So I posted in the thread about asking questions for the Letter from the Producer Live and one of my questions spurred on an interesting thought: Personal Leves
The basic concept is that we as players make basic leve requests for other players to complete. It could be to fetch a material or make an item. Payment could be set up akin to asking for repairs is done now where you can offer gil or an item(s) in exchange. What, too, if you could offer experience points from your own bar?
The good point brought up in the Live thread was if this would encourage powerleveling by offering 5,000 experience for one log. Perhaps there is a scale that it can be compared to, perhaps drawing from NPC leves. So if you only get 100 exp from the log in the NPC leve you can only be able to offer 100 exp of your own as a reward. Offering experience from yourself would be a good way higher level players can help lower level characters, though it would necessitate a side "pool" held aside for level 50 characters (or maybe it just drops you from 50 so you have to go out and bonk a bit more to get 50 back so besides spirit bonding you have another reason to go out to Natalan late-game).
As a bit of a balancing factor, too, perhaps making your own leve draws from your pool of available ones and you can only have 4 active at a time? And that the leves can only stay "active/offered" for a day or two at a time?
I see this as a way to accent the AH, the player economy, and can help ensure that players are getting the exact materials/items they are looking for instead of waiting for a long time at the AH. Since delivery boxes will be available in ARR it can just be delivered to your house like anything else.
= = = = = = = = = = SAMPLE LEVE = = = = = = = = = =
Issuer: Averageguy Playerman
Requested Item(s): 3x Marbled Eye
Reward(s):
Gil - 300
Item(s) - [none]
EXP - 1,000
= = = = = = = = = = = = = = = = = = = = = = = = = = =
So here's the bulletpoints:
1. Go to Special NPCGuy at Adventurer's Guild
2. Register your leve, paying all rewards up front (Returned, maybe minus experience if leve doesn't get accepted. EXP loss could be part of the risk of making a leve and a way to ensure better quality ones are offered within bounds/caps.)
3. Randomette Adventurechick goes to Adventurer's Guild and checks leves, accepts yours.
4. Adventurechick gets materials and/or craft items, turns in to Special NPCGuy for reward (items get sent to your inbox in your house).
5. ????
6. Profit. Both parties got what they needed and the economy seems non-the-worse.
Ideas? Concerns? (Constructive) Criticism?