May contain spoilers.
In the beta last week I ran through the story quest to about r20. You start as a fresh faced adventurer entering the big city for the first time. You attain fame for noble acts and gain recognition from the free company leaders as well as the circle of twelve. You receve flashbacks to previous events (now the 1.0 calamaity), have the matter of the 1.0 adventurers being wiped from common memory and now the mysterious forgotten Warriors of Light, and are introduced to the bad guy. Then you are uncovered to have the gift of the echo.
For the most part it follows the same pattern as 1.0. However I felt a strange discord when going through the story. After thinking about it I realised that it was because I am a 1.0 player I am technically one of the forgotten WoL. The storyline I was following would be the storyline that anyone new to the game would be following. It teaches them about the history of Eorzea and sets up their own personal adventure.
This got me thinking about the storyline as returning 1.0 characters would see it. We are supposed to have returned from statis, yet we would seem to be fresh faced adventurers with no previous history in our world. At some point I assume the storyline should recognise that the 1.0 characters have returned and the NPCs would have their memories about us restored, but oviously this wouldn't work for players who are brand new to the game. So will a part of our 1.0 character setup have some kind of flag that will trigger separate storylines for parts of the story where it would be different for 1.0 and new characters?
I am not trying to make a "let Legacy get extra special stuff" thread, I am just confused as to how the storyline can fit for new and 1.0 characters. Do you think we will have separate storylines? Do you think we should have separate storylines? Or do you think the one storyline will work for both kinds of players?