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  1. #1
    Player
    FrionielHope's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Aoi Tsuki
    World
    Shiva
    Main Class
    Arcanist Lv 50

    Ifrit Hard Mode Broken

    As it currently stands Ifrit Hard Mode is horrible broken/unbalanced.

    You NEED to have a Paladin for their insta stun, warriors stun wont cut it. You can dodge the aoe moves that Ifrit puts up to some extent but it's pretty hard considering lag, especially if you're right in the middle of it. But sometimes it covers the entire screes, and if you get hit by it you basically wipe.

    Theoretically its possible with two warriors if they're in perfect sync but it's still really hard and nearly impossible with randoms

    Issue two is the nails. They're also nearly impossible to take out without a level 3 lb from a caster, its possible with a well coordinated team with relic weapons, but again that's never going to happen with random people or an under-equipped team

    So essentially you NEED a caster and a pally to beat him. Yet the duty finder doesn't reflect this, and theres no way to filter it

    Needs to be rebalanced so that it doesn't rely on a certain class beyond tank/healer/dps
    (0)

  2. #2
    Player
    Apollyonn's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Apollyonn The'great
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    You can execute the fight just fine without any stuns even going out. It makes it a lot harder yes, but it is definitely possible. I've been in groups that have done it before. I've also been in groups where the monk or dragoon have gotten the interrupt.

    The only time it really matters to interrupt is in his last phase after the nails and then he has a VERY EASY and predictable pattern.

    After Nails he will do an eruption. Be ready to stun.
    After that eruption he will jump up.
    After the Jump he was cast plumes on the outside of his room.
    After that he will cast plumes in the middle of the room.
    After that he will cast eruption, Be ready to interrupt
    After that he will cast plume in the whole room except right under him
    After that he will cast another eruption be ready to interrupt
    After that eruption he will leap up and the pattern will restart.

    It's very easy when you know it's coming and you have time to prepare for it.
    (3)

  3. #3
    Player
    SomeFatGalka's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Faelinn Shmid
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    At the moment , Yes a BLM and a PLD essentially guarantee victory.

    Most DPS aren't geared enough yet to down Pillars without the help of a LB3 from a BLM. But as proof, I have completed it without a BLM

    As far as those Eruptions go, as the fight progresses more and more spawn per phase. The whole floor can very well be covered but that's because the group is too spread.


    In the last phase, the pattern is Very simple

    Charging Ifrit x 3 occurs, He lands and attacks main tank

    Eruption is his 1st cast, and being all together on top of each other is key. As soon as the cast goes off 7/8 on his butt move left or right (decide ahead of time) and the tank does the same movement.

    Perimeter Plume, followed by Melee DPS plume, followed by an Eruption, followed by the Battlefield wide plume (where the only safe spot is behind Ifrit)


    Eruption only spawns under a player.

    If Everyone could get that Phase 3 pattern down and move in unison, it's VERY doable.

    Everyone stand right behind him - Plume 1

    Everyone moves to his side - Plume 2

    No one moves, Eruption starts and everyone shifts as posted above - also Plume 3 will miss too

    The fight isnt hard

    It's getting 8 people to move as 1 that makes it fun
    (2)
    Last edited by SomeFatGalka; 09-04-2013 at 10:51 AM.

  4. #4
    Player
    FrionielHope's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Aoi Tsuki
    World
    Shiva
    Main Class
    Arcanist Lv 50
    The fight definitely is fairly hard (though not as hard as titan normal imo) but you're not going to get that kind of communication from randoms using the duty finder. There needs to be filters added to DF or the fight needs to be retweaked so as to not rely on having a caster and pally. Otherwise its almost (keyword almost) impossible. Don't get me wrong I've beaten him before but never without a pally and only once got past the nails stage without a caster
    (0)

  5. #5
    Player
    Sitras's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    8
    Character
    Sitras Oerba
    World
    Adamantoise
    Main Class
    Gladiator Lv 22
    Actually 2 Warriors can handle Ifirit Hard mode just fine. In case you didn't know, Warriors stun is not on GCD. Therefore, a warrior could be tanking and easily use it in time to interrupt Eruption. One Warrior by itself could not interrupt all of the Eruptions since there is an actual cool down, but since you have two all you need to do is just alternate which one uses it. This works just fine, and I know from experience doing this multiple times on my Warrior. I personally enjoy it more because I get to actually do something from time to time haha.


    Edit: If your having trouble getting the Warriors to alternate correctly, have one of them make a couple macros like "/p It's YOUR turn to stun!" and "/p It's MY turn to stun!" Makes it super easy.
    (0)
    Last edited by Sitras; 09-04-2013 at 02:22 PM.

  6. #6
    Player
    Foullacy's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Jonny Utah
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Did at least 15 Ifrit HM runs with two warriors, L2P.
    (0)

  7. #7
    Player
    SomeFatGalka's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Faelinn Shmid
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Foullacy View Post
    Did at least 15 Ifrit HM runs with two warriors, L2P.
    You having 2 good warriors who have probably done the fight 1000 times while you avoid 1 plume for 10 minutes does make the fight fairly simple from your perspective. That's essentially why these tanks have posted here though isn't it.

    They're learning to play by asking rather then wasting peoples time.
    (0)

  8. #8
    Player
    AldricBranchais's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    194
    Character
    Alis Cefr
    World
    Coeurl
    Main Class
    Samurai Lv 70
    You don't need a PLD to do it. Sometimes a WAR and myself (DRG) alternate stuns, we set up audible macros to ping when we stun Eruption so we don't goof it up. Makes pugs a hell of a lot easier.

    Ex: /p Eruption interrupted! Your turn ____!
    /ac "Leg Sweep"
    /p <se.10>
    (2)
    Evil is Evil. Lesser, greater, middling… Makes no difference.

  9. #9
    Player
    Pence's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    1,455
    Character
    Bravo Whiskey
    World
    Ravana
    Main Class
    Arcanist Lv 90
    Fite broken because too hard, plxfix.
    (1)

  10. #10
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Pence View Post
    Fite broken because too hard, plxfix.
    It's broken because it's too easy with a PLD and SMN/BLM. PLD can stun and cracks go away while casters can Limit Break nails all at once. They should make the nails pop on opposite sides of the battlefield, give them less HP, and make Ifrit more resistant to stuns or completely immune.
    (0)

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