Doesn't matter what party i end up with really everyone dies when hydra has like 40% left of his HP, and most of my party members says and i agree with them that we can't see what the hell is going on after awhile, everyone loses focus because they have to move away from ground aoe's kill wyvern before he casts bravery while the hydra sneaks to the mid and fears us all for 5k damage which is an insta kill for black mages.....
personally nerf hydras damage abit then remove 1 ground aoe.
the fight will be more enjoyable, i know endgame content are supposed to be brutally hard but not t point when you want to stop playing the game or change class to a gathering class for the rest of my life.
HM primals are hard but at least there is some strategy to it.
hydra wipes everyone if 1 or 2 people dies..
alternatively increase the rate you gain limit break points, if parties can get lvl 3 break at 40% of hydras hp a white mage can use it to res everyone for a second chance.
as of now it's tedious as fuck and i hate it.
i can put up with everything else but hydra is too fucking cheap.¨
and i play good but hydra withers everyone down and it's hard to know where hydra will lay his ground aoe's some people get locked out of the middle and dies from fear.
what are your opinion?