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  1. #11
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    (0)
    Draw swords and shatter shields with us!
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    http://www.impact-gaming.us

  2. #12
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    I thought it was great the first time. A real interesting twist and more realistic for the critters to run away!
    I thought it was interesting the second time. It meant I was not imagining it the first time ^.^;
    I think it was a bit dull the third time....
    I got annoyed on the fourth time....
    Fifth time on I already knew it was going to run away and planned saving my TP/HP/etc before even bothering to chase it, then show up at the new point and fight it and its new found friends.

    At that point I ignored it was running away and just treated its final destination as another spawn point.
    (2)

  3. #13
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    It's one of those things that are "oh lol that's a bit funny" the first two times you see it, and then it just gets really annoying and dumb. It would be better if there was a chance of them running away, or if the leve actually ended if we managed to stop them from running away (and also got rewarded even more from quick completion time).
    (2)

  4. #14
    Player

    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    37
    I'm waiting for someone to complain about running into this with Ifrit.
    (1)
    @AldePawberry

  5. #15
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I generally just hate leves.

    It's like they made the stalest part of questing more lifeless by making it into the flipping DMV.
    (1)
    Last edited by Gramul; 06-24-2012 at 04:55 PM.

  6. #16
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Quote Originally Posted by KiriA500 View Post
    I LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOVE those leves! My favorite part is how they just take way longer than they need to! SUSPENSEFUL!!!
    +1, one of the most sarcastic things i've heard so far.
    (2)

  7. #17
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Gramul View Post
    I generally just hate leves.

    It's like they made the stalest part of questing more lifeless by making it into the flipping DMV.
    Amen!

    /10char
    (2)

  8. #18
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by KiriA500 View Post
    I LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOVE those leves! My favorite part is how they just take way longer than they need to! SUSPENSEFUL!!!
    Especially after you do the same leve for the upteenth time. The surprise never ends!
    (3)

  9. #19
    Player
    Punainen's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,012
    Character
    Punainen Drak
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 80
    I REALLY hate those leves... If they want to 'surprise' you with additional mobs, the additional mobs should come to you...not make you chase some half dead mob until he disengages and ruins your xp gains.
    (3)

  10. #20
    Player
    AlexNiculaie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Alex Niculaie
    World
    Balmung
    Main Class
    Pugilist Lv 50
    As they are setup now, I hate them. Not that I have a problem with target mobs running away, but seriously, I once had a mob run for 3 minutes. That's just ridiculous for what these are. If they keep them, I hope they change it up somehow. Have random mobs spawn on the way, or have several attack and scatter. Whatever they do, keep the range with in reason.
    (2)

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