Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 43
  1. #11
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q10: When will fishers receive a new secondary tool? Compared to other Disciples of the Land, their stats are lower because of the secondary tool. I’m looking forward to a secondary tool with strong stats.

    A10: Fishers are set up in a special way. We haven’t added any attributes to their secondary tool, and haven’t included this as part of their balancing. As for why they have GP, the durability of their gear will drop when they fish, and so to compensate for this, we have added the GP.
    (8)
    Matt "Bayohne" Hilton - Community Team

  2. #12
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q11: Would it be possible to add optional items, such as Yda or Aymeric’s outfit to the armoire or Calamity Salvager?

    A11: Calamity Salvagers check the character’s achievements, so we cannot do this. For this reason, we’re looking to address this via the armoire, but we believe it’ll take some time, so please wait a bit more.
    (15)
    Matt "Bayohne" Hilton - Community Team

  3. #13
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q12: The dye information is lost when storing items in the armoire, making it hard to store items that are dyed rare colors. Would it be possible to retain the dye information for items stored inside the armoire?

    A12: FFXIV is making adjustments in bits. We cannot add additional space to the system to store the dye information, so we cannot do this.
    (10)
    Matt "Bayohne" Hilton - Community Team

  4. #14
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q13: Cutscenes can no longer be skipped in Castrum Meridianum and the Praetorium main scenario dungeons to accommodate for new players. Are there any other dungeons or trials that are scheduled to be adjusted like this?

    A13: We stopped including cutscenes within content, so we don’t feel we need to make further changes. We think the reward for Castrum Meridianum and the Praetorium aren’t balanced enough, so we’re planning to enhance the rewards.
    (30)
    Matt "Bayohne" Hilton - Community Team

  5. #15
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q14: In the Jade Stoa (Extreme), there’s a strategy where you use the tank limit break to ignore through the Roar of Thunder, but did the dev. team plan for this strategy?

    A14: We did not foresee this. Similar to the great strategy for the meteor phase in the Second Coil of Bahamut - Turn 4, this was something the players created on their own, so we think this is good as-is. However, if you’re going to use tank limit break, make sure to discuss with your group beforehand.

    -

    There’s a rumor where people believe warriors playing on an SSD have an advantage inside Omega: Sigamascape v1.0 (Savage). Using and SSD or not doesn’t change anything. The loading time is adjusted so they’re loaded the same. It’s just the timing.
    (17)
    Matt "Bayohne" Hilton - Community Team

  6. #16
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q15: How do you feel about the current progression of Omega: Sigmascape and what was originally assumed by the development team?

    A15: Just like Omega: Deltascape, we see many players challenging it. For those that completed the previous Savage v4.0 they may feel the progressions is slower, but it’s only the second week, so don’t rush and enjoy it.
    (7)
    Matt "Bayohne" Hilton - Community Team

  7. #17
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q16: The characters really stood out in the Ananta beast tribe quests, which made it really fun. I’m looking forward to the next beast tribe quest series, but will we see Namazu or Lupin?

    A16: The next beast tribe will be Disciples of Land/Hand specific. Popular characters will be involved and we believe it’ll be exciting. You may see some characters that were involved in the main scenario as well, so please look forward to it!
    (29)
    Matt "Bayohne" Hilton - Community Team

  8. #18
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q17: For Triple Triad, even if we’re able collect rare cards, because there are limitations for the card set up, we are limited to the cards we can use. Would you consider easing up on these limitations?

    A17: We’re discussing making some more adjustments, so please wait a bit more.
    (15)
    Matt "Bayohne" Hilton - Community Team

  9. #19
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q18: The number of minions have increased, and it can be quite difficult to find the minion I would like to summon. I would like to see some adjustments made, such as making tabs for each type to make it easier to find the minion!

    A18: We’re having the UI team look into this, and we’re considering some type of adjustment. If you have any ideas or suggestion, please leave some feedback on the forums.
    (18)
    Matt "Bayohne" Hilton - Community Team

  10. #20
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Q19: It’s become difficult to complete various large-scale FATEs because the number of participants has decreased. Do you have any plans to give incentives to players by adding rewards, or adjusting the strength of the boss?

    A19: We have no plans to add rewards, and planning to make adjustment to their strength.
    (12)
    Matt "Bayohne" Hilton - Community Team

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast