They are removing ammunition from the game, they no longer have an excuse to prevent ARC from having a ranged auto attack.
They are removing ammunition from the game, they no longer have an excuse to prevent ARC from having a ranged auto attack.
This is true. And, could quite possibly end up happening. Classes are changing, and maybe they will get rid of light shot in order for archer to auto attack with ranged. tho, that will end up changing Barrage too.
Punching makes way more sense than smacking with a wooden (though sometimes reinforced) bow. You can whack someone with a gun np, but a bow? lol
They will have a ranged auto-attack, but it will switch to punching when the target gets close to you. As for striking with the bow, Skyrim did it, so I don't see a problem with it, but I'd rather they just keep shooting the enemy with arrows honestly.
They should keep shooting with arrows, as punching does less damage than arrows. making them punch up close would make it hard to do anything solo as an archer, as it is difficult to keep your distance. Along with that, the 8 yalm range requirement for combos on archer skills also makes it difficult to solo with them :/ unless youre fighting a ranged enemy.
It's hard to argue from a realism standpoint in a video game... but really trying to hit someone in melee range with a projectile from a bow is incredibly difficult, so having a melee option really does make more sense. Hitting things with your bow would largely be more diversionary and defensive rather than a reliable offensive tactic.
Keeping in mind that when I say "Melee range" I mean close enough that your target could be physically hitting you too, not to mention pushing your bow to the side or out of the way .
So when they are close range their AA switches to punches with gimped damage, thus encouraging ARCs to maintain distance and attack from range.
Nothing to see here folks. Move along.
I would think a stab attack with an arrow would make far more sense then smacking them with a fragile bow
Good thing this is an RPGIt's hard to argue from a realism standpoint in a video game... but really trying to hit someone in melee range with a projectile from a bow is incredibly difficult, so having a melee option really does make more sense. Hitting things with your bow would largely be more diversionary and defensive rather than a reliable offensive tactic.
Keeping in mind that when I say "Melee range" I mean close enough that your target could be physically hitting you too, not to mention pushing your bow to the side or out of the way .
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