjustments II - Diabolic Eye (51 replies)
  50. Easy fix to scarlet delirium. (2 replies)
  51. [DEV1072] Weapon Bash Adjustments (13 replies)
  52. Great sword selection (3 replies)
  53. blood weapon needs a duration increase (25 replies)
  54. Quietus adjustments. (25 replies)
  55. DRK magic, what do we really want? (56 replies)
  56. Anyone know what Enhances Desperate Blows actually does on the relic feet? (21 replies)
  57. Resolution FTP Question (5 replies)
  58. Resolution/Entropy Question (6 replies)
  59. Af2+2 = intresting (12 replies)
  60. Symbiosis of Might and Magic (16 replies)
  61. A small reminder to Square enix (8 replies)
  62. Additional Attack for Spell casts (4 replies)
  63. Dark Knight - Why do we have Tactical Parry? (29 replies)
  64. Would Immanence on DRK get you casting? (20 replies)
  65. Death Spell (32 replies)
  66. Entropy YESSSSSSSSSSSSS!!! Critical hit weapon skill FINALLY!!!! (4 replies)
  67. We Finally Did It! (29 replies)
  68. Heretic Knight or crappy Vampire? (1 replies)
  69. [dev1049] Petition - Make entropy stronger (195 replies)
  70. [dev1049] New weapon skills SCY and GSD info ^^ (60 replies)
  71. [dev1058] Dark Knight Two Hour Abilitys (6 replies)
  72. [dev1052] DRK Group 1/Group 2 Merit Point refinements (43 replies)
  73. [dev1058] New DRK 2hr (Merited) (27 replies)
  74. [Dev 1042] Lv. 99! Dark Knight's Slam your Fists into your Faces! (60 replies)
  75. Dark Knight - Dark Magic Recast/Fast Cast (7 replies)
  76. Blood Weapon is not a 2hr Camate, please help! (140 replies)
  77. Caladbolg Inquiries (primarily store TP) (12 replies)
  78. Dark Knight Fixes, Ever going to happen? (59 replies)
  79. Wtf SE (79 replies)
  80. DRK in XIV? (4 replies)
  81. Drain III (20 replies)
  82. 6 hit Cala vs 7 Hit Cala. (21 replies)
  83. Dear SE new DRK WS suggestions !! (24 replies)
  84. Ragnarok (31 replies)
  85. Ideas for Drk... (61 replies)
  86. Resist Paralyze, a joke. (6 replies)
  87. 95 Apoc Boost! (39 replies)
  88. Chain Scythe - Opinions and Suggestions (10 replies)
  89. PLAYER'S JOB ADJUSTMENT MANIFESTO- DRK LVL95-99 (60 replies)
  90. [Suggestion] Contagion (4 replies)
  91. Blood weapon discussion. (28 replies)
  92. [Suggestion] EnDrain (9 replies)
  93. Stalwart Soul (3 replies)
  94. Absorb - ATR (5 replies)
  95. [dev1024] Job Adjustments - Scarlet Delirium (222 replies)
  96. Dark/Samurai vs Dark/Warrior? (18 replies)
  97. Our New Goodies (3 replies)
  98. New ability and spell (5 replies)
  99. relic scythe (32 replies)
  100. Dread Spikes II (48 replies)
  101. Official Developer Feedback Forum (10 replies)
  102. DRK ~ new job ability "Last Breath". (43 replies)
  103. DRK What we can actually do with it. (24 replies)
  104. Masters of the boofs (36 replies)
  105. which is better (8 replies)
  106. DRK Adjustments via Manifesto (574 replies)
  107. JOB ADJUSTMENT MANIFESTO SUGGETIONS ARE AWFUL [PETITION] (42 replies)
  108. Souleater Fix (14 replies)
  109. Job Adjustment Manifesto (22 replies)
  110. [Suggestion] Job ability : Absorb lock (5 replies)
  111. [DEV] When was the last REAL DRK update? [DEV] (1 replies)
  112. New Drk 2hr Ability: "Wayward Soul" (4 replies)
  113. Fixes to Weapon Bash (2 replies)
  114. DRK is good enough already... (121 replies)
  115. Dark Knight Magic (27 replies)
  116. Minions (22 replies)
  117. How to fix DRKs lack of a critical hit WS. (10 replies)
  118. Can we make Diabolic Eye not suck? (6 replies)
  119. Absorb-Buff and Dark Celerity (13 replies)
  120. Redemption Upgrade (15 replies)
  121. Dark Knight in Abyssea (17 replies)
  122. Atma and Merits help (20 replies)
  123. [Suggestion] Job Ability +50% Weapon Delay and Weapon Damage (26 replies)
  124. DRK Ability - Last Resort (3 replies)
  125. DRK since the update ^^. (6 replies)
  126. Make Quietus a critical hit WS! (35 replies)
  127. [Suggestion] Job Trait - Reduce spell cost/cast time after WS (33 replies)
  128. Cratio Job trait (0 replies)
  129. [Suggestion] Absorb-Buff (4 replies)
  130. Dark Knight ~ "Souleater" and new spell "Demi/Dark" I, II, III, IV (21 replies)
  131. Dark Knight ~ "Souleater" and "Demi" update (11 replies)
  132. Srsly SE srsly? (22 replies)
  133. And SE broke one of our Trials..... (8 replies)
  134. new items an what they mean to drk (may9th update) (18 replies)
  135. A Humble DRK's Request (22 replies)
  136. Stalwart Soul (9 replies)
  137. DRK defense... (35 replies)
  138. A little Worried (2 replies)
  139. Why am I so weak at 90? Help! (14 replies)
  140. grips an "best" tp or ws sets as of april30 before may update (30 replies)
  141. Weapom Skill Adjustments: What we have and what we need (73 replies)
  142. The Official Dark Knight Weaponskill Forum (22 replies)
  143. Quietus improvement, can I have it? (33 replies)
  144. Absorb-Speed (40 replies)
  145. New update, new subjob? (50 replies)
  146. Dark Knight and Magic (38 replies)
  147. I'm not sure if I should come back and play(a few pointers to SE) (12 replies)
  148. Dark magic haste. (19 replies)
  149. [dev1010] Dark Knight's Adjustments (57 replies)
  150. New Adjustments (97 replies)
  151. Twilight Scythe (20 replies)
  152. Coming back as a DRK (20 replies)
  153. Capping out (16 replies)
  154. Dark Knight and the Dev Team (158 replies)
  155. DRK Suggestion : Souleater II (17 replies)
  156. Low man Verthandi Strat, do you have one? (2 replies)
  157. Quietus Ws (8 replies)
  158. Empyrean Armor for Dark Knight (10 replies)
  159. Your top 5 DRK Adjustment Requests: Sister thread to the Official Adjustment Topic (62 replies)
  160. New Job: Dark Knight (34 replies)
  161. best gear for a 90drk/sam (115 replies)
  162. Torcleaver needs a buff (16 replies)
  163. Ideas for drk (11 replies)
  164. Add DRK to Twilight Belt ^^ (7 replies)
  165. If you could design what DRK is going to be? (5 replies)
  166. Torcleaver numbers. (103 replies)
  167. Proof of Twilight scythe working on Shinryu? (3 replies)
  168. Funniest Moment As a Drk (11 replies)
  169. Dark Knights' Elemental Magic (5 replies)
  170. Best Job Ever??? (20 replies)
  171. Response To the recent DRK updates. (35 replies)
  172. The official Dark Knight adjustment and suggestion topic. (263 replies)
  173. Another cry for help thread, but with a lot of junk to read! (17 replies)
  174. How to fix Dark Knight (20 replies)
  175. Help. (2 replies)
  176. Unlike Cecil I'll forever be a Dark Knight~! (46 replies)
  177. Welcome to Forum: Dark Knight (0 replies)