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  1. #171
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    794
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    My next issue is with Raise actually. I don't mind the long cast time. What do I really hate though? That when a person is getting back up, they can be HIT for damage but are apparently absolutely immune to targetted heals and even buffs. Medica II is the only thing you can throw on a raising person, mid animation, but your not allowed the time to bring someone back into feasible top condition in time before there killed immediately again. That there I feel is unbalanced. I also feel there should be an auto ress mechanic that if I cast raise on a living person it gives them auto ress. Considering the Heavy cost of a overwhelming 800 MP on raise, I feel with a slightly higher MP adjustment this could be balanced.
    (0)

  2. #172
    Player
    Doctorhoo's Avatar
    Join Date
    Aug 2013
    Location
    For More Information: http://ocd.enjin.com
    Posts
    243
    Character
    Doctor Hoo
    World
    Diabolos
    Main Class
    Conjurer Lv 78
    You need to invest 26 levels in THM to get Swiftcast which is a must for endgame, gives you a nearly instant Raise about every 1 minute when combo-ed together. Granted more than twice without time to replenish MP or a Bard in party is gonna leave you with no MP, even if you pull Shroud CD to try to get it back.

    Would love to see more Synergy Effects with a CD or maybe the unused Cure III might work well here and to combo together when you want to give a REZ and someone have them come back with full HP. Due to Server Lag, some healing spells don't take if you cast them before their rez animation is not finished so they can not even benefit from a quick Regen during that time and you just loose the MP. Another route, Could also Add a trait that gives a chance for your next Rez (within a 60 sec period of time) to have no Rez Sickness or reduced time for it.
    (0)
    Order of the Crimson Dragons <OCD>
    http://ocd.enjin.com/home

  3. #173
    Player
    LiquidDark1's Avatar
    Join Date
    Oct 2013
    Posts
    2
    Character
    Coconasu Tatawazu
    World
    Balmung
    Main Class
    Conjurer Lv 17

    Enhanced Mind II

    Has anyone else noticed the Enhanced Mind II trait is broken? I felt as though something was wrong with my CONJ and I started looking at my stats as I leveled and noticed that the class is not getting the right stats. Enhanced Mind raises your MIND to 4 per level after 14, but it is only giving out 3! I have sent a bug report to have someone look at it and I have gotten no word back yet.
    (0)

  4. #174
    Player
    SeraphS's Avatar
    Join Date
    Oct 2013
    Posts
    12
    Character
    Seraph Xonge
    World
    Exodus
    Main Class
    Conjurer Lv 70
    What is with this misconception that Conjurer/White Mage is boring to play? I find them very fun to play. And this coming from somebody who has always played "warrior" and "rogue" type classes in previous MMO's. I thought I would try a caster class and would take up healing, and I'm glad I did.
    (0)

  5. #175
    Player
    Doctorhoo's Avatar
    Join Date
    Aug 2013
    Location
    For More Information: http://ocd.enjin.com
    Posts
    243
    Character
    Doctor Hoo
    World
    Diabolos
    Main Class
    Conjurer Lv 78
    What Tweaks do you guys think might be added for PvP Skills in 2.1 that's consistent with the Class?
    (0)
    Order of the Crimson Dragons <OCD>
    http://ocd.enjin.com/home

  6. #176
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    794
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 90
    Tweaks for PvP,

    I think should be a slightly stronger Protect, Fluid Aura has a slightly less CD,

    Cleric stance buff would be to switch your int and mind stats as it already does but give you slight defense as well.

    Sleep should have no resistance after say 5 tries or so.

    Honestly though, depending on certain factors, you might be able to outlast virtually every class. All you'd have to do is DoT enemies with aero and aero 2/ with rotation of fluid aura/sleep fully buff yourself with at least stoneskin when there stuck still and then re apply DoTs and regen/cure yourself and just kite.

    I think they may need to nerf the class alil perhaps.

    Ranged classes in general will probably be our biggest checks.
    (0)
    Last edited by Havenchild; 10-27-2013 at 07:41 PM.

  7. #177
    Player
    Doctorhoo's Avatar
    Join Date
    Aug 2013
    Location
    For More Information: http://ocd.enjin.com
    Posts
    243
    Character
    Doctor Hoo
    World
    Diabolos
    Main Class
    Conjurer Lv 78
    Personally, Adding a CD for No Interrupts for 20 sec would be at the top of my Want List although, wouldn't complain if I currently had something like that for dungeons / raiding.
    (0)
    Order of the Crimson Dragons <OCD>
    http://ocd.enjin.com/home

  8. #178
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Isn't the THM's ability Surecast an actual Not Interrupts cooldown?
    Works for just one spell but still, and it is cross-classeable into White mage
    (0)

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