In case anyone doesn't know what Kickstarter is: Click
That being said, would you support the development team via Kickstarter for expansion pack and other content development if it meant they could use more resources to release said content faster? Or actually implement the content because Kickstarter made the cost viable.
We all know that once a game launches, the team used to keep the game running is much smaller than the one during development.
In many of Yoshi-P's letters he has stated that they would have to look at "cost of implementation" for certain content, or that said cost for certain things was too great.
I believe that the community could be given a few options of content that's cost has been deemed "too costly to implement" to vote on. Then the content can be given a Kickstarter campaign. This would eliminate the "cost to implement" barrier, or at least help to make it viable to implement.
What do you guys think?
Miz (Posting from iPhone on another account.)