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Thread: Running and camera

  1. #1
    Player
    Chinzo's Avatar
    Join Date
    Mar 2012
    Posts
    4
    Character
    Tater Tot
    World
    Ridill
    Main Class
    THM Lv 50

    Running and camera

    Ive been told by a few people that they can rotate the camera while running by right clicking the mouse and it will turn the camera and not the character. Ive been banging my head on this for weeks trying to figure it out. All I want to know is say my character is auto running north and I want to rotate my camera south via right mouse button to see behind me without turning my character. Yes I know right mouse button rotates camera but once you start running its like its no longer an independent camera function and turns into a character/camera combined function. Ive tried both type A/B keyboard settings and no matter what I do nothing seems to work. Can other people actually accomplish this or the people telling me this not truly understanding what I'm trying to do?
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  2. #2
    Player
    Neku's Avatar
    Join Date
    Sep 2011
    Posts
    63
    Character
    Minato Arisato
    World
    Ridill
    Main Class
    ARC Lv 50
    I play with a gamepad, but I know that I can only do this while auto-running. Thats probably the problem. If you're not auto-running the camera will always be behind you. Though I could be wrong and there is an option to change this.
    (1)

  3. #3
    Player
    IBloodmoon's Avatar
    Join Date
    Mar 2012
    Location
    Limsa Lominsa
    Posts
    42
    Character
    Illiana Bloodmoon
    World
    Excalibur
    Main Class
    GLA Lv 50
    The only way I can get the camera to move independently of my character while autorunning is to use the keyboard camera keys, J or L. Hope that helps.
    (1)

  4. #4
    Player
    Chinzo's Avatar
    Join Date
    Mar 2012
    Posts
    4
    Character
    Tater Tot
    World
    Ridill
    Main Class
    THM Lv 50
    Yeah, using the keyboard camera keys its possible. But still dont see how people say they do it with mouse. Im going to consider this something thats not possible at the time. Maybe come 2.0 mouse functions can be remapped or something along the lines of mouse/camera abilities can become independent of movement.
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