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Thread: Stardust Rod

  1. #21
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by JunkPunch View Post
    A little off topic. (I did'nt want to make a new thread)

    I'm building a new gear set, in anticipation for my stardust rod. Currently my End Game stat's are:

    397 int ~> 410 (w/ Stardust)
    479 m.acc ~> 449 (w/ Stardust)
    519 m.atk ~> ~523 (w/ Stardust)

    I mainly like using m.atk food. With the stardust i will loose 30 m.acc, and gain 13 int.

    Looking over things it looks like I will short on stat's somewhere, what do you think the best compromise is? Do you think it will be best using 2 x coral rings to make up the m.acc, change over to m.acc food, or make a new head item w/ 30+int, and 20+ m.acc?
    If you can meld Int and Mag acc into a head piece I would say go for it. If not, try food I say.
    (0)

  2. #22
    Player

    Join Date
    Aug 2011
    Posts
    109
    2x INT and 1x M.acc head is the best option. Also if you're from Uldah, look into using the GC Body/Feet.

    I am not a fan of using coral rings, at all. Just my advice~
    (0)
    Scarface Champion, back from the dead.....AGAIN... 3 strikes and I'm out? Lawl
    http://perfection.guildwork.com/

    Someone hurt my feelings today, this is what I did to them.

    Quote Originally Posted by Shougun View Post
    Reported them

    Quote Originally Posted by fmonkey13 View Post
    This sounds awesome!! Can't wait to esperience it!!

  3. #23
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    This is my build for NMs, i cant say i dont miss the m.acc on Garuda's Van ; ;
    (1)

  4. #24
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    What are Stardust BLMs' thoughts on magicrit build?

    I am thinking of militia ringbands, militia tights, mage's choker and Ul'dahn officer's hat. All of these items are desirable on their own and together with relic add 140 crit rating. Add in militia duckbills for another +10, though I think there are better feet options.
    (0)

  5. #25
    Player
    RaidenTaichou's Avatar
    Join Date
    Oct 2012
    Posts
    72
    Character
    Raiden Diodorus
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    the Stardust Rod is gonna rape in 2.0 once they actually make things work...and I also have a feeling that conserve mp will shine in PvP battles.
    (0)

  6. #26
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Actually reduce spell interruption should work better in pvp.
    (0)

  7. #27
    Player

    Join Date
    Aug 2011
    Posts
    109
    Quote Originally Posted by Chardrizard View Post
    This is my build for NMs, i cant say i dont miss the m.acc on Garuda's Van ; ;
    (1)
    Scarface Champion, back from the dead.....AGAIN... 3 strikes and I'm out? Lawl
    http://perfection.guildwork.com/

    Someone hurt my feelings today, this is what I did to them.

    Quote Originally Posted by Shougun View Post
    Reported them

    Quote Originally Posted by fmonkey13 View Post
    This sounds awesome!! Can't wait to esperience it!!

  8. #28
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    this is an old topic but i didnt see anyone mention the fact that enfeebling mag pot may play a bigger role in 2.0. Yoshi said before that magic classes would have more spells in 2.0 and knows they need enfeebles for pvp. so instead of hoping they change the rod lets hope they change the game.
    (0)

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