Anyone using bots this early is pretty stupid. You'll get caught and banned and you'll be less than a drop in the ocean.
Anyone using bots this early is pretty stupid. You'll get caught and banned and you'll be less than a drop in the ocean.
So essentially just have boss fights that is over in 3 minutes or less each....this game needs more content, not LESS.
So, let's get this straight then, based on skimming through this thread. Those who opposed speed runs feel that killing trash mobs are more than good enough incentive, since after all, you 'are supposed' to kill every mobs before getting to boss. Great.
Let's say you need 900 tomestones for getting the relic. You mean to tell me that you're totally cool with spending 60+ minutes per run, killing trash mobs over and over again, and losing money due to repair, and get little benefit out of it, and you're fine doing that 9 times in a row? Go ahead and try to claim that getting crafting materials is good enough incentive. I'm sure someone would be willing to buy whatever you make with it given how of little use most craftable gears are.
And of course, those who don't want to have to kill trash mobs unless necessary, are being accused of "feeling entitled', and god It's even amusing that speed runs are considered an "exploit".
Suirieko Mizukoshi ofExcaliburLamia
Let's go look at FFXI, specifically the endgame events:
Dynamis: All trash mobs dropped Relic AF, currencies, and rare crafting materials, which are required for relic weapons. Some even extend the time limit duration in Dynamis.
Limbus: Every mobs dropped limbus currency, which are highly valuable, and can be sold for a lot of money, or used to buy rare gears, that can only be purchased with the said limbus currencies. (Aka Ancient Beastmen's coin.)
Salvage: You enter with extreme status/gear limitations. To fix this, you need cells. what drop cells? Mobs.
Sky and Sea: Most mobs are skipped via sneak or invis, or people just avoid them if they are true sight, and generally go directly to boss or targeted mobs that are part of the NM system chain. However, some mobs have to be fought to farm key items to sub bosses for the primary bosses.
Considering that a good majority of FFXIV players also played FFXI, and hell i'm willing to bet that many of them even participated in any of these events. IS it REALLY that surprising, that people feel that it's unfair to kill trash mobs that give absolutely no benefit whatsoever? Again, please don't even try to say "BUT OMG YOU GET ACCESS TO THE BOSS", it doesn't really fly.
Face it. you would be doing the same thing if you're in the position to.
Suirieko Mizukoshi ofExcaliburLamia
Trust me, all you gotta do is feign ignorance and raise a stink over your ban. They'll unban you, you get to keep what you've gained, and as long as you don't do it again you'll be safe.
Call me entitled, call me "cry baby", call me elitist. Call me what you want, it doesn't matter. I'll endure whatever SE wants to do and keep playing. Frankly, I feel the dungeons aren't even innovative (Some ARE fun, don't get me wrong. I quite enjoy Praetorium), and that SE could've done better given how well they did with FFXI's dungeons/end game events.
Don't get me wrong:
I do understand that speed runs CAN ruin the experience for those who are experiencing these storyline dungeons the first time. I absolutely get that and I agree their experience shouldn't be ruined. I feel that everyone should be allowed to experience the cutscene the first time they are in that dungeon. And no, despite that you CAN view the dungeon from the Inn, the experience is still ruined, you get the best experience by witnessing the cutscene while you're part of that game.
I feel that improvements are in order:
1) New players should be able to watch the cutscenes and not have to deal with bitching from players who have done these runs 50+ times.
2) There definitely needs to be incentive to killing these trash mobs. The current 'so called' incentives aren't good enough.
However, I feel that only nerfing speed runs all together without providing incentive to killing trash mobs is not the way to go.
(and I SERIOUSLY hate these 1000 characters limitation in replies!)
Suirieko Mizukoshi ofExcaliburLamia
Duty Finder
2 options
Story Mode
Normal Mode
Story Mode = Nobody can move if someone is watching cut scene, if the cut scene is roughly 30 seconds and they stay on it for 3 minutes? they get automatically booted (to prevent harassment) this will automatically find a new player. The reason for the boot is simple, some trolls will stay on the cut scene just to grief the players.
Normal Mode = No Cut Scenes
done.
Last edited by Rekujen; 10-01-2013 at 10:29 AM.
I don't understand the problem so please enlighten me.
That is exactly what it is.
Boss drops and the tomes are a reward designed to be given after clearing the trash plus boss. If you think you have a right to those rewards without the trash, then you are feeling entitled no less.
You are mistaken in thinking the trash give no benefit. It's just that their benefit are rolled into the boss. This was confirmed by producer Yoshida in his Tokyo Game Show interview. So in the end we'll probably be presented with two choices:If you still have a problem with this implementation, then you are feeling entitled.
- Speed run and get half the tomes
- Full clear and get the same number of tomes we get now
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
Server Transfers...That is all.
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