Results 1 to 6 of 6

Thread: HQ Grind Help

  1. #1
    Player
    Mezolitik's Avatar
    Join Date
    Sep 2013
    Posts
    319
    Character
    Berthom Sur
    World
    Ragnarok
    Main Class
    Gladiator Lv 34

    HQ Grind Help

    Hi all,

    I've recently discovered the joys of turning in HQ materials for levequests, so I've been trying to make as many HQ items as possible. However, it's become a terrible grind; it took me 50 attempts and 2 days to make 3 HQ ash lumber. I've got like 350 shortbows and 200 round shields.

    This is the sequence I use (for lv. 16 Carpenter):

    Basic Synthesis (until I'm one step from completion)
    Basic Touch (until I have 10 durability left)
    Maker's Mend
    Basic Touch (until I have only one turn left)
    Basic Synthesis (to completion).

    On average, that gets me to 5-10% quality. I've got to 95% once - and it failed. I've tried eating food (stone soup for extra CP), watching for the quality changes, and keeping up with the gear curve. I know starting with HQ mats is a good way forward, but I can't make/afford/farm them yet.

    I have Rumination and Steady Hand, but I can't see the point of them so far - and I sacrifice the CP for Maker's Mend if I use them. The upgraded Touch skill (at level 18) only adds 10% efficiency, so I can't see it making a huge difference.

    Any ideas? Is my level just too low?

    Thanks!
    (0)

  2. #2
    Player
    Slatervonjager's Avatar
    Join Date
    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Well, just to say, you shouldn't do craft leves until you hit lvl 20, and try to not turn in NQ items, always HQ.

    remember
    level 20
    have the best gear you can, including accessories
    You should be able to complete something as basic as ash lumber in one use of basic synth, so do the following:
    basic touch
    standard touch
    standard touch
    mend
    standard touch
    basic touch
    basic touch
    basic syth
    (1)

  3. #3
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Level other DoH classes to 15. Each one gives you a cross-class skill when you hit 15 that you can use to help get you there. At lower levels, you can't quite guarantee HQ, but you can get a heck of a lot closer.

    What I've generally been doing is Inner Quiet, Basic Touch x3, Master's Mend, Basic Touch as many times as I can and still leave enough durability to finish, Rumination to get back CP from all those Basic Touches, Steady Hand, Basic Synthesis. (That's for a 40 durability recipe.)

    Here's a nice guide to a more complicated routine: http://www.reddit.com/r/ffxiv/commen..._let_crafters/
    (1)

  4. #4
    Player
    Camisado's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    39
    Character
    Camisado Cronqvist
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Getting HQ results can be tricky for a low level craft, especially if it is your first. Most crafts have useful skills that can be used on other classes at level 15, I would recommend getting some of them to help. Also, if you use HQ materials you will start the synth at half quality which is probably the best way to help get an HQ result.
    (1)

  5. #5
    Player
    Mezolitik's Avatar
    Join Date
    Sep 2013
    Posts
    319
    Character
    Berthom Sur
    World
    Ragnarok
    Main Class
    Gladiator Lv 34
    Thanks for all the help!

    I've got one of the cross-class skills (Careful Synthesis) and a few classes near 15, so I'll try to level them first. And my weaver is level 21, so I can try out a few of the HQ routines.

    TYVM
    (0)

  6. #6
    Player
    Red_Hawk's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Eressia Owlchaser
    World
    Siren
    Main Class
    Archer Lv 60
    My typical starting routine is Inner Quiet -> Waste Not (LW 15 Skill) -> Steady Hands before starting on the synth and touch steps. New items and items of higher level than my crafting level i tend to Synth till i get 1 step away from completeing, and then Touch until i hit 5 durability and then Synth the final step.

    I've found that in using Waste Not, whilst i end up with 1 less synth/touch step available to me compared to Mend, at lower levels, even with full HQ crafting gear on i don't generally have the CP to make full use of Mend's 30 durability boost, and the 32 less CP used lets me use touch at least once more.

    Careful Synth is good, i tend to use it as the final step in any job so that i don't end up with a HQ item failing on me on the last step. I also tend to Synth on new items so i can find out how much durability i need to spend to actually create the item.

    Try and get or make some HQ versions of the crafter clothing/tools as well.
    (0)

Tags for this Thread