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  1. Welcome to Forum: Red Mage
  2. Cure V, Raise II Where?
  3. On Red Mage melee...
  4. spells RDM should have (Reraise/Flash)
  5. RDM Enhancing magic needs a boost
  6. RDM tanking(post your comments and thoughts on it here)
  7. Subte Blow & TP Feed
  8. Spell Wishlist
  9. Red Mage Gear from 30 to AF
  10. Enspell 2 and Fencer
  11. Rdm Fixes
  12. Some Red Mage Fun!
  13. Staff skill and Red Mage
  14. What have become of the RDMs.
  15. Red Mage - Quick Magic
  16. New 2 hour abilities
  17. Dispel II
  18. Runic, (Can I have it?)
  19. Fencing Degen (AF1 weapon)
  20. Fighting Maat
  21. Twilight Cloak and you...
  22. offhand weapon advice?
  23. Full Gear Listings With Highest Stats for Level 90 RDM
  24. fastcast & spell casting time -
  25. RDM atma for groups and solo
  26. How can SE make the Redmage frontline job?
  27. Inquiry to the Devs
  28. New Enfeebles
  29. So I noticed this little gem in the update notes
  30. Heres 3 atmas for you
  31. When will we see [EN-spell]ra for Redmages?
  32. Why don't we get Auspice?
  33. Red Mage - /job ability "Magic Arrow" <me>...suggestion.
  34. Why are our group 1 merits so bad?
  35. "Double Cast"
  36. Hey remember Chrono Trigger?
  37. Why isn't Enspell Damage affected by magic attack bonus?
  38. Soliloquy, The final RDM job ability.
  39. Job trait that would enhance magic damage based off your elemental resistance?
  40. Front Line Utilities (Brainstorming ideas and Discussions)
  41. Phalnax vs. PhalanxII
  42. Job Trait "Quick Magic" naturally on RDM?
  43. What I want to see in the next "merit"-like section
  44. Enspell Upgrade - Range Attacks
  45. Redmage update ~ New Spells "light and dark spikes" or spikes tier II
  46. Red is obsolete.
  47. Redmage ~ new "magic burst" job ability aka "SATA" but for next magic spell.
  48. Redmage ~ new spell "blink II" ideas.
  49. Why are we advertized as fighter-mages when White Mages can out-do us?
  50. Enspells overwrite Haste Samba
  51. RDM's ~ a new outlook on Enspell, enfeeblement, and melee'
  52. RDM Mele
  53. RDM ~ Tier 2 "spikes", regenerative effect/potent effect.
  54. Overall fixes to RDM
  55. [Job Adjustments Manifesto] RDM
  56. [Job Adjustments Manifesto] RDM Suggestions
  57. On the Topic of RDM Magics
  58. Subtle Hints for Rdm buffs.
  59. Recommended place to level at 35?
  60. Best way to solo magian staves?
  61. dev1024 - healing magic
  62. [dev1024] Job adjustments - RDM
  63. reply to Thread: [dev1024] Job Adjustments
  64. While we're Trading spells....
  65. Enhancing Magic Skill-ups?
  66. Temper Fail and...Enhancing Magic? What's that?
  67. Thanks for Temper SE
  68. Temper info
  69. SE, Temper Activation Rate
  70. •Unbridled Knowledge (Lv. 99) RDM
  71. So...Spontaneity...
  72. Overcome status immunities
  73. SE, The effects of Chimeric Fleuret and Enhancing Sword
  74. Gain spells.
  75. What would you want out of rdm melee gear?
  76. RDM Balance ...
  77. Things neglected from Job Adjustments Manifesto….
  78. A real solution to Enspells? (tl;dr: Not about RDM melee.)
  79. Rdm fix coming?
  80. Red Mage meriting
  81. Enhancing Magic Assistance!!
  82. The debate-free Poll.
  83. RDM healing/support idea.
  84. give rdm aura spells
  85. SE, please don't do this to RDM
  86. Lack of decent Red Mage Gear
  87. A "gear" based Berserk
  88. Cure V
  89. Alternative Solutions to "Cure V"
  90. Precision (RDM) Armour.
  91. Alternative to Cure 5
  92. How about an Enfeebling Magic thread?
  93. What in sub hand?
  94. Party Support, LET'S DO IT
  95. Rdm personal wishlist.
  96. New RDM 2h
  97. Petition
  98. What is RDM all about?
  99. SE's stance on Cure V
  100. Lack of Dev-Team feedback, why?
  101. Interesting Suggestion
  102. Temper, Do you like it?
  103. Occult Acumen, Does anyone else want it?
  104. If you could change Skill ratings, which would you change?
  105. What would SE have to put on a shield for you to consider using it?
  106. What if : Rdm was fundementaly difrent
  107. Increase duration for enfeebling magic
  108. Whats your favorite subjob for RDM? What is your least favorite?
  109. Gravity II
  110. [dev1041] Relic Armor Upgrades
  111. Refresh III
  112. Just a mild rant.
  113. Redmage Spells and adjustments
  114. Saboteur and Dia III
  115. To Developers: Accession
  116. To Developers: Regen spells
  117. Sword Weaponskills
  118. Personal temper findings
  119. One of the biggest problem RDM still faces...
  120. Melee while casting?
  121. RDM attack boost
  122. Still no decent elemental WS for RDM that uses MAB?
  123. New equipment, thoughts?
  124. RDM Relic +2 Armor
  125. RDM PUP
  126. Anyone actually gotten Gravity II, yet?
  127. Requiescat <3
  128. To Developers: Dia III and Saboteur
  129. Lets talk; Enhancing Magic renovations.
  130. thoughts?
  131. Magic Acc+ Staffs
  132. To the devs!
  133. Excalibur + RDM = ???
  134. Please get rid of immunity to enfeebles.
  135. Practical Soultions to Issues with RDM.
  136. List your melee/caster RDM set
  137. New RDM spell idea
  138. Where is my elemental affinity pieces?
  139. Additions to Redmage
  140. SE Please respond......PLEEEEEEEEEEEEEEEEase
  141. where is gain-int?
  142. Allowing Some Mobs to be Enfeebled Causes The Balance to Explode!
  143. Enspells should proc magical weakness in Dynamis
  144. [dev1102] So what is the Ultimate Spell for RDM?
  145. [Pipe Dream] Revamping Red Mage Merits
  146. More RDM spell ideas
  147. [dev1115] Job Adjustments: Red Mage
  148. How to make RDM necessary for our enfeebling!
  149. Augmented Enhancing Magic Earring?
  150. Dispel II
  151. RIP RDM
  152. Doublecast
  153. Job trait enfeebling master
  154. RDM/RNK make it good
  155. Red Lotus Blade/Seraph Blade/Seraph Strike
  156. New Red Mage Spells
  157. Enfeebling Magic and its update
  158. Spellcasting After Weapon Skilling
  159. [dev1058] RDM Merit 2 Hour
  160. Red Mage Melee Ideas
  161. My Awesome RDM
  162. Red Mage Wishlist
  163. [DEV 1135] RDM 2 HOUR
  164. Reinvent Red Mage Enfeebling, Enhancing, and Healing: New "EMBEDMENT" Ability
  165. The Problem with Red Mage . . .
  166. Uriel Blade
  167. what are bio 3 numbers with 300+ dark skill
  168. RDM Adjustment Suggestions
  169. Red Mage defensive
  170. How to fix SE's spell list problem and RDM at the same time.
  171. The Unoffical "Let's Fix Red mage" Thread
  172. Merging Elemental Obis/gorgets repost from Items/Crafting
  173. Enveloped in Darkness - RDM AF2
  174. Possible Haste II, can we get some Qualitative Enhancing Buffs?
  175. Mages could use some more -JA
  176. Untitled
  177. Adjustments for the benefit of RDM. (no negative impact on other jobs. At all.)
  178. Petition to be put back on dagger
  179. Petition for [DEV 1135] for RDM 2H
  180. To those that have moved on to other jobs
  181. Returning RDM75/Nin37 - Solo at 99?
  182. Turning the jack-of-all-trades from liability to virtue: How to revive the Red Mage.
  183. New Salvage gear, RDM's perspective!
  184. Red Mage New 2 hour Idea/What do you think ?
  185. New Ideas For Rdm Spells, also lets put that divine skill to use
  186. "Package" spells: Speedy delivery at a bargain price.
  187. Melee to magic JA idea.
  188. Solo leveling red mage.
  189. So why do we have the worst Espells?
  190. RDM Dual Wield Idea!
  191. Rejoice!
  192. Gravity's Evasion Down Effect
  193. Why can RDM use H2H weapons?
  194. Adjustment to RDM(Idea)
  195. Just a quick Ability that would make life of RDMs a bit better!
  196. The convert Idea we all have suggested.
  197. A movement speed spell
  198. Cuauhtli/Mextli, Ocelomeh/Toci's, Athos, and Thaumas sets!
  199. which weapons to dual wield
  200. Red Mages for native duel wield
  201. Why did SE lie
  202. RDM/RUN... it's a joke...
  203. Melee RDM Gear At 99
  204. Temper (A request)
  205. unlocking WSs
  206. Question about Enhancing Magic
  207. RDM & Haste 2
  208. Procrastinating RDM?
  209. A Crazy spell idea from a sleep addled mind
  210. Forefront weapons
  211. Can we please have Atinian Staff?
  212. RDM Reforged Artifact Gear and Stymie.
  213. Thank you for the new melee gear!
  214. RDM and Eminent Staff
  215. Murgleis.
  216. So... um... When is SE going to stop jipping rdm?
  217. En-Spells and Magic Damage
  218. Shield Skill
  219. RDM: Jupitor, Mars, Maximized!!! if were not debuffers then what IS RDM?
  220. RDM / BLU double standard
  221. SE<- RDM needs new ideas??? im list simple spells needed and 2 new JA's
  222. RDM's UNITE!! SE beware LMAO
  223. AQUAVIEL should be 100% at lv.99 when UP. the effect duration only is skill based
  224. What am I supposed to do?
  225. shantaru LAKSMI beats lv113 Supernatural Chapuli before DEPOP solo!
  226. New Red Mage spells and abilities to make the job usable again.
  227. Hallelujah!
  228. Is vitivation a real word?
  229. The RDM Update Thread.
  230. Advice for merit category
  231. Saboteur Adjustment?
  232. Red Mage and Dispel...
  233. The image of the Elivira trust on the official site...
  234. My Rdm is coming out of hiding
  235. Returning player seeking advice on gear
  236. And the epic saga of RDM solo continues...
  237. Gravity Nerf...
  238. Homestead Blade Job Selection
  239. RDM in Yorcia Delve
  240. Flurry, Frazzle and Distract question
  241. Distract/Frazzle = INT or MND ?
  242. incursion
  243. Useless spells
  244. General complaint thread
  245. Yet another spell request thread
  246. RDM melee in november update
  247. So now what?
  248. Do you remember?
  249. Saboteur and Dia
  250. We finally get more Weaponskills!