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  1. #21
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Elexia View Post
    XI was pretty successful and pretty much every project they were apart of including the majority of the offline FF titles xD.
    most people don't want to realize the majority of the people working on this game now are people that worked on it originally. they want to act like they changed every member of the staff when only a few members actually changed. these people are also going to be people that worked on many of the other titles previously, but they will still plug their ears and say "nanananana i can't hear you and it's not true"
    (3)


    http://crystalknights.guildwork.com/

  2. #22
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    Quote Originally Posted by Monkor View Post
    Anyone know if it's been asked of the devs whether we'll be building rested xp on our characters during the migration downtime?

    Didn't get a chance to try and ask during the last live event, and it's something I've been curious about for a while. It would be nice of them to let us build some rested xp since we are unable to play.
    Rested EXP does have a cap, it's not like you're going to have months worth when it's all over.

    Odds are when 2.0 is launched with our current save data we'll have the same rested bonus we had at the time. But I hope I'm wrong in the event I don't already have it maxed out at that time >.>

    they want to act like they changed every member of the staff when only a few members actually changed
    Most of the senior staff (e.g. the decision makers, not the people who actually create art/content and the engineers) was changed. Most of the rest of the staff was not. However, it's the staff they did change that has the most power to control the direction of the game.
    (0)
    Last edited by Alhanelem; 10-16-2012 at 06:16 AM.

  3. #23
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Alhanelem View Post
    Most of the senior staff (e.g. the decision makers, not the people who actually create art/content and the engineers) was changed. Most of the rest of the staff was not. However, it's the staff they did change that has the most power to control the direction of the game.
    last time i looked the staff was over 200 and only a few were completely new, but even those were parts of other final fantasy games so they have worked with most of the others for years and years so will still be along the same lines of thinking. the only one that really doesn't fit is yoshi since he's never worked on a final fantasy game nor been one that has even played many of them to even know what the fans of the series even consider final fantasy. he's having to take advice from others inside of the staff that have experience in dealing with the series why fans like the series.
    (0)


    http://crystalknights.guildwork.com/

  4. #24
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    last time i looked the staff was over 200 and only a few were completely new, but even those were parts of other final fantasy games so they have worked with most of the others for years and years so will still be along the same lines of thinking.
    You can't prove and it is fallicious to assume that everyone at SE is like Tanaka was. Like I said- most of that 200+ staff is enginners/artists/etc. Only the directors/producers/etc have changed. There is nothing wrong with the talent coming from people who worked on other Final Fantasy games. That doesn't somehow mean that the game isn't going to change for the better after all this time.

    You seem to be complaining both that many of the new staff members came from earlier final fantasy titles, AND that Yoshida did NOT. You can't have your cake and eat it too. Either you're bothered that they have staff that came past games, or you're bothered that they have someone that didn't come from past games. It would be illogical for you to have a problem with both.

    Yoshida seems to be getting more of "what is FF" from the fanbase than from his staff, in my view. The way I see it, Yoshida is the one bringing in fresh concepts while some of the other senior staff members are responsible for supporting those with things that are "final fantasy.'
    (3)
    Last edited by Alhanelem; 10-16-2012 at 06:35 AM.

  5. #25
    Player
    darkstarpoet1's Avatar
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    Mar 2011
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    Darkstar Poet
    World
    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by Alhanelem View Post
    You can't prove and it is fallicious to assume that everyone at SE is like Tanaka was. Like I said- most of that 200+ staff is enginners/artists/etc. Only the directors/producers/etc have changed. There is nothing wrong with the talent coming from people who worked on other Final Fantasy games. That doesn't somehow mean that the game isn't going to change for the better after all this time.
    i wish more people were like him actually.

    Quote Originally Posted by Alhanelem View Post
    You seem to be complaining both that many of the new staff members came from earlier final fantasy titles, AND that Yoshida did NOT.
    i'm not complaining about either actually. all i was doing was pointing out the fallacy of people acting like every member of the staff are brand new.

    they all discuss how horrible the old coding structure was, but fail to see that this is the same group of coders that did the original. yes, quite a few of the leads are different now, but i'm also not crazy enough to expect a completely new and more stable version using the original group that did the coding for the original bugged release.
    (0)
    Last edited by darkstarpoet1; 10-16-2012 at 06:36 AM.


    http://crystalknights.guildwork.com/

  6. #26
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    Quote Originally Posted by darkstarpoet1 View Post
    i wish more people were like him actually.
    well, you're probably one of about two people across the entire fanbase for this game then.

    i'm not complaining about either actually. all i was doing was pointing out the fallacy of people acting like every member of the staff are brand new.
    I don't think anyone is acting like this...

    they all discuss how horrible the old coding structure was, but fail to see that this is the same group of coders that did the original. yes, quite a few of the leads are different now, but i'm also not crazy enough to expect a completely new and more stable version using the original group that did the coding for the original bugged release.
    Just because some engineers messed up the first time (Remember that they were working with an engine that was originally built for singleplayer games) doesn't mean they can't improve. Also, the new engine they are working with (which was built from the ground up in-house is basically a sister to another engine they are using that was developed by other people. Some of these people may not appear on the FFXIV staff list because they developed code/alogrithms that were not just created for FFXIV, but also for other projects.
    (0)
    Last edited by Alhanelem; 10-16-2012 at 06:40 AM.

  7. #27
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    We apologize for the delay but we have some information about rested bonuses to share.

    When ARR launches, rested bonuses will be reset so you won't need to log out in your inn before the final maintenance. In addition, there will be more areas outside of inns that you can gain your rested bonus such as near aetherytes! Isn't that convenient?
    (52)
    Bethany "Rukkirii" Stout - Community Team

  8. #28
    Player
    ShivenCasull's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    171
    Character
    Shiven Casull
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rukkirii View Post
    We apologize for the delay but we have some information about rested bonuses to share.

    When ARR launches, rested bonuses will be reset so you won't need to log out in your inn before the final maintenance. In addition, there will be more areas outside of inns that you can gain your rested bonus such as near aetherytes! Isn't that convenient?
    More places to camp out? No more having to return to the city every time I log? Awesome!
    (3)

  9. #29
    Player
    viion's Avatar
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    Mar 2011
    Location
    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    That is very awesome, people can log in an area, get rested and wake up to do quests/leves in the area with their rested much easier!
    (2)

  10. #30
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Rukkirii View Post
    We apologize for the delay but we have some information about rested bonuses to share.

    When ARR launches, rested bonuses will be reset so you won't need to log out in your inn before the final maintenance. In addition, there will be more areas outside of inns that you can gain your rested bonus such as near aetherytes! Isn't that convenient?
    Awesome x2.

    That way we can party with new people at low levels without zooming by them lol
    (0)

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