MIME - new ultra tank job
... no really, think about it!
The mime has the innate ability to annoy everything. Its mere presence makes it a prime target for mobs, and peeling hate off it is nigh impossible. Of course, since the mime can wear no armor, it doesn't last long against the enemy, but when it dies it fills the rest of the party with a sense of elation, rejuvenating their HP, MP, and TP!
Pane of Glass - The mime pretends to be stuck behind a pane of glass which generates agression from any mob that sees it and casts protect on the party.
Climbing the Rope - The mime moves as though pulling itself along a rope infuriating any mobs in the vicinity and causing the party to enter a berzerker frenzy.
Walking Against the Wind, Walking Down the Stairs... so many possibilities!
Ultra (15min/2hr whatever) Ability: Mimic Target - the mime immediately auto-follows the target and mimics all its actions (not for real of course, i mean.. you can't swing a sword if you aren't holding one!). The target becomes enraged and fervently attacks the mime. But before the mime dies, the mime will continue to mimic its attacker, appearing to attack itself, confusing the mob and making it eventually start to attack itself as well.
Silence - the mime can't speak in any chat channel
Emote I - the mime can use basic emotes to communicate
Emote II - the mime learns new emotes, some of which allow onlooking players to engage in PvP against the mime
Emote III - the mime learns more new emotes, all of which allow onlooking players to engage in PvP against the mime
Resist Blacklist - the mime's emotes ignore your blacklist status but immediately allow you to enter PvP against the mime