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  1. #221
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Quatre View Post
    The upgrade feature makes sense. If you have been around and stuck with the relic questline from the beginning, it won't be nearly as big of a deal to get a completed relic @ level 75 relic cap (Theoretical) Because you've done them as you've released. However if you start in 2.0 and have to catch up to max level first, then do the entire base quest, then several upgrade quests of equal difficulty, I see them being pretty rare.
    Which is where I come in lol I never went after the relic weapons, the stats were nice but I just didnt see it being a must have for my blm. Opinion slightly shifted after I started using one before the servers shut down though, so come 2.0, its something I may begin to more seriously consider.
    (0)

  2. #222
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    the double meld weapon for the relic better change to a 5 meld or something, just sayin'
    (0)

  3. #223
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I'm sure they would keep the upgrades consistent with a materia comparison that is still slightly greater than a materia melded item of the same type. Considering they're elminating all but the highest numbers in materia anyways, that wouldnt be terribly difficult either.
    (0)

  4. #224
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    I like that the current relic quest requires you to sample every piece of content in the game... All raids, behest, hamlet defense, escorts, primal battles, etc. It didn't touch the Moogle fight, but that is really the only thing it left out. If you have a relic, you can say you have conquered everything in the game -- thus far. (I'm not counting raven hardmode because it came out afterward and we had such a small time frame to do it.)

    The upgrade quests will likely pull from new, static content... new primal battles, new raids, etc. The long process of obtaining a relic is SE's way of making sure the old raids are never useless, and never 'go stale'. I am curious to see what will happen to the popularity of Aurum Vale and Cutter's Cry when Darklight is not sought after, instead being replaced with other gear from newer raids. I wouldn't be surprised if they start introducing more 'situational' gear because it will be easier to switch gear. We'll start building up our equipment like we did in FFXI, switching out different pieces of equipment for spells, weapon skills, etc.

    The only problem is... if you are the type of person that has the time to go through a relic quest (I have one, but know others who have many), what is the point of doing the primal fights? I don't want the primal rewards to be simply for people who 'don't have the time' to earn a relic. I wouldn't mind if a new type of ancient weapon was introduced in a few years to phase out relics and start a new cycle of 'getting the best weapon'. I would like a long while to enjoy my current one, though, because I did work very hard for it.
    (0)

  5. #225
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ryuko View Post
    I like that the current relic quest requires you to sample every piece of content in the game... All raids, behest, hamlet defense, escorts, primal battles, etc. It didn't touch the Moogle fight, but that is really the only thing it left out. If you have a relic, you can say you have conquered everything in the game -- thus far. (I'm not counting raven hardmode because it came out afterward and we had such a small time frame to do it.)

    The upgrade quests will likely pull from new, static content... new primal battles, new raids, etc. The long process of obtaining a relic is SE's way of making sure the old raids are never useless, and never 'go stale'. I am curious to see what will happen to the popularity of Aurum Vale and Cutter's Cry when Darklight is not sought after, instead being replaced with other gear from newer raids. I wouldn't be surprised if they start introducing more 'situational' gear because it will be easier to switch gear. We'll start building up our equipment like we did in FFXI, switching out different pieces of equipment for spells, weapon skills, etc.

    The only problem is... if you are the type of person that has the time to go through a relic quest (I have one, but know others who have many), what is the point of doing the primal fights? I don't want the primal rewards to be simply for people who 'don't have the time' to earn a relic. I wouldn't mind if a new type of ancient weapon was introduced in a few years to phase out relics and start a new cycle of 'getting the best weapon'. I would like a long while to enjoy my current one, though, because I did work very hard for it.
    The upgrade quests will probably be long and for the duration of that quest, primal weapons maybe better for actually working towards them.

    And primal weapons still cater to those without relic.
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  6. #226
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rau View Post
    The upgrade quests will probably be long and for the duration of that quest, primal weapons maybe better for actually working towards them.

    And primal weapons still cater to those without relic.
    That would be interesting if the string of events happened as follows...

    Relic weapon is the best weapon.
    New primal fight is released.
    New primal weapons are slightly better than (or comparable to) the relic weapon.
    New relic upgrade is released soon after.
    Upgraded relic is the best weapon.

    Rinse, repeat.
    (1)

  7. #227
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Okipuit View Post
    Checked with Yoshida-san.

    While relic weapons are currently the most powerful, when we release weapons stronger than them, we plan on making it possible to enhance relic weapons. So with that said, keeping relic weapons as a base, we'll look into enhancements so that their stats can catch up to others if they lag behind.
    Sounds good!
    (0)

  8. #228
    Player
    dbrewer225's Avatar
    Join Date
    Mar 2012
    Posts
    99
    Character
    Macus Blakkstarr
    World
    Famfrit
    Main Class
    Bard Lv 60
    ryuko, yoshi has stated and the whole community that gear swapping will not be a mechanic in this game
    (0)

  9. #229
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70
    How easy are "relic" type weapons to get in other games? i've really only played ffxi and ffxiv mmo-wise and ffxiv relics seem really easy/much shorter time period compared to ffxi D:, even if it didnt take a year beating the dynamis-zone seemed almost more of a challenge then, what we had to do for these relics imo. So just kinda wondering if this is on par with other mmo's for acquiring "relics".
    (0)

  10. #230
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    They should have made the relic quest as difficult as EQ's Epic weapon quests :/

    And remembering EQ's Epic weapon quests is the MAIN reason I want SE to scrap Relic reborn and create separate quests for each different job weapon. EQ didn't have a copy/paste quest that was the same for all classes, they were all different and involved placed and dieties related to that class.
    (0)

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