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  1. Equalize WS Modifiers (0 replies)
  2. Survival Guide in Mhaura for Ambuscade (4 replies)
  3. Samurai doesn't get smite... why? (7 replies)
  4. Please fix /equipset usage for precast fast cast sets (2 replies)
  5. Nyzul *explicit* Isle *explicit* Lamps (14 replies)
  6. any New plan for Voidwatch Campaign ? (2 replies)
  7. Please reconsider allowing us to spend job points on other jobs. (23 replies)
  8. Equipping non-weapon ranged and non-weapon ammo at the same time? (0 replies)
  9. 135 content that drops aged hpb boxes? (3 replies)
  10. Campaign Funding.... (7 replies)
  11. A little help please been gone a while...... (3 replies)
  12. Ambuscade tweaking (33 replies)
  13. Getting rid of zone requirement on freelances. (7 replies)
  14. FFXI has lost all concept of being FFXI! (25 replies)
  15. Anyone else want scaling difficulty added to Escha and Reisenjima Domain Invasions (8 replies)
  16. new regular ambuscade is not fun (28 replies)
  17. A command to shut off the skillchain properties of weaponskills. (13 replies)
  18. [feedback] Colonization Reive Respawn Rate (1 replies)
  19. Need 119 Weapon Pathway's Addressed - [devURGENT] (9 replies)
  20. Vagary Woes - Increasingly More Difficult To Run. Lack Of Incentive. (61 replies)
  21. Ambuscade (12 replies)
  22. Vagary alternative to unlock Empyrean +1 reforge? (33 replies)
  23. What to do when you become a "Master"... (0 replies)
  24. Lord of Onzozo (7 replies)
  25. Notorius Monster: Manes (1 replies)
  26. merlinic body impossible to get (3 replies)
  27. Wildskeeper Reives Nakuaal Suggestion: (1 replies)
  28. Regarding Warder of Courage (2 replies)
  29. Please Add a Method of Automatically earning Potpourri (1 replies)
  30. High Tier Odin and Alexander fights (0 replies)
  31. Acc++ Vorseal (0 replies)
  32. Skirmish Entry Items (1 replies)
  33. Suggestions for Rebalancing End-game Content (17 replies)
  34. Gaes Fete temp & key items (1 replies)
  35. Endgame Content Design (18 replies)
  36. Increasing the Drop Rate of High Tier Mission Battlefields? (1 replies)
  37. Petition to keep Monstrosity Alive (8 replies)
  38. how do you proc eyes in dynamis tavnazia (16 replies)
  39. The Good and the Bad of Monster Encounters (2 replies)
  40. Absolute Virtue (original version) (5 replies)
  41. [Suggestion] UNM Shen (WHM 'DD' Body) (1 replies)
  42. Teles (Reisenjima Geas Fete) (0 replies)
  43. [dev1299] So how do Aeonic Weapons/Ultimate Skillchains Work? (9 replies)
  44. [dev1298] Geas Fete Adjustments (0 replies)
  45. Bring back Double Experience/Double Capacity Points and Double Accolades next event (2 replies)
  46. Gaes Fete battlefield size (17 replies)
  47. Content Scaling and Accuracy (0 replies)
  48. New Traits for DD's (1 replies)
  49. 2 handed WS update needed (2 replies)
  50. Aeonic Weapons- A Grand Opportunity for Balancing DD Jobs (21 replies)
  51. Make Exp/IS/Cruor selectable (3 replies)
  52. Chapters 1-5 for 109 upgrades need more/updated methods of acquisition. If possible. (25 replies)
  53. Changing Old content (8 replies)
  54. Battle Difficulty and Gear Requirements (1 replies)
  55. Gift bonuses: Can I get clarification from developers? Cumulative or not? (6 replies)
  56. Bring back Trust buff campaign! (6 replies)
  57. Can we change the pop conditions for Warder NMs in Escha Ru'Aun. (16 replies)
  58. Maze Rune 105 (1 replies)
  59. Adjust Skirmish Augment System Please? (2 replies)
  60. gaes fete ark angels (19 replies)
  61. Suggestions for quality of life (0 replies)
  62. Unity chat always full, never see domain invasion announcements (1 replies)
  63. SE and fixing things that arent broke (92 replies)
  64. Can you allow Trust for Garrison and other older content. (1 replies)
  65. VNM System Outside of Abyssea (13 replies)
  66. Suggestion for R/M/E Update / Power boost (0 replies)
  67. Escha Wyrms and Spike Flail (0 replies)
  68. Needs moar voidstone (4 replies)
  69. Please Fix Job Point Despoil (4 replies)
  70. Ceased content updates (2 replies)
  71. [Suggestion] Heroines' Holdfast II (0 replies)
  72. Can we have at least have a reply for monstrosity info? (2 replies)
  73. VNMS (7 replies)
  74. One of the biggest problems with Escha (11 replies)
  75. Domain Invasion: Thoughts and Concerns (6 replies)
  76. Escha nms (6 replies)
  77. One last sliver of hope for Monstrosity? (4 replies)
  78. No COR weapon in Sinister Reign (0 replies)
  79. Do something to help the front lines (0 replies)
  80. New battle content not job friendly for all (7 replies)
  81. Escha & Vorseals (0 replies)
  82. High-Tier Battlefields: Bahamut (8 replies)
  83. Unity Concord adjustments proposal (4 replies)
  84. meebles congestion (0 replies)
  85. ToAU King repop timers (Khimaira, Hydra, Cerberus) (4 replies)
  86. Make Voidwatch more accessible? (19 replies)
  87. Wildskeeper Revie Campaign (0 replies)
  88. Dear SE, once and for all, does Treasure Hunter affect Defending ring drop? (13 replies)
  89. Finding Monstrosity (2 replies)
  90. Killer Johnny Unity NM next update (0 replies)
  91. Rancibus (in Vagary). (0 replies)
  92. Enmity Chaos - Please adjust... (2 replies)
  93. Old Style Content for Veterans (6 replies)
  94. Divine Magic rework? It's about that time. (6 replies)
  95. Friendly Reminder to Gladiators (0 replies)
  96. ENMs (8 replies)
  97. Optional EXP/CP Chain Timers? (0 replies)
  98. One final R/M/E Boost (1 replies)
  99. Monstrosity Wishlist (16 replies)
  100. Escha needs assistance (16 replies)
  101. 550 Job Point Gifts, why? (1 replies)
  102. New weapon skills: Can we have them now? (0 replies)
  103. alluvion skirmish drops (1 replies)
  104. Can we merit afterglow effects or duration? or increase caps on Group 1/2 merits? (1 replies)
  105. Vagary Issues (29 replies)
  106. Tartarus Platemail drop rate (49 replies)
  107. Abyssea levelling grounds other than raptors? (14 replies)
  108. [Monstrosity] Cerberus running animation (5 replies)
  109. Voidwatch style weakeners for Wanted battles. (11 replies)
  110. Will Monstrosity ever see another update? (15 replies)
  111. Skillchains & Magic Bursts suggestions (0 replies)
  112. Reverse the experience penalty of groups please. (0 replies)
  113. The balance of damage-dealing jobs. (44 replies)
  114. SE Please Confirm Blue Mage Magic Attack Bonus Maximum Value for Blu Trait (3 replies)
  115. Adjustments to some old spells (34 replies)
  116. Salvage II update (12 replies)
  117. Suggestion: Please allow us to restrict our levels for a challenge. (3 replies)
  118. Tell me more about this new Battle Content (7 replies)
  119. Questions about the March 2015 Update (0 replies)
  120. Fix Campaign Battles (4 replies)
  121. Voidwatch - Capacity Points (0 replies)
  122. Quality of Life Adjustment [dev1228] Showtp Update (3 replies)
  123. Two handed weapon woes (4 replies)
  124. How to beat Pandemonium Warden? (16 replies)
  125. adl since last update (8 replies)
  126. Assault updates (2 replies)
  127. State your demand (and ideas) for challenging content! (14 replies)
  128. Einherjar question (4 replies)
  129. Walk Of Echo's (10 replies)
  130. Unity NM Priority Request (Shen) [dev1248] (1 replies)
  131. Unity NM Woodland Mender. Anybody beaten it? (11 replies)
  132. What are the tougher and unsoloable Assaults? (15 replies)
  133. When is the update? (1 replies)
  134. Dear SE, please finish content before developing something else (0 replies)
  135. Assault Mission, NPC Speed. (1 replies)
  136. Monstrosity: A Story Worth Playing Through (19 replies)
  137. More Camps like Gustav Tunnel? (0 replies)
  138. When will Monstrosity be updated? (53 replies)
  139. What do all these mean by the orb npc? (2 replies)
  140. Just another Ballista thread~ (0 replies)
  141. Nyzul Isle Solo - Activate All Lamps -Impossible (1 replies)
  142. Make it so that combat/magic skillups aren't impossible to get when using ilvl gear (1 replies)
  143. "Blood Pact" Potency? (0 replies)
  144. EXP/CP removed from WoE (5 replies)
  145. HNM's in WOTG like i.e. Sandworm (3 replies)
  146. Villian's Fortune Parchment - Why does it refuse to drop? (5 replies)
  147. Change the random Augment loot system (9 replies)
  148. Incursion feedback (3 replies)
  149. Suggestion for FF7-style battle arena (0 replies)
  150. Why Are We Attacking the Velkk Again? (7 replies)
  151. Dynamis armour traded for other pieces. (8 replies)
  152. Trust & Old Conquest Events (0 replies)
  153. Impressions on the New Walk of the echoes (10 replies)
  154. What happened to this game's challenge? (12 replies)
  155. Dynamis Easy Prey (1 replies)
  156. Reagent Classes (2 replies)
  157. Skirmish & Incursion rewards (6 replies)
  158. Lorissa in cirdas skrimish (1 replies)
  159. Gear Upgrade Frustration (2 replies)
  160. Incursion Enmity (3 replies)
  161. Incursion - Only Leader Needs To Have "Key Item" (0 replies)
  162. Zeni NM ??? repop time (3 replies)
  163. Job Points (3 replies)
  164. Seriously? No Monstrosity updates again? (7 replies)
  165. [dev1231] New Battle Content: Incursion! (I know it's just been announced) (25 replies)
  166. Any plans to allow Ochain, Aegis, and Gjallarhorn to be reforged to 119? (2 replies)
  167. Dynamis Lord and Arch Dynamis Lord question. (0 replies)
  168. Einherjar II (13 replies)
  169. Allow Reives to grant Capacity Points (12 replies)
  170. Adjust ToAU Mob levels (2 replies)
  171. Weapon Skill Gear Swap Mechanics: Calrity <Can I have it?> Community Reps, Devs (5 replies)
  172. equipset is awesome (3 replies)
  173. New Notorious Monsters (35 replies)
  174. make the 7 deadly sins in eldieme necropolis spawnable by 1 person! (5 replies)
  175. Unused areas could use some incentive to visit. (2 replies)
  176. Monstrosity: What did we get and are we getting more soon? (question to the Dev team) (7 replies)
  177. How much I hate Job points and the weekend event. (24 replies)
  178. Colonization Reive respawn time (1 replies)
  179. Assaults Mission Quality of Life Changes (1 replies)
  180. Show Time Remaining for Status Effects (0 replies)
  181. Un-soloable assaults. (2 replies)
  182. Please lower Call wyverns timer Dev1225 (10 replies)
  183. Unsoloable Mobs? (9 replies)
  184. Alluvion Skirmishes (107 replies)
  185. lamp's in Nyzul Isle (4 replies)
  186. [dev1223] Macro Editing Menu Addition: Equipment Sets (1 replies)
  187. Pankration (3 replies)
  188. Campaign Battle Adjustment in Fort Karugo-Narugo [S] (18 replies)
  189. No change in afterglow from 99 to 119? (3 replies)
  190. Double Salvage Plan Drop Campaign! (2 replies)
  191. Trust Alter Egos Disappearing Upon Entering a Battlefield resolved or...? (0 replies)
  192. Job Point Suggestion (43 replies)
  193. TP and Relic WS (1 replies)
  194. Monomi: Ni (4 replies)
  195. Voidstones? (9 replies)
  196. Idea for Monstrosity: Equipment (0 replies)
  197. Magic Crit Hit Rate and Magic Double/Triple/Quadrouple damage for weaponskills (0 replies)
  198. Azure Ailments Assault (4 replies)
  199. Fields of Valor Adjustment (1 replies)
  200. Reduce Wildskeeper Reives respawn timer (3 replies)
  201. Any Monstrosity additions/changes coming in the next few months? (48 replies)
  202. Please fix the broken enmity system!!!!! (11 replies)
  203. Warp II: Confirmation Message optional command? (14 replies)
  204. when is next Monstrosity update? (10 replies)
  205. Off hand weapon buffs (0 replies)
  206. Adventuring Fellows - New Classes? (20 replies)
  207. Question Re: Merit Point Expansion (9 replies)
  208. Skill Chain Damage Issue (0 replies)
  209. Please balance and increase Salvage drop rates! (2 replies)
  210. TP System Adjustment (2 replies)
  211. Delve enhancements (5 replies)
  212. 18 man parties (4 replies)
  213. Memories of the old days. (0 replies)
  214. Atonement - Outdated damage cap (10 replies)
  215. Instancing, server populations and other stuff... (2 replies)
  216. Odin V2 drops i.e.: arise/meteor, 99 abjurations, double ichor etc (0 replies)
  217. Future Weapon Skill Adjustments (28 replies)
  218. Wildskeeper Reive (13 replies)
  219. Attack delay reduction (3 replies)
  220. Why does Relinquish not do what it says? (8 replies)
  221. time for new relic gear system? (1 replies)
  222. AoE damage can hit pets, why can't AoE healing cure pets? (2 replies)
  223. Why no throwing weapon skill? (20 replies)
  224. Skirmish III is hard...but for the wrong reason. (7 replies)
  225. Enmity adjustment (12 replies)
  226. Ballista Discussion (24 replies)
  227. Monstrosity levelling: level grind on EP-VT mobs or use records of eminence? (20 replies)
  228. Solo Accomplishments, Party Barriers, and Enhancing the Community (140 replies)
  229. Salvage Congestion Making Content Inaccessible (7 replies)
  230. Monstrosity: When is Content Going to be Released? (14 replies)
  231. Unlocking Relic Ws (0 replies)
  232. Self-latent effects (18 replies)
  233. Campaign / Abyssea - Forbidden Key ideas (5 replies)
  234. MEEBLE BURROWS: Please allow pheremone sacks to regenerate more quickly (10 replies)
  235. Marjami ravine colonization reive strength (16 replies)
  236. Attention Leviathan Server! ( Capaign Battle Info ) (8 replies)
  237. HP/MP adjustment (3 replies)
  238. Monstrosity: Green, Red, and Purple Spriggan (2 replies)
  239. Monstrosity: Metal Slime and She Slime (6 replies)
  240. Assault tags (5 replies)
  241. Why should Mandau be trash in offhand? (5 replies)
  242. Alliance based content (123 replies)
  243. Allow us to skill up in Revies! (6 replies)
  244. Enmity Revision (13 replies)
  245. Monstrosity Treasure Rewards (0 replies)
  246. Rala/Cirdas/Yorcia Skirmish suggestion (0 replies)
  247. Will the recent Delve changes also apply to the new Delve II? (58 replies)
  248. Ideas for EXP parties (1 replies)
  249. [dev1187] Campaign Adjustments - Discussion (22 replies)
  250. [dev1188] Job Points - Discussion (18 replies)