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  1. #1
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60

    Remake petrify post 2.0

    Its a dull boring status effect that currently is bassically just stun with a longer duration.
    Please remake it SE, i'm going to post a couple suggestions as to how to do this please like what you agree with.
    (9)

  2. #2
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Addition of gradual petrification.

    Yes that version of petrification seen many times in the ff series, two kinds of petrification, gradual and instant two tiers in a way. Gradual would give you a timer and reduce your stats/slow your attack rate as the timer got closer and closer to 0 at which point you would become completely petrified. This gives players a chance to pre-empt the effect with a gold needle.
    (8)
    Last edited by Alaltus; 09-21-2012 at 06:33 PM.

  3. #3
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Addition of petrified character animations aka your character visualy turns to stone.
    (14)
    Last edited by Alaltus; 09-21-2012 at 06:33 PM.

  4. #4
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Give petrification a frailty effect for example FFX. Bassically petrification turns you to stone and leaves you vulnerable to attack so if another player doesnt cure you of the ailment quickly an attack from an enemy would instant kill/do alot more damage to you than it normally would.
    (4)
    Last edited by Alaltus; 09-21-2012 at 06:31 PM.

  5. #5
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Would you shatter and be ejected from the instance if hit with enough damage when in petrified state?
    (0)

  6. #6
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Petrification has no duration. Its a permanent effect that can only be cured 1 of 3 ways.

    1: death.

    2: cured via items of curative spells.

    3: return.
    (4)

  7. #7
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Jinrya-Geki View Post
    Would you shatter and be ejected from the instance if hit with enough damage when in petrified state?
    Shattering would be nice =P though i can imagine being ejected from the instance could be rather frustrating... so i guess that would be up to SE to balance if they were to do that.

    Edit:
    Being killed by petrification results in being ejected from your current instance. (Like it if you want it)
    (0)
    Last edited by Alaltus; 09-21-2012 at 06:57 PM.

  8. #8
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by Alaltus View Post
    Shattering would be nice =P though i can imagine being ejected from the instance could be rather frustrating... so i guess that would be up to SE to balance if they were to do that.

    Edit:
    Being killed by petrification results in being ejected from your current instance. (Like it if you want it)
    I dont know.. Considering this game is sliding towards casual play, being ejected from an instance seems harsh for this playing style.
    (3)

  9. #9
    Player
    Alaltus's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    938
    Character
    Mementus Veventus
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Avraym View Post
    I dont know.. Considering this game is sliding towards casual play, being ejected from an instance seems harsh for this playing style.
    It wouldnt be impossible to balance against like not handing out aoe petrify to bosses that spam aoe attacks and giving tanks ways to resist it's effects but i do agree with you that its harsh. Up to the forum users what they like though.
    (0)

  10. #10
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    they need to add and re-work the classical FF ailments.
    (9)

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