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  1. why no mention of r/e/m
  2. BCNM level-cap removal
  3. Change focus of ffxi content to be primarily 6 man? 18 man is dead imo
  4. New Lowman Content/Reward Requests
  5. Question about technical parameters used by QA and Battle Content teams
  6. Memorable Battles
  7. Removal of all time limits... serious post is serious.
  8. Salvage II after Double Plans
  9. Solo Friendly Content
  10. Delve Plasm Adjustment Idea
  11. Voidwatch Decline and Gear and Heavy Metal Availability
  12. Bringing back the party
  13. I can't believe I'm going to say this
  14. Hurkan battle ripoff
  15. Wildskeeper Reives and Maintenances
  16. Colonization Reives - Marjami Ravine
  17. Colonization Reive and Lair Reive Feedback
  18. Wildskeeper Reive Feedback
  19. Skirmish Bayld Farmers
  20. 7/19 Test Server Update – Monstrosity
  21. repeat log in sham
  22. SCH Merit upgrade suggestion.
  23. Congestion: Behemoth's Dominion
  24. How to fix the current situation with Col. reives and WK reives.
  25. Suggestion for Skirmish
  26. Is there a reason you hate BLMs?
  27. Monstrosity Feedback
  28. Voidwatch Expansion
  29. Tamaxchi
  30. Any low man plasm options?
  31. Encumbrence = Lose 20 levels.
  32. Pankration Revival/Update - Tie Pankration and Monstrosity together!
  33. Congestion in Skirmish Areas
  34. Skirmish II Coffer Rank Up
  35. Spawning Notorious Monsters
  36. yorcia skirmish
  37. Wyrm Spawn Adjustments
  38. Addition of higher-tier versions of existing battlefields
  39. An idea for revamping older areas and gear with new battlefields.
  40. Quality of life VW upgrades (not drops)
  41. Entrance requirements for old and outdated content.
  42. Regarding New Magic Spells and Abilities
  43. An idea to ease the restrictions and limits on number of Job Abilities available
  44. my 2 cents on problem / situation
  45. Magical ws (and to a lesser extent magical blu spells) need updating
  46. Campaign suggestion
  47. ToAU "field manuals"
  48. Thoughts on Elemental Magic Adjustments
  49. Were Fracture Enemies Adjusted?
  50. Please make Field Tomes the same as Grounds Tomes
  51. Wildskeepers drop conditions.
  52. SKC BCNMs: Very Hard = Impossible?
  53. Impliment Campain weapon skills.
  54. Skirmish, obsidian fragments and Lebiinopt Wings
  55. Records of Eminence
  56. NQ bayld gear > +1
  57. Some future Trust NPC's
  58. Records of Eminence - SMN seems to be left out
  59. Entry Requirements
  60. Yorcia Weald Wildskeeper Reive
  61. Assault and Salvage solo tweaks
  62. Delve Suggestion
  63. Sellable Empyrean Weapon items
  64. AOE Axe Weaponskill (Spinning Axe)
  65. Voidwatch difficulty? How far can you get with one party?
  66. Minor Patch for Ark Angel V2 Entry
  67. Nothing is more depressing
  68. Salvage v1 NMs.
  69. AA fight info
  70. Salvage cells suggestion
  71. Mythic Requirement reductions please
  72. Suggestion: take ENM level caps away
  73. AA Fight instances
  74. Chest and AF armor
  75. Future Battle Balance Adjustments
  76. Skirmish 119 Armor Upgrade Path
  77. Campaign is an uphill battle
  78. skcnm
  79. FoV/GoV
  80. Request: Ability to change Adventuring Fellow roles on the field.
  81. Removal of 6 person Einherjar requirement.
  82. bcnm,ksnm, etc
  83. Can have new challange Phantom Gems
  84. dev1176 - Please tell us this is not another proc system for WKR NM
  85. Post-trust adventuring fellow updates
  86. VW Fish botting and Metal plates
  87. [dev1179] Campaign [S] Ops?
  88. Game Master VS Player PVP
  89. Merit Weapon Skill Category Limit - Question?
  90. Ice spikes dilemma
  91. Please let Relic WS become unlockable for any weapon!
  92. Physical Levels of Newer Enemies?
  93. An Appeal from BLMs and GEOs
  94. Reforged Relic Armor discussion thread.
  95. Low man Delve
  96. Larger parties
  97. Delve Craft Items
  98. Making Burning Circle missions or items more accessable to solo attempts?
  99. 6 person delve strategies
  100. On Skirmish III mechanics. . .
  101. Death and Raise
  102. Abyssea VWNM Spawn system change
  103. More high level mission rematch battlefields please!
  104. Magic & Job ability timers
  105. Skirmish III
  106. Emperor/empress band improvement
  107. [dev1186] Yorcia Weald [U]
  108. [dev1188] Job Points - Discussion
  109. [dev1187] Campaign Adjustments - Discussion
  110. Ideas for EXP parties
  111. Will the recent Delve changes also apply to the new Delve II?
  112. Rala/Cirdas/Yorcia Skirmish suggestion
  113. Monstrosity Treasure Rewards
  114. Enmity Revision
  115. Allow us to skill up in Revies!
  116. Alliance based content
  117. Why should Mandau be trash in offhand?
  118. Assault tags
  119. Monstrosity: Metal Slime and She Slime
  120. Monstrosity: Green, Red, and Purple Spriggan
  121. HP/MP adjustment
  122. Attention Leviathan Server! ( Capaign Battle Info )
  123. Marjami ravine colonization reive strength
  124. MEEBLE BURROWS: Please allow pheremone sacks to regenerate more quickly
  125. Campaign / Abyssea - Forbidden Key ideas
  126. Self-latent effects
  127. Unlocking Relic Ws
  128. Monstrosity: When is Content Going to be Released?
  129. Salvage Congestion Making Content Inaccessible
  130. Solo Accomplishments, Party Barriers, and Enhancing the Community
  131. Monstrosity levelling: level grind on EP-VT mobs or use records of eminence?
  132. Ballista Discussion
  133. Enmity adjustment
  134. Skirmish III is hard...but for the wrong reason.
  135. Why no throwing weapon skill?
  136. AoE damage can hit pets, why can't AoE healing cure pets?
  137. time for new relic gear system?
  138. Why does Relinquish not do what it says?
  139. Attack delay reduction
  140. Wildskeeper Reive
  141. Future Weapon Skill Adjustments
  142. Odin V2 drops i.e.: arise/meteor, 99 abjurations, double ichor etc
  143. Instancing, server populations and other stuff...
  144. Atonement - Outdated damage cap
  145. Memories of the old days.
  146. 18 man parties
  147. Delve enhancements
  148. TP System Adjustment
  149. Please balance and increase Salvage drop rates!
  150. Skill Chain Damage Issue
  151. Question Re: Merit Point Expansion
  152. Adventuring Fellows - New Classes?
  153. Off hand weapon buffs
  154. when is next Monstrosity update?
  155. Warp II: Confirmation Message optional command?
  156. Please fix the broken enmity system!!!!!
  157. Any Monstrosity additions/changes coming in the next few months?
  158. Reduce Wildskeeper Reives respawn timer
  159. Fields of Valor Adjustment
  160. Azure Ailments Assault
  161. Magic Crit Hit Rate and Magic Double/Triple/Quadrouple damage for weaponskills
  162. Idea for Monstrosity: Equipment
  163. Voidstones?
  164. Monomi: Ni
  165. TP and Relic WS
  166. Job Point Suggestion
  167. Trust Alter Egos Disappearing Upon Entering a Battlefield resolved or...?
  168. Double Salvage Plan Drop Campaign!
  169. No change in afterglow from 99 to 119?
  170. Campaign Battle Adjustment in Fort Karugo-Narugo [S]
  171. Pankration
  172. [dev1223] Macro Editing Menu Addition: Equipment Sets
  173. lamp's in Nyzul Isle
  174. Alluvion Skirmishes
  175. Unsoloable Mobs?
  176. Please lower Call wyverns timer Dev1225
  177. Un-soloable assaults.
  178. Show Time Remaining for Status Effects
  179. Assaults Mission Quality of Life Changes
  180. Colonization Reive respawn time
  181. How much I hate Job points and the weekend event.
  182. Monstrosity: What did we get and are we getting more soon? (question to the Dev team)
  183. Unused areas could use some incentive to visit.
  184. make the 7 deadly sins in eldieme necropolis spawnable by 1 person!
  185. New Notorious Monsters
  186. equipset is awesome
  187. Weapon Skill Gear Swap Mechanics: Calrity <Can I have it?> Community Reps, Devs
  188. Adjust ToAU Mob levels
  189. Allow Reives to grant Capacity Points
  190. Einherjar II
  191. Dynamis Lord and Arch Dynamis Lord question.
  192. Any plans to allow Ochain, Aegis, and Gjallarhorn to be reforged to 119?
  193. [dev1231] New Battle Content: Incursion! (I know it's just been announced)
  194. Seriously? No Monstrosity updates again?
  195. Job Points
  196. Zeni NM ??? repop time
  197. Incursion - Only Leader Needs To Have "Key Item"
  198. Incursion Enmity
  199. Gear Upgrade Frustration
  200. Lorissa in cirdas skrimish
  201. Skirmish & Incursion rewards
  202. Reagent Classes
  203. Dynamis Easy Prey
  204. What happened to this game's challenge?
  205. Impressions on the New Walk of the echoes
  206. Trust & Old Conquest Events
  207. Dynamis armour traded for other pieces.
  208. Why Are We Attacking the Velkk Again?
  209. Suggestion for FF7-style battle arena
  210. Incursion feedback
  211. Change the random Augment loot system
  212. Villian's Fortune Parchment - Why does it refuse to drop?
  213. HNM's in WOTG like i.e. Sandworm
  214. EXP/CP removed from WoE
  215. "Blood Pact" Potency?
  216. Make it so that combat/magic skillups aren't impossible to get when using ilvl gear
  217. Nyzul Isle Solo - Activate All Lamps -Impossible
  218. Just another Ballista thread~
  219. What do all these mean by the orb npc?
  220. When will Monstrosity be updated?
  221. More Camps like Gustav Tunnel?
  222. Monstrosity: A Story Worth Playing Through
  223. Assault Mission, NPC Speed.
  224. Dear SE, please finish content before developing something else
  225. When is the update?
  226. What are the tougher and unsoloable Assaults?
  227. Unity NM Woodland Mender. Anybody beaten it?
  228. Unity NM Priority Request (Shen) [dev1248]
  229. Walk Of Echo's
  230. Einherjar question
  231. State your demand (and ideas) for challenging content!
  232. Assault updates
  233. adl since last update
  234. How to beat Pandemonium Warden?
  235. Two handed weapon woes
  236. Quality of Life Adjustment [dev1228] Showtp Update
  237. Voidwatch - Capacity Points
  238. Fix Campaign Battles
  239. Questions about the March 2015 Update
  240. Tell me more about this new Battle Content
  241. Suggestion: Please allow us to restrict our levels for a challenge.
  242. Salvage II update
  243. Adjustments to some old spells
  244. SE Please Confirm Blue Mage Magic Attack Bonus Maximum Value for Blu Trait
  245. The balance of damage-dealing jobs.
  246. Reverse the experience penalty of groups please.
  247. Skillchains & Magic Bursts suggestions
  248. Will Monstrosity ever see another update?
  249. Voidwatch style weakeners for Wanted battles.
  250. [Monstrosity] Cerberus running animation