hmmm just do it at your pace mate, i know art, take your time ^_^
hmmm just do it at your pace mate, i know art, take your time ^_^
WIP 4
Nest step.
I applied another layer of color and some rough details to the mirror, also added a shadow on the wall.
Now this shadow is not very realistic but that its fine, it adds a nice detail and hits that he is holding a knife.
adding elements that tell something and tie parts of the image together is what makes a picture interesting. It is part of composition and story telling.
concept art - game development - Illustrations
HD-Fortress.com
Great work already - makes me want to get back into this sort of thing myself.
i dont see a knife at the tonberry D;
So awesome.
Sig by Rylock
@ Seirra_Lanzce
You can see the shadow of the knife in WIP 4 already. The tip of the knife blade i will be adding at the end, the BG is still too rough, a fine detail would only be in the way.
WIP 5
Nest step.
adding subtle details here and there, adding new layers of color to the skin and light.
concept art - game development - Illustrations
HD-Fortress.com
Awesome perspective.
WIP 6
Nest step.
Starting to add details to Tonberry's cloths.
concept art - game development - Illustrations
HD-Fortress.com
Fantastic work, you've really got some talent! I certainly hope you keep doing art for this game, albeit at your own pace. We really don't have enough yet and these are exceptional pieces.
Thanks everyone!
WIP 7
Added some deeper shadows and details in the dark area of the room (jars with veggies)
WIP 8
Shaping out some objects (nightstand, jars, lamp) adding some details and hints of color
concept art - game development - Illustrations
HD-Fortress.com
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