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  1. Change the Atma "Atma of the Razed Ruins" to better aid all jobs!
  2. Cannibal Blade versus Sanguine Blade
  3. Why is it OK to have multiple bosses spawned but not normal force spawn NMs?
  4. [dev] Need improved NM spawn timers
  5. Weapon / magic skill up experiences since abyssea
  6. Multi-hit Weaponskills with Double/Triple/Quadruple Attack
  7. Joke Weapons
  8. New SPECIFIC job trait ~ "Weapon Mastery"
  9. reopened "Change the Atma "Atma of the Razed Ruins" to better aid all jobs!."
  10. New Concept Battle Content Flow ~ Endgame discussion.
  11. Please MORE solo BCNM, ISNM, ENM, etc events
  12. Redmages and Hand-to-hand weapons. WTF?
  13. WoE stagger
  14. My issues with neo-Dynamis
  15. AF+1 and Relic+1 armor plans?
  16. Include mutiple spawn points for all Abyssea NM's PLEASE!
  17. Trail Weapons Downgrade
  18. Book burning ruined 5-man groups
  19. The raping of Modus Veritas
  20. BCNM orbs ~ Higher end mobs drop lower level orbs.
  21. BCNM's ~ easing level restrictions via Solo
  22. Let us trade/ship/store dynamis pop items
  23. Mage melee gear
  24. Update Garrison ~ Recreate to be 2-3 tiers Campaign.
  25. Can we get more information on Campaign mechanics?
  26. Completely gut and rework WS accessibility
  27. Abyssite suggestion: Abyssite of Revealing
  28. Further campaign adjustments
  29. Expanding Field Of Valor ~ Aht Urgan and Vana'diel<s>.
  30. Adjust Besiege preperation time
  31. Improve triggering Abyssean NM staggers
  32. Pleasr adjust the spawn times for Ix'Aren(DRG) and Jailer of Temp.
  33. Overall direction of FFXI and game balance
  34. T3 VNMs outside of Abyssea
  35. Macro Attack Alliance Target
  36. Please use player feedback!
  37. Dynamis Adjustments - Some Changes That Need To Be Made IMO
  38. Patch notes, did they just kill campaign again?
  39. Voidwatch Blood Pact tweak
  40. Rejuventing ToAU content to bolster Mythic acquisitions... <Where?> ='(
  41. Increase or remove ZNM limit of 10 soul plates per day
  42. How the heck do you low man KSNM99 The Hills Are Alive?
  43. Improving Abyssea VNM System
  44. Carabosse
  45. HQ HNM pop rate been increased?
  46. About attack (and more)
  47. Abyssea questions for the Dev. team.
  48. Salvage Gear Upgrades/Trials - Don't even think about making it Synergy!
  49. Plucking Wings question
  50. Dreamland Dynamis / Limbus / Einherjar adjustments?
  51. Spawn timers for old content
  52. Salvage Inquiry: BEEEEEEEEEEEEEEEES
  53. Meritable Elemental Affinity
  54. BCNMs
  55. Limbus adjustments?
  56. Magic bursting in chat
  57. About [Atma - choose form previous history]
  58. Questions regarding: Puppetmaster "OVERDRIVE" 2-hour ability and it's LACK of USA
  59. Rebalancing field manuals and grounds tomes
  60. Weapon Skills - Do we get new ones?
  61. "1023" dynamis
  62. Drain Adjustment
  63. Af1+2, Relic+2 Equipment suggestion
  64. Pandemonium Warden
  65. Fields of Valor Overhaul/Expansion
  66. SE please explain...
  67. GoV Elite fights add and changes to old FoV elite fights
  68. [dev1024] New Skillchains
  69. [dev1025] Please add a method for warping to Battlefields
  70. SC and MB points
  71. [dev1024] Wyvern Survivability
  72. [dev1024]Some opinion on new job abilities/spells
  73. Walk of echoes time limit re-entry
  74. Disappointing to see some results from test server...
  75. A new era for the End Game and it's drop system
  76. Salvage Updates!
  77. Uncap Stoneskin, please.
  78. New merit categories:
  79. Visitant status if d/c...
  80. Aga's Vs Shadows
  81. A new event idea
  82. Reconsidering ENMs
  83. Please fix Bastion
  84. Suggestion: Training Dummies
  85. Reallowing skill ups in campaign?
  86. Voidwatch Requirements
  87. 2 hour abilities
  88. Subjob restrictions for Dynamis: Increase Droprate or certain items? Anyone know?
  89. Status effect/buff icons visible next to mob/player names.
  90. [dev1020] WoE (and Voidwatch drops). can we pool them?
  91. Walk of Echoes - Assess Battle Option Adjustment
  92. Anyone else feel buggered by VW?
  93. Einherjar Ampuoles
  94. How do Dynamis fare on level 95?
  95. Viodwatch (Empty Arena)
  96. Please add NPC to Woe
  97. Dreamland Dynamis Questions
  98. How to fix Cloudsplitter
  99. Dreamland Dynamis Nightmare Staggers
  100. How do you actually get a decent amount of resitance creds in bastion?
  101. Kings
  102. GoV Chests and Overall Revamp Proposal
  103. Get rid of voidstones
  104. broken dreamlands dynamis!
  105. Salvage and Connection Lost
  106. Grounds Tome Page Issues
  107. Reraise and dc'ing
  108. FOV/GOV to COP/TOAU/WOTG areas?
  109. Level Restrictions for GoV?
  110. Salvage/Alexandrite Updates Missing From Roadmap
  111. My Proposal to Mainstream Voidwatch
  112. Besieged
  113. Adjust lights in Abyessa Tahrongi - especially amber
  114. A tiny Grounds of Valor suggestion
  115. Paralyze should not use an EXP ring charge!!
  116. Dynamis Version 2.0
  117. Ildebrann (T1 Zilart Voidwatch, Ifrit's Cauldron)
  118. Voidwatch Gears set?!?! Really confused :/
  119. Dynamis Staggered Mobs can drop zero coin
  120. What's in it at 95?
  121. [dev1040] Merit points adjustments
  122. Break and Ballista
  123. VNM2 "working as intended" [dev1032]
  124. Ballista Rewards/Schedule
  125. Idea for Walk of Echoes and campaign-gear
  126. A different new cure thread.
  127. Abyssite NM pops
  128. Dread Spikes
  129. Concerning Additional Effects
  130. Where are the Parrying and Guarding Solutions Promised?
  131. Gurfurlur, Mythic Quests, Besieged, and Spawn Time
  132. [dev1058] New 2hr timer
  133. [dev1052] Make old default and add new
  134. void dust to void stones.
  135. Pet/Auto use of Status Ailments/Enhancing and being able to see when effects wears
  136. Dynamis at 95 - who&what do I need?
  137. PM7-5 Tenzen Fight
  138. Why only 30?
  139. Dynamis coins drop mechanics
  140. Break is infuriating.
  141. Voidwatch BLU !!
  142. [dev1058] Merit Point Two-Hour Abilities
  143. [Dev1049] New Weapon Skills
  144. The Future of Endgame
  145. Traverser dust?
  146. New lvl 99 Merit System: "Beyond the Limits"
  147. Idea for new battle: Positional Aspects
  148. Tarutaru Combat & Magic Animations
  149. Where to from here?
  150. Personal Ideas for the Game
  151. [Dev] Proposal to Developers: Abyssea "Retainment Status"
  152. Adjustments: Magian Trail VNM's (Clear/Colorful Abyssites)
  153. Non-existent pvp content, needs the be addressed asap
  154. [dev1061] Regarding A Crystalline Prophecy
  155. [dev1061] Grounds of Valor, and parts in general.
  156. Pixies Ruin Latent Effects - Add to Blockaid Feature Please
  157. Voidwatch Suggestion
  158. campaign.
  159. Dynamis Proc Rates
  160. MMM Update?
  161. WOE needs full revamp again
  162. Target Color Options Please
  163. Bastion Mages and AoE
  164. Voidwatch Staggering Suggestion
  165. Bastion Adjustments
  166. Limbus suggestion.
  167. Sword Merit-Weaponskill: Requiescat thoughts and suggestions
  168. Abyssea VNMs
  169. [Dev 1054] voidstones
  170. Questions about Elemental Gorget+Belt
  171. Alliance Burn party's -.-
  172. [dev1054] Can we have a ToAU tier of VW
  173. Will there be new ZNMs?
  174. Update treasure from old BCNM fights and ENM fights.
  175. Is GoV missing it's mark?
  176. Battle Content...what Battle Content?
  177. Grounds of Valor: Instant Rice
  178. Request for really difficult final Voidwatch boss
  179. Ballista Suggestions
  180. Great Sword Merit-Weaponskill: Resolution [Tenebreuse vs Borealis]
  181. DEV 1066, WOE, add conflux NPC
  182. Is there a reason to go into Dynamis with support jobs blocked?
  183. Dynamis Congestion
  184. How about this Battle reward system
  185. Please fix Break/Breakga
  186. Atma of the Ducal Guard make it work on dragoon wyverns like avatars
  187. Any plans to increase the drop rates of Geodes/Avatarites by day?
  188. New trait suggestion: Swift Action
  189. A request for Walk of Echos.
  190. [dev1071][dev1072]PLD/DRK update
  191. Please update Petrify LV5
  192. [1058] 2-Hour Merits
  193. Real PvP can we have it PLEASE S.E
  194. Dynamis procs
  195. Why do Abyssea NMs go unclaimed w/o a full party death?
  196. Update Ballista OM rewards
  197. Where to Level Now?
  198. Arch Dynamis lords difficultly.
  199. Mobs Difficulty
  200. Small man farming COP dyna
  201. Dynamis Entry Times Versus New Nyzul Entry Times
  202. Old Nyzul Change
  203. Request: Increase Merit "Weapon Skill" Cap from 15, to 25.
  204. Assault Mission Requirements
  205. VW DC
  206. Simulacra, can they be proced?
  207. Monopolization of Dynamis by BSTs
  208. Small Campaign Tweaks Suggestions! (part 20?!)
  209. Nyzul Isle Uncharted information and feedback
  210. WoE: Request
  211. Please implement countermeasures for cheaters in Nyzul Isle Uncharted Region
  212. Nyzul Isle Uncharted Alternate Progression Systems
  213. defense, attack, damage
  214. Adjustment of Fanatic Dance and Doom in Dynamis.
  215. Skilling up.
  216. I challenge the dev team!
  217. Salvage and Alexandrite
  218. Please fix the way to get Black Belt!!!!
  219. Nyzul Isle Uncharted Suggestion.
  220. Voidwatch final boss idea
  221. [dev1051] Voidwatch: Tavnazia Jurisdiction- a quick thought.
  222. Bastion still sucks - news at 11
  223. [dev1094] Ref: Upcoming Cure Spell adjustment to include Automaton Magic Skill
  224. Campaign Influence
  225. Did SE do something to Kalasutrax
  226. Element/ status effect resistance merits
  227. Voidwatch - Timing window for better !! stagger busted?
  228. Another Walk of Echo's suggestion.
  229. Please Remove the Possiblity to Over-shoot floor 100 in Neo-Nyzul
  230. New 2 hour ability (Merits) ideas.
  231. Regarding Hydra Gear from Dynamis-Tavnazia and PUP
  232. Imperial Army I.D. Tag Adjustments
  233. Idea: Party activation abilities
  234. An end to luck based content?
  235. Request: More Information in the Equipment Window
  236. GoV Level Disparity Issues
  237. "1-Hander Update" Maybe?
  238. Display CP,IP,AN Per Kill.
  239. MMM updates?
  240. Idea: lvl 99 critical situation job traits
  241. regardinf TH - unbalanced pet jobs
  242. Request: Multiple Attack Sites
  243. Rant About Current End Game - ADL and Voidwatch = Old FFXI, No Thanks
  244. Suggestion: An Improvement to New-Dynamis.
  245. Besieged Adjustments
  246. Voidwatch Final Chapter
  247. Alliance Target <at> Request
  248. Increasing VW's replay value for all players.
  249. Legion...
  250. Dynamis Petition