I thought it would be interesting to see how much the DPS value actually changes damage output.
I tested with weapons that have the same Delay (Damage/Delay ='s DPS)
The test consisted of having STR/INT below where it would cap on either weapon.
Perform Auto Attack with a Parser until DEV was ~9% swap fists - repeat.
For WS's using Pummel only ~9% DEV swap fists - repeat.
The calculated difference is:attack 72 91 81.5 11.656% - 38.00 DPS Lomisan Knuckles
attack 57 72 64.5 11.628% - 28.66 DPS Cobalt Knuckles
attack 64 80 72.0 11.111% - 32.33 DPS Pieste Ceste
~0.85%: 1 Damage Stat (used for AA)
~2.5%: 1 DPS (used for WS)
***This does not include the addition of higher stat caps from higher DPS. This is only higher DPS with the exact same stats.
***Also tested this for Gladiator and Lancer weapons. Results aren't posted