I think the general consensus is that Summoner is a waste of time for anything requiring a tight DPS check.
I think the general consensus is that Summoner is a waste of time for anything requiring a tight DPS check.
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That's because they played it for 3 mins at end game before Rage Quitting.
You can speed run Garuda with Summoner. Not sure why people don't realize that constant DPS and any range from any position pretty much beats everything.
Plus, BLM AoE LB and Quickcast Res which no other DPS has.
Last edited by HiirNoivl; 09-05-2013 at 11:50 PM.
Not on this thread.
Very nice job, can't wait to start running this in a year or two lol.
Just got one question: Is there any kind of important storyline progress in it or for now is just some minimal "Bahamut is down here, go get him boys"?
There is no true consensus on SMN output. We haven't explored its potential in Coil yet. Looking at the other groups doing Coil now, there's a fair amount of job versatility which is really cool to see.
Congratulations to everyone coming through.
Similar to the question asked a couple pages back about gear checks on this content, but I do a lot of crafting and have been discussing with my FC about the i70 crafted vs Darklight and whether the high token cost of special materials (like potash/coke/etc.) are worth it when you can get DL with less work. Are you guys bothering with melded i70 crafted gear or do you think Darklight is sufficient (or better perhaps; I have not experimented with stat caps on the crafted i70 stuff) mixed with other appropriate i60 drops or HQ melded militia gear? Not asking for everyone's exact gear list just an estimate, if you could. Thanks and good luck pushing forwards.
Synapse (non-legacy, SEA/Oceanic ping) just got into Binding Coil, really looking forward to progressing through it =)
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