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  1. #21
    Player
    WintersMoondancer's Avatar
    Join Date
    Mar 2011
    Posts
    138
    Character
    Sorrow Nightwind
    World
    Sargatanas
    Main Class
    Black Mage Lv 80
    This would be very cool. Can we get our fav mod to present these ideas to the Devs?
    (1)

  2. #22
    I love all these ideas. The way I see it, like most everyone, I like the idea of changing it so that dye is applied to finish undyed cloth/straps/leathers/etc. after the fact.

    I think that allowing NPCs to do pre-defined colors on finished items only is a great idea. Say, allow them to use the pre-set color pallets that are currently in the game now.

    Add the ability to mix-and-match like Ami suggested. This is a brilliant idea. She said it best 5x5x7...

    And what do we have?
    Lots of customization to make our characters look like WE want them to.
    More options for people who want nothing to do with crafters.
    More options for crafters to participate in the economy.
    Simpler recipes that increase the number of finished products while simultaneously reducing inventory load
    Gil sinks

    I look at that and see a relatively minor change (in the grand scheme of things) that provides solutions to multiple issues. IMO, its a win-win plan!
    (2)
    Pooka Pucel - Sanctus Refero - Besaid - http://www.sanctusrefero.com/

  3. #23
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by WintersMoondancer View Post
    This would be very cool. Can we get our fav mod to present these ideas to the Devs?
    They forward most ideas to the devs, all you gotta do is just wait to see if there's a response. Otherwise they'd just be spamming "I sent this idea to the devs, wait for a response" all day long and that would clutter up the dev tracker.

    Quote Originally Posted by origamikitsune View Post
    Add the ability to mix-and-match like Ami suggested. This is a brilliant idea. She said it best 5x5x7...

    And what do we have?
    Lots of customization to make our characters look like WE want them to.
    More options for people who want nothing to do with crafters.
    More options for crafters to participate in the economy.
    Simpler recipes that increase the number of finished products while simultaneously reducing inventory load
    Gil sinks
    Yes, these are all positive aspects for the game, in my opinion. Anything that will help foster player creativity and customization is usually good.

    As long as certain colors are kept rare and/or hard to acquire, it will help to increase the psycological weight of certain items and therefore help retain their perceived value.
    (0)

  4. #24
    Player
    Achi's Avatar
    Join Date
    Apr 2011
    Posts
    42
    Character
    Achi Sweden
    World
    Ragnarok
    Main Class
    Leatherworker Lv 50
    The problem nothing sell is there is no people to sell to and the new NM drop items better then you can craft

    Most people now have 60-80% NM drops from rank 1-50 people also use the weapons from the NM Rank 25 weapon from R1 to 50 becouse there stats are better then the crafted ones and they are to easy and free obtain

    There is just a few crafted items people use.

    Should be harder obtain the NM equip and more Balance to NM and Crafted items

    If you can get the NM drops easy no one gonna buy the crafted items anymore atleast so long there stats are lower or even all just camp the NM.

    One other problem is the low population on the server but it will hopefully get better in future.

    But i really hope the will be more balance beetwen use of crafted and NM equip

    I hope maybe half the NM drop crafting material half drop equip so there is some kind of balance in the game

    Some items crafted some items dropped

    I not wanna see the game with the new NM all people gonna use 95-100 dropped equip
    (0)

  5. #25
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    That is one thing I've always hated about XIV's crafting system, is that there has been no way whatsoever to dye an item post-craft.
    (1)

  6. #26
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    418
    Yes, this dyeing system is a little too detailed from needing to do it in the earliest stages of a multi-mat synth. It reminds me of a time I tried to craft a bone staff in the early stages of the game. Thinking I could use any mat color of that type, I tried the synth with a simple plain sheep strap to find it had to be the grey colored strap. It was then I realized that the fabled "customization of gear" wasn't really customizable, if you wanted a certain color gear, you had to have specific colors on the materials needed.

    I'm all for this system of needing the dyes for the finished product of the synth.
    (1)

  7. #27
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    We do know that there are many color dying materials that can take up the majority of your inventory and the dev. team is planning to improve the process of color dyeing. These changes alongside the adjustments to recipes should make your inventories very happy!
    (39)
    Bethany "Rukkirii" Stout - Community Team

  8. #28
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rukkirii View Post
    We do know that there are many color dying materials that can take up the majority of your inventory and the dev. team is planning to improve the process of color dyeing. These changes alongside the adjustments to recipes should make your inventories very happy!
    Nice! Streamlining recipes and reducing item redundancy is a good thing!
    (3)

  9. #29
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Rukkirii View Post
    We do know that there are many color dying materials that can take up the majority of your inventory and the dev. team is planning to improve the process of color dyeing. These changes alongside the adjustments to recipes should make your inventories very happy!
    Very welcome news, indeed. No rush, of course. There are bigger fish to fry. But acknowledgement by the Team and awareness that an adjustment is coming on this front is appreciated.
    (1)

  10. #30
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Personally I'd like a System like from WAR where you buy or find the dyes and dye your armor After its crafted not before.
    (8)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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