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  1. #1
    Player
    hola's Avatar
    Join Date
    Jul 2013
    Posts
    146
    Character
    Hola Roxanne
    World
    Aegis
    Main Class
    Marauder Lv 50

    10 changes which will make WAR competitive with PLD!!

    1. fix defiance. make the 15%healing and 10% critical chance increase buff permanent not stacked.
    2. fix inner beast, the heal is crap, it HAS to be a shield effect. STACKABLE
    3. wrath needs to be stacked by 3 max. 5 units of wrath are taking too long to stack.
    4. fix foresight, switch it with pld's rampart, why does pld get TWO dmg reduction skill and war only get one crappy defense increase? AND this skill needs to be warrior ONLY.
    5. storm's eye needs to last longer, make it 24sec, the same as maim.
    6. bloodbath is crap, increase the effect to 50%.
    7. mercy strike is the crap of the crap. either lower its cool down to 10sec or dramatically increase its dmg, and we dont need the heal if it only works on killing blow.
    8. steel cyclone. almost NEVER used, FIX it please. it has no enmity increase effect and it takes up all the wrath.
    9. brutal swing, lower the CD to 20 or make it exact the same as shield bash.
    10. what is the point of not be able to use WS for 5sec after berserk ends? are we oneshotting people? fix it!
    (14)

  2. #2
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    1) This would be very nice, but would also take some depth out of our class.
    2) A shield effect rather than a heal would be awesome; but I don't think shields give enmity?

    7) I completely agree - something needs to be done with this ability. Either make it have a much shorter cool down, or highly increased damage.
    8) Just unlocked this last night, but sorry to hear that it's not useful.
    9) This would be helpful.
    (0)

  3. #3
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    1. fix defiance. make the 15%healing and 10% critical chance increase buff permanent not stacked.
    Somewhat agree. 15% healing should be permanent but the crit buff should be applied as is - with each stack of fury you build up.

    Finding it hard to agree with you other suggestions.
    (1)

  4. #4
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Ok this has to stop
    Skills warrior can get:
    Feather foot
    Flash
    Second wind
    Convalescence which btw would work great with bloodbath
    Infernal release Ummm 30% crit chance and with wrath. Ummm. Really.....that's most in the game
    Awareness
    Mantra also works great with bloodbath and convalescence

    Seriously think outside the box people. I would love to get my hands on WAR but having so much fun with PLD. Make a few macros for WAR and it can be a fuggin truck.
    (5)

  5. #5
    Player
    hola's Avatar
    Join Date
    Jul 2013
    Posts
    146
    Character
    Hola Roxanne
    World
    Aegis
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jahaudant View Post

    Finding it hard to agree with you other suggestions.
    because your main is not war
    (1)

  6. #6
    Player
    hola's Avatar
    Join Date
    Jul 2013
    Posts
    146
    Character
    Hola Roxanne
    World
    Aegis
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Sqwall View Post
    Ok this has to stop
    Skills warrior can get:
    Feather foot
    Flash
    Second wind
    Convalescence which btw would work great with bloodbath
    Infernal release Ummm 30% crit chance and with wrath. Ummm. Really.....that's most in the game
    Awareness
    Mantra also works great with bloodbath and convalescence

    Seriously think outside the box people. I would love to get my hands on WAR but having so much fun with PLD. Make a few macros for WAR and it can be a fuggin truck.
    this kind of post needs to stop.

    your info is wrong and you havent used these skill at all.
    sure there are great skill like flash, but others are not that great.
    (2)

  7. #7
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    And yet I still play WAR a lot.
    (5)

  8. #8
    Player
    Lharz's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Lharz Zobby
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    1 : This is, imo, the main problem. Sometimes I even hesitate to land an Inner Beast because I know that if I loose my fury stacks, my healer may have some difficulties to heal me.
    2 : if so, Inner Beast would be really too overpowered imo.
    3 : if 1 is applied, we don't really need this.
    4 : NO. We are NOT paladins.
    5 : agreed.
    6 : I don't think BB was designed to serve as a strong heal like IB. This is likely a sustain utility HoT. 50% would be a little strong imo.
    8 : agreed. That sucks and it's completely useless. In fact it has to be revamped, because even with enemity bonus, we don't have any reason to not use Overpower instead.
    9 : NO. We are NOT paladins.
    10 : kind of agree. I almost never use WS because of that. Five seconds of inactivity is a pain in the *** when you have to manage an unexpected emergency situation.
    (0)
    Last edited by Lharz; 09-10-2013 at 12:22 AM.

  9. #9
    Player
    Evandis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    47
    Character
    Evandis Shieldheart
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    These threads continue to make me shake my head, because they are filled with nerf this and that for PLD, rather than think of objective and progressive ways to increase WAR's sustainability. Also, stop trying to make Warrior into Paladin. We do not need 2 Paladins.

    Enhance things, not add or subtract. Add improvements on already existing abilities. Like foresight, give MRD/WAR an enhancement to it after level 30 that adds increased parry rate (+30% would be my suggestion) and lower the CD on it. Call it Enhanced Foresight trait. That way we do not punish PLDs and groups who have one by removing damage reduction options to a damage reduction spec class. Increase the DPS capabilities of warriors, allow them to spec a role, say when they enter DF they can select to be a DPS and/or tank, so that when the tanking of a particular mob or dungeon is better suited to a GLD/PLD, the WAR can step up and pump it's damage. Add an ability where they can douse some enmity onto the tank, and a counter ability where they can remove some enmity from a party member, similar to THFs abilities in FFXI.

    Give them a native regen boost, a noticeable one, that lowers the intensity of healing them. Counter that by upping the enmity loss through damage a bit. There are more options than whine, complain, nerf, nerf, nerf. Balance doesn't mean you get all the good and none of the bad, which is what these threads are amounting to.
    (5)

  10. #10
    Player
    hola's Avatar
    Join Date
    Jul 2013
    Posts
    146
    Character
    Hola Roxanne
    World
    Aegis
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lharz View Post
    1 : This is, imo, the main problem. Sometimes I even hesitate to land an Inner Beast because I know that if I loose my fury stacks, my healer may have some difficulties to heal me.
    2 : if so, Inner Beast would be really too overpowered imo.
    3 : if 1 is applied, we don't really need this.
    4 : NO. We are NOT paladins.
    5 : agreed.
    6 : I don't think BB was designed to serve as a strong heal like IB. This is likely a sustain utility HoT. 50% would be a little strong imo.
    8 : agreed. That sucks and it's completely useless. In fact it has to be revamped, because even with enemity bonus, we don't have any reason to not use Overpower instead.
    9 : NO. We are NOT paladins.
    10 : kind of agree. I almost never use WS because of that. Five seconds of inactivity is a pain in the *** when you have to manage an unexpected emergency situation.
    no, turning inner beast's heal into shield, is the second priority thing to do, 1st of course is defiance.
    (0)

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