Quote Originally Posted by Azrael View Post
Latency isn't supposed to be an additional level of difficulty
And yet it is. I'm happy that in just about every other MMO you've had European servers, and have had the luxury of low latency, however if you game from Australia, you're always looking at 200-300ms. Does it suck? God yes. Has ANY company put in a system to counter this? No. You learn to deal with it, and it is possible to deal with. I've yet to encounter truly random mechanics that can't be attributed to a pattern or specific timings, thus making them predictable.

I'm not arguing that the difficulty of Titan's last phase isn't made harder, but the patterns exist. I reiterate; latency can be blamed to a certain degree, however it can be overcome with good positioning, skill and adaptability.

When low latency players fail Titan, it is because they're actually bad? Does having high latency and failing make you inherently better or more skilled than players with low latency that fail?