Originally Posted by
GilbertLapine
I had planned on playing for the long run, though this has me rethinking my decision. In order to 'finish' a single class, anyone with a job and a life has to spend 90-100% of their daily game time in a dungeon/LFP/DF, with little opportunity for working on subclasses, crafting, or community building. It's also a crapshoot for gil production unless you're taking the hit in stats to equip cheap white equips you can assimilate later for cash. So... that'll gimp a lot of players that decide to take time for gil farming when housing comes out as well.
So many people posting here seem to be blind to the fact that a) there's more to do in the game than grind Amdapor Keep, and b) (allegedly) there is more content forthcoming that isn't even dungeon-based (i.e., housing, PvP Frontline, etc.).
I would turn the question to you, then, and ask: do you plan on only playing until you get your equips, then quit? If so, what was the point of getting them in the first place? Do you have so little imagination that you can't play an MMO unless you're spoon fed progression? Because that's the thing with MMO's there is no end.. really! Unless.. you QQ once you get your end gear, that is.