I was pretty sick with the flu yesterday and I went back and posted a bunch of stuff about my favorite villain Nael Van Darnus. I saw that Moose wanted someone to help with Ul'dah's story so I gave it a shot. I don't know if anyone else volunteer and I don't want to steal their thunder, but the 1.0 Ul'dah storyline is interested and I was bored. D=
So... Let's get started! This story line tends to dissipate and fade over time, so I've only included parts that involve the arc. Many lines of text have been excluded and it may be a bit confusing as a result. Please let me know and I'll try to go back and clarify.
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Flowers for All
We have the parade scene echo. F'lhaminn is handing out flowers, and a Goobbue is paraded through town, while a Gladiator gets ready for... something.
The Goobbue breaks loose, you and Thancred chase it around town. And it ends up wounding Ascilia's father Warburton.
A Court in the Sands
The echo first sounds at the Adventurer's guild. Thancred is here searching for Garleans and reflexively flirting with girls. But that's all we can really discrern at this time. But much discussion goes on through the quest about that flower.
Velodyna Cosmos is supposed to be extremely rare, a once in a lifetime find according to Momodi. So why were they giving them out everywhere?
Elocotte explains in the quest "Heart Struck":
"We wish for you to assist in the large-scale production of counterfeit goods. It is a technique we sometimes employ to confound thieves attempting to steal our relics. For what better place to hide a tree than in the forest?"
"Ironic, is it not? We seek nothing more than to preserve the integrity of the Eshtaime name, yet we do so by producing false goods."
Maybe they were giving out fake Cosmos it their efforts to protect the rare flower.
The Velodyna Cosmos that you had had not begun to wilt and showing up with it got strong reactions from Momodi, Niellefresne and Elecotte. It was the real one.
The Velodyna has the reputation of warding off monsters too. Too bad it doesn't ward off Niellefresne. After you try to pawn off the flower at the Goldsmith's guild, the echo sounds. Nielle banishes the appraiser from the room and takes the flower for himself.
Golden Sacrifices
Momodi: And by the way, remember that flower you sold off to the goldsmiths? Well, seems certain beasts can't stand the things. A ward against monsters is never a bad thing to have on hand, I reckon.
Momodi: Come to think of it, there was someone in town askin' about them flowers a while back. Ended up gettin' exiled, though, for some reason or another.
****
That flower appears to be quite sensitive goods.
The echo sounds just in time after she thinks about the exile.
******
Momodi: That reminds me! The heir of a rather influential Ul'dahn came calling for you, (Thancred).
Momodi: He and his friends seem to think they have evidence that Garlean spies have infiltrated the city.
Thancred: An heir? Whomever could you mean, love?
Momodi: I speak of Niellefresne─aye, he is son to the Eshtaime guildmaster. Seems the shop's proprietor, Lord Lolorito, has taken quite a liking to him, as well. His future is bright as can be with those connections.
Thancred: I see. Is that the reason why Niellefresne is so often out and about for his clandestine little meetings?
Momodi: You don't miss much, do you? Aye, the heirs of Ul'dah've been congregating lately to discuss how best to go about dealin' with the Garleans.
After this, you're sent to the Platinum Mirage where you have the echoscene with Thancred at the card game. He scolds them for their folly in causing the death of Warburton and leaving his daughter with no way to bury him. Niellefresne gets angry and leaves money possibly for hushing up Thancred but, he gives it to Corguevais instead.
Thancred: Aye, the wager was never about the money. I sought only to confirm my suspicions, and I have done just that─the Syndicate seeks war.
After this you find that Fl'haminn was looking for you for some reason. You go to find her when, you experience an echo where you find young Ascilia cavorting the desert with F'lhaminn. But that all comes crashing down when Corguevais shows up.
F'lhaminn: Corguevais? What are you doing here?
Corguevais: No, it isn't what you─ I brought coin. T-To cover the funeral expenses. I...
F'lhaminn: I see. But still, surely you must...
I wonder what F'lhaminn thinks he's doing there. Corguevais leaves after delivering the goods and F'lhaminn tells you:
F'lhaminn: Perhaps you've heard some of the rumors. About the great danger Ul'dah will soon face?
F'lhaminn: The truth is, Ascilia's father was returning from Ala Mhigo when he was killed. He was carrying important information, but it died with him. And so now we know nothing.
* * * * *
After the echo ends, you head to the Thaumaturge guild to find out about raising the dead for the present-time F'lhaminn. Your conversation with Mumuepo triggers another echo.
*15 years ago**
Mumuepo: It is as I have told you, F'lhaminn. There is no way to commune with the dead. At least no way known to us.
F'lhaminn: There must be something that can be done. This man was on his way to warn us of the dangers threatening Ul'dah. If we don't hear what he knew, it may mean the end of all of us!
F'lhaminn: We know from what Niel and the others have learned that the man and his daughter came from Ala Mhigo.
F'lhaminn: They believe that he may have been carrying sensitive information concerning the Empire.
Mumuepo: Sensitive? You mean news of a Garlean attack? And you think the Empire may have killed him lest their plans be revealed?
Mumuepo: It makes no matter. The thaumaturgy to accomplish what you desire simply does not exist
* * * * *
That's not exactly true.
The Miner's Guild Quests put Sil'dih on the map.
Erik the scholar from the monk quests helps us complete the tale.
Erik: I need hardly mention that Sil'dihn civilization is now centuries dead.
Erik: Sil'dih was plunged into chaos in the wake of King Lalawefu's demise─or the King of Springs, as he was known. Despite the success of his economic reforms, the tax increases he imposed did not sit well with his subjects. This, coupled with a prolonged sequence of untimely droughts, fomented unrest among the people and in time sparked violent unrest throughout the kingdom.
Erik: Sil'dih was not alone in its want for water. Ul'dah, too, felt the effects of the droughts. The sultan at the time, Sasagan Ul Sisigan─ Ah! But perhaps you recognize the Ul name? The current sultana, Nanamo Ul Namo, represents the second Ul dynasty. She is Sasagan's distant descendant. Now...where was I? Ah, yes! Right, so, Sasagan ordered an attack on Sil'dih to claim the water resources discovered as a result of Lalawefu's flood control acts.
Erik: But the royalty and nobility of Sil'dih would not remain idle. They mobilized their nation in the face of this crisis, and the people fought with great tenacity against the Ul'dahn threat. The full strength of both nations met in battle, and the end result was an arduous protracted conflict.
Erik: Though arguably more desirable than surrender, the ruling Sil'dihn elite took little pleasure in having succeeded in uniting the theretofore querulous citizenry to fight. For despite all they accomplished, every day spent waging war dragged the nation's financial affairs─which you will recall had only just been brought under control─back into the mire.
Erik: To bring an end to the long military deadlock, Sil'dih devised and set about implementing a perverse yet ambitious strategy.
Erik: It sought to zombify the deceased among its army, that they might fight again.
Erik: At first, it appeared to have worked. Yet at the height of hostilities, the Sil'dihns lost control over their necrotic creations. The undead turned on their masters, and before long the zombification had spread to a majority of the population.
Erik: Ever knowing an opportunity when they saw one, the Ul'dahns grasped this turn of events to justify their war─now proclaiming it a crusade to send these zombies to Thal. After seeing to the extermination of all zombies outside the city, they then sealed the gates of Sil'dih, entrapping both the living and dead within.
Erik: And that, in brief, is a history of the fall of Sil'dih. I only pray that your feeble mind is able to retain it.
* * * *
Back to the Thaumaturge guild 15 years ago.
Mumuepo: Still, I understand the urgency of your situation. The man's soul belongs to Thal now, but his remains belong to the Ossuary. I will...examine them further.
F'lhaminn: The Order bought the corpse!? To what end?
Mumuepo: You needn't lose your composure. And it will do you no good to speak of this to the Syndicate. The Order is within its rights.
Mumuepo: Was it not I who stepped forward to help when there was no coin to be had for the man's funeral?
* * *
Actually no... it wasn't Mumuepo. Why is the Thaumaturge guild taking credit for what Niellefresne and Corguevais did? Well, Nielle's standing there and completely separates himself from the funeral entirely saying he had no hand in any of it.
Corguevais on the other hand takes a different route:
Mumuepo: So, you had made this man's acquaintance─this Warburton. And you too hail from Ala Mhigo, do you not?
Corguevais: I am Ala Mhigan, yes, Master Mumuepo. And I am also at fault for the accident which claimed Warburton's life.
Corguevais: I therefore humbly ask that you place me in charge of settling his affairs.
Mumuepo: You are quite the good-natured soul. As a thaumaturge it would be remiss of me to entrust matters of the dead to another... But I suppose exceptions can be made.
Back in the present time, Momodi warns you that you are walking on thin ice for asking about resurrections.
Momodi: A thaumaturge came by asking about you not long after that (your asking about raising the dead). Told him you were harmless enough, but you ought know the Order's eye's fixed on you now.
Momodi: Watch yourself, now. You piss off the wrong person and you're liable to get your arse exiled.
**********
This is what happens to Corguevais, shortly after he was going to take care of the affairs of Warburton. Ascilia is the only one who knows the secret of the dangers facing Uldah and she's about to fall into the hands of the Thaumaturge guild. So he "kidnaps" her.
You see this in an echo that's triggered when you go to try to rent a chocobo to handle some Garlean running around the mines supposedly...
When he's confronted Corguevais says:
Corguevais: I am only taking her back where she belongs. Her life is forfeit should she stay in Ul'dah.
Niellefresne: Corguevais... What do you know?
Greinfarr: Mince no more words, or I'll slice you from throat to belly, I swear it! Answer me straight─what dangers does Ul'dah face?
Corguevais: Danger enough. I would have uncovered the truth sooner, had you not killed this child's father!
Niellefresne: The girl's welfare does not concern me. The welfare of Ul'dah, however, does.
Niellefresne: I must know of this danger you speak of. Is it the Empire? You, this girl, her father, you all hail from Ala Mhigo─that much is clear. If you know anything, I advise you to speak, and quickly.
Corguevais: The Empire?
Ascilia: You don't know anything! You'll see! It's something much worse than the Garleans!
Ascilia: And you're all going to die! All of you!
Corguevais: Count yourselves among the fortunate. Not many are blessed with the opportunity to behold their final resting place with living eyes.
(Me: Say Hmmmm...)
Corguevais: This is the selfsame horn you used to break my spell over the beast at the parade, is it not?
Then comes the voiced cutscene that depicts Corguevais actually leaving Ascilia behind and making a quick get away with the two Lala-twins in hot pursuit.
In unreleased dialogue (Thanks Vil!)
Corguevais says:
"With me Lass!" They run for the chocobos but Ascilia falls for no reason. "Ascilia! No! I cannot fail here. Not here, not now. Forgive me Warburton."
I can't say that this makes much more sense than before.
After the Echo ends and you're back in Ul'dah present time.
Whatever business with a Garlean running around the mines has been taken care of by the Lala twins.
They're headed to the Phrontistery, you follow them.
* * * *
The echo resumes just as Damilliot faints in a hall. Our conspirators seem to be confused. Corguevais was the Garlean spy? Niellefresne can't seem to believe that but everyone seems to think that he is and wants to ask Thancred... who's been exiled? For what?
Niellefresne says "It matters not!" Sure. Nielle appears to have helped exile everyone who has been connected with him and Warburton's death with the exception of his friends.
The echo ends as Damielliot finishes his trip to the floor.
Back at the Adventurer's guild there's word of an exile wandering about Black Brush but as soon as you show up to look for him you're pulled into an echo when you mention Corguevais. They've found Thancred.
Qoqoba: There is talk of a danger fast approaching Ul'dah. Yet all we know is that it may not be the Empire. But if not, then what?
Thancred: I haven't the slightest notion what you're talking about.
Greinfarr: Warbuton had the information we seek─the girl's dead father. But he has taken all he knew to the realm of Thal with him. Ascilia herself seems to know something, but won't so much as speak to us.
Greinfarr: Niellefresne has turned to...our last resort.
Thancred: He means to give the girl to the thaumaturges? To draw the information out of her with the dark arts?
Greinfarr: Worse. He means to resurrect the father.
Thancred is horrified!
Greinfarr: And in the doing hopes to atone for his hand in the man's death.
Qoqoba: Niellefresne may come across as callous, but Warburton's death weighs heavily on his soul. He wants nothing more than to make things right.
Greinfarr: Rhalgr take the thaumaturges! He need only apologize to the girl, the fool!
Thancred: I see... Well, it would seem I now have the sole answer I have long been looking for.
Thancred: Ul'dah's warmongering with the Garleans─this is all because this thaumaturgical technique to resurrect the dead is nearly perfected.
Thancred: Very well. I will ask acquaintances of mine to look into this danger you speak of.
Thancred: If these dark arts do come to fruition and the dead walk amongst the living, then war will be on us all.
So Thancred goes to the Ossuary and the echo ends. They found the exile they were looking for in the present time.
You meet Minfilia in the present and the echo resumes when you ask about Thancred.
Now we're at the scene of a murder. Niellefresne lies dying and a shard of a crystal lies on the ground. The echo sounds when Ascilia, a witness to the crime, gives it to you.
The jewel is embedded in a blade wielded by Mumuepo.
Mumuepo: Lovely, lovely, lovely! A beautiful specimen, truly. With the power of this stone the magic can surely be made.
Niellefresne: See to it. There is a good deal I would know from this dead man. And not soon enough.
Mumuepo: Then I shall retrieve the necessary tomes. Make ready your corpse.
Niellefresne: (to Ascillia) Truth be told, I don't care if you forgive me or not. If we succeed here today, it will make no matter.
Niellefresne: Once I've asked my questions, I will return your father to you, girl.
He opens the coffin and...
Niellefresne: No...
Niellefresne: This cannot be...
Niellefresne: It's impossible!
* * * * *
I'm not sure what he sees in there. It could be that nothing is in there and the thinks that Warburton is resurrected. He's promptly murdered. The blade falls from his hand and the jewel shatters. I guess his body is ready now... Haha... get it? No...? *sigh*
The echo ends, and the second star shower occurs, you pass out back into the present. But this is far from over.
She Walks in Beauty
Elecotte mentions that the accessories they make are used in the thaumaturgical arts. And that in these trouble times (threats from the Garleans) that art is making a resurgence.
In "Fl'haminn's flower", she talks about a brooch that's made with a secret method that involves encasing a perfect blossom in glass. It was one of Colbernoux's designs. Colbernoux is Niellefresne's brother.
"Elecotte: The timeless transcendent beauty of the piece swiftly caught the eye of the Ul'dahn elite and it soon came to be coveted by the royal families of other nations as well."
Unfortunately, this design helped get the Eshtaime name banned in Gridania
At the Botanist guild it is explained.
Opyltyl: There was but one of their kind who respected us and our ways, and he is no more for this world. That Lalafell fiend that styles herself (Me: Looks like I've been confusing proprietor with guildmaster. Yuyune is the guildmaster but I still think Lolorito is important. In fact, he may actually be the Garlean spy.) guildmaster there now had him murdered in cold blood. I've no doubt as to that.
Once upon a time, Niellefresne's family was the guildmaster of the Goldsmith's guild. Now that honor goes to Lolorito, the so called great associate of Niellefresne that Momodi talked about in the beginning. But why would Lolorito want to kill him?
"Struck Through the Heart" also explains that Lolorito is in possession of the Heart Strike which has since lost it's powers (15 years ago the jewel shattered)
Lolorito is asking that he remake/repair the Heartstrike but Colbernoux has no desire to do this. But Elecotte pressures him to do it because it's the only way to give Nielle's soul peace. Colberneuax shows you exactly what he's looking at. An immaculate corpse of his brother. He explains that he comes there often because those learned in the matter say that something divine might happen if he's there but nothing has happened. Like the Velodyna Cosmos, Niellefresne is not wilting. The Heartstrike is said to restore the dead to life, that's why Niellefresne had it and attempted to use it on Warburton to learn secrets about the Garlean Empire in the previous quest. But Colberneux seems unaware of this. And how could he be? The people involved either kept quiet or got exiled or got dead.
Colberneux explains that down here in the crypt is where the the Heartstrike activated. It was then, at the time of the second starshower and your echo presence that the power of the Heartstrike began to shine.
You use the Echo to look into this.
You see that Griellfarr, the Roegey Gladiator from the first cutscene wants to steal the Heartstrike and use it on Niellefresne. Colbernoux tells Grielfarr that Lolorito guards the blade like a man possessed it's clearly precious to him (after all it might be the key to immortality).
Now, Lolorito is showing up Waaaaay too many times. So I looked up his dialogue.
* * * *
I am Lolorito. You have heard of me, yes? All in Ul'dah have.
I am the proprietor of the East Aldenard Trading Company. You are familiar with Sunsilk Tapestries? Eshtaime's Aesthetics? Both belong to me.
I do not discriminate where wealth is concerned. I have dealings even with merchants of the Empire. Through them my influence reaches the Garlean elite, with whom I thought it possible to negotiate a peace.
* * * * *
In Brother from Another Mother Erik reveals that anything involving the undead is a touchy subject still.
Erik: There is a location of great interest to me to the west of Mythril Pit T8, which lies south of Camp Drybone. I believe events of great import to the history of Sil'dih transpired there.
Erik: Sil'dih was......sultan at the time......distant descendant......ordered an attack......
Erik: ............
Erik: In an irony of ironies......nation's financial affairs......
Erik: ...Such fascinating stuff, is it not? It is enough to convince one things could not have happened any other way, no? False!
Erik: One among my colleagues disagreed with this interpretation of events. He claimed to have evidence suggesting otherwise, but all trace of it mysteriously disappeared just before he was to publish it.
******
Far eastern Aldenard is where Ala Mhigo is. From where Erik hails. It is likely that Lolorito is also Ala Mhigan.
The only other connected people from Ala Mhigo are Ascilia (Minfilia) and Corguevais.
If Thancred is correct, much if not of this revolves around the resurrection of the dead and Lolorito's pursuit of the ability.
Lolorito maybe hopes that the offer of eternal life would have been enough to spare the city from Garlean attack... but then Van Darnus shows up and so he ends up helping the Immortal Flames, which is led by Raubahn Aldynn -- Bull of Ala Mhigo.
As far as 1.0 is concerned, this is where all references to death and resurrection end.
BUZZER NOISE
* * * *
Not addressed here are any references to the mining incidents. I'm not sure what import they might have, but apparently some mines are actually entrances to where the Sil'dihn zombies are located.
Also not addressed here is the connection of controlling monsters. It's referenced several times but I can't seem to make the connection between it and the story arc of raising the dead. Perhaps they wish to also master controlling them, but I'm not sure.