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  1. #1
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50

    Why does everything take so long?

    It's been 6 months since the game was released, and ~3 months since the new developer lead has come in, and the game's development still moving at a snail's pace.

    Monster redesigns involved increased size, when most complaints were that they had boring designs.

    Combat effect redesigns involved, again, increased size of the effects, when most complaints were that the effects were boring and too similar to one another.

    The devs are still investigating how to implement jump/AH, and their effects. Really? You can come up with a workable database schema for an AH in less than a day, and the queries and services to add or remove entries in less than an hour. Why is this taking so long?

    There have been NO new levequests introduced, and the side quests that were introduced are extremely basic, light on lore, and few in number. Is anyone even writing lore for this game?

    Devs still investigating map collision for getting hung up on ledges?

    Market Ward search is still elementary and not flexible. Seeking items is still extremely difficult to work with.

    Why does everything take so long? What's taking up all the dev's time?
    (25)

  2. #2
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    They're redesigning the game, that won't be done quickly. They already stated they won't introduce content till they get the foundation fixed. Increase sizes = better display of detail which is basically adding in groundwork for the future, as they again mentioned. It takes longer to redesign a game than it does to create one initially.

    They aren't investigating how to implement jump/an AH, they're investigating if it's even worthwhile to implement. The Market Ward search is the same basic search system AHs uses.

    Since you feel you can come up with an AH schematics in less than a day, create the outline, create the code, setup a server and give us access to a virtual one so we can play with it to see how a "day's work" pan out.

    Go.
    (22)

  3. #3
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    ^ This

    10char
    (5)

  4. #4
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Jennestia View Post
    Since you feel you can come up with an AH schematics in less than a day, create the outline, create the code, setup a server and give us access to a virtual one so we can play with it to see how a "day's work" pan out.

    Go.
    Hi.

    http://24.192.254.74/ffxivah

    Although I can't prove it to you, it took me 5 hours to set up this server, which included assembling the hardware, installing LAMP, accounts, services, etc.

    The page you see there took me 30 minutes to come up with, using JQuery/JQuery UI. It's not hooked up to a backend DB, but I have a MySQL database set up with tables for different item categories, such as "weapons" or "cloth-head"

    It looks like this:

    Database ffxivah
    Table structure for table Weapons
    Field
    Type
    Null
    Default
    Comments
    MIME type
    Name
    text
    No



    Quality
    int(11)
    No



    Optimal Rank
    int(11)
    No



    Seller
    text
    No



    Price
    int(11)
    No



    Time Ends
    datetime
    No



    ALC
    tinyint(1)
    No



    ARC
    tinyint(1)
    No



    ARM
    tinyint(1)
    No



    BSM
    tinyint(1)
    No



    BOT
    tinyint(1)
    No



    CRP
    tinyint(1)
    No



    CON
    tinyint(1)
    No



    CUL
    tinyint(1)
    No



    FSH
    tinyint(1)
    No



    GLA
    tinyint(1)
    No



    GLD
    tinyint(1)
    No



    LNC
    tinyint(1)
    No



    TAN
    tinyint(1)
    No



    MRD
    tinyint(1)
    No



    MIN
    tinyint(1)
    No



    PUG
    tinyint(1)
    No



    THM
    tinyint(1)
    No



    WVR
    tinyint(1)
    No
    (10)

  5. #5
    Player
    Paksenarrion's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    91
    Character
    Sweeney Rydirhart
    World
    Balmung
    Main Class
    Conjurer Lv 37
    ^awesomeness.
    (2)

  6. #6
    Quote Originally Posted by Wolfie View Post
    Playing around with this it lacks full functionality of a simulation, which I believe was meant by "virtual AH to play with" as in we're able to "buy" and "sell" and populate the list, anyone can make a shell "in minutes", but full functionality, as well as throwing it into an MMO isn't just a "day's work".
    (11)

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Wolfie View Post
    It's been 6 months since the game was released, and ~3 months since the new developer lead has come in, and the game's development still moving at a snail's pace.

    Monster redesigns involved increased size, when most complaints were that they had boring designs.

    Combat effect redesigns involved, again, increased size of the effects, when most complaints were that the effects were boring and too similar to one another.

    The devs are still investigating how to implement jump/AH, and their effects. Really? You can come up with a workable database schema for an AH in less than a day, and the queries and services to add or remove entries in less than an hour. Why is this taking so long?

    There have been NO new levequests introduced, and the side quests that were introduced are extremely basic, light on lore, and few in number. Is anyone even writing lore for this game?

    Devs still investigating map collision for getting hung up on ledges?

    Market Ward search is still elementary and not flexible. Seeking items is still extremely difficult to work with.

    Why does everything take so long? What's taking up all the dev's time?
    100% agree.
    (6)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  8. #8
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Elexia View Post
    Playing around with this it lacks full functionality of a simulation, which I believe was meant by "virtual AH to play with" as in we're able to "buy" and "sell" and populate the list, anyone can make a shell "in minutes", but full functionality, as well as throwing it into an MMO isn't just a "day's work".
    This is one guy doing this in 5 hours, you mean to tell me if the SE devs divided up the work and really REEEALLY wanted to they couldnt give us a functioning AH in a week? I think they could. Blizzard would be able to do it.
    (8)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  9. #9
    Player
    Paksenarrion's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    91
    Character
    Sweeney Rydirhart
    World
    Balmung
    Main Class
    Conjurer Lv 37
    Quote Originally Posted by TonyMontana View Post
    This is one guy doing this in 5 hours, you mean to tell me if the SE devs divided up the work and really REEEALLY wanted to they couldnt give us a functioning AH in a week? I think they could. Blizzard would be able to do it.
    Even though I'm not a fan of Blizzard, I have to say. I agree. This one dude did this much in 5 hours. That's not even a full day at work in Japan.
    (5)

  10. #10
    Quote Originally Posted by TonyMontana View Post
    This is one guy doing this in 5 hours, you mean to tell me if the SE devs divided up the work and really REEEALLY wanted to they couldnt give us a functioning AH in a week? I think they could. Blizzard would be able to do it.
    I believe the original statement was it's less than a days work, not within a week's time.
    (2)

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