It would be nice if titles would not be shown in instances or you could disable them manually. I do not want to disable titles everywhere.
It would be nice if titles would not be shown in instances or you could disable them manually. I do not want to disable titles everywhere.
Last edited by Erendis; 06-28-2014 at 02:53 AM.
Don't know if this has been suggested but a "back" camera view would be nice, like you asign it to a key and when you press it you can look behind you while you keep pressing the key, GW2 has something like this and it works great for PvP and other stuff.
Pretty sure thats preset to the V key if you're using a keyboard, unless I'm not understanding what you're looking for.
CDs reset that happens when you enter the pvp arena should be applied to all instances... switching classes on duty pop and having ur CDs and skills all over the place is... yeah..
Tired of farming elemental shards? please, allow us to break bigger crystals to get lesser versions of the same:
1 Cluster = 10 Crystals = 100 shards.
Not sure how to explain it, but here goes.
Some Beastman quests require you to kill 2-3 mobs then another mob spawns. YOu kill that for a quest update. However, what seems to happen is if you are attacked between killing the mob that makes the quest mob appear, and the quest mob actually appearing, what happens is you get an error like "Event canceled, you are under attack". Now you have to kill more mobs to get the quest mob appear. I think that's dumb and unnecessary. Any way to get rid of that happening?
Still want this. As well as...
Especially that last one.Allow us to pre-queue healing spells similar to that of damage spells. (IE: Able to press the button / skill / spell halfway after the healing spell is done casting.) It's a bit annoying to be forced to press the cure button a second time after the previous cure is done with.
For linkshells, I would like a last logged in notification exactly as it is in Free Companies. Reason being is that since linkshells are far more limited in numbers compared to FCs and being able to have multiple LSs, it becomes quite difficult to maintain them as they are quite often used as tools for grouping people with a similar interest such as Odin, PvP etc. and many people end up leaving and it's difficult to tell who hasn't been on at all or if you just happen to not see them on.
I don't want to accidentally kick anyone from a LS that only appears to not be playing as they happen to not have been seen.
Player 1 with a chocobo.
Player 2 with a chocobo.
Player 1 can't invite player 2 without player 2 withdrawing their chocobo first. Please let us invite people into the group without having them withdraw their chocobos. Of course there would be rules like if there are 7 people in a party, the leader won't be able to invite a player with a chocobo summoned, and so on. A little thing but it is a quality of life thing XD
I'd like to see venture stacking/repeating. Say you complete one; it would immediately give you the option to repeat that venture or finish. If you repeat, you get your items and your retainer heads right back out to do it again. For the stacking, I'd like to be able to select one of the specific-item ventures, then specify a number of cycles. In go as many venture coins as needed, time to complete gets set to however many hours, and when it's all over you get a lot of the one item instead of just 30.
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