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Thread: Acheiments

  1. #1
    Player
    Daku_Naito's Avatar
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    Mar 2012
    Posts
    281
    Character
    Daku Naito
    World
    Sargatanas
    Main Class
    Lancer Lv 50

    Acheiments

    I've been talking to a few people over the requirements for the achievements, and we've come to the consensus that most achievements are perfectly fine. But there are those select few which are so awfully time consuming that most, if not all, players won't even look twice at them. Which for achievements, isn't very good.

    Let's walk through them.

    Battle: Everything in this category seems perfectly obtainable , even fun to do.

    Character: I'm sure every has some want to get all their jobs to 50, it is natural, at least to me, to want to shoot for these achievements. DOL and DOH will be the most time consuming, but it has a lot of rewards in the end

    Currency: This is were it gets a bit, umm, ridiculous. Especially the two 100,000,000 gil achievements, Who Wants to Be a Gillionaire and Never Met a Corpse I Couldn't Rifle. I understand the devs want the players to do these, but even if leveling every job to 50 from levequest, this would never happen, not even mentioning no one wanting to do so. The second one is even worse, having to kill humanoid enemies to even get gil from drops is bad, but needing to get 100,000,000 gil? I understand why the devs chose to not make every mob drop money, so not everyone one was rich, but come on.

    Items: Honestly not that bad, yes you have to do a lot of faction quests for the items, or a lot of money to buy them, or friends with the items already, but it is entirely possible. The faction levees take time, to get the points for, and to do, but it really isn't that bad.

    Synthesis: Again, very time consuming, but possible. The golden tools may not be the most fantastic thing ever, but it isn't too hard to get. Especially since you 90% done just by getting to 50.

    Gathering: Way worse than the above. It seems kind of ridiculous to require 4000 gatherings in each land in order to get the golden tools when compared to the requirements for the above, Synthesis, tools.

    Materia: I'm not sure how I feel about having to affix 1,000 materia or break 1,000 spiritbound items into materia, but it seems feasible, or at the very least possible. Even having to affix five matiera to one piece of gear isn't that bad. You just need time and a little luck....and a lot of materia.

    Quests: Getting the Chronicler's Crown seems fine enough, the real problem is is the requirement for 10,000 regional and local levequests. Many people use local levequests for leveling up their crafts and gathering classes, most people do not level their main classes with regional levequests. At both ends, needing to do 10,000 is kind of ridiculous, not the worst, but still not really worth it. Same with the Faction levequests, you'd need 50,000 points to do 500. Which requires really getting the past achievement of doing 10,000 levequests (actually around 9,000). Not even mentioning only being able to hold 99 levequests. Achievements should take time, not this time though.

    Seasonal Events: I think people who missed out should be able to get them the next time around, but I don't see a problem with this one. It is very easy actually.

    Dungeons: Naturally done. People may find it a bit difficult to do the 5 chest runs, but it is actually very feasible.

    Exploration: Probably my favorite out of all of them. It is difficult, and require patience, but it can be done and is fun to do. I only feel bad that most of the world that is out there isn't used for more.

    Grand Company: Probably the worst overall category. Needing 500,000 Seals, 500 company levequests, 5000 of each mission (supply is probably the most feasible) and 10,000 packs? Crazy and not really feasible at all.

    The problem is, for most of the ridiculous achievements, all you get is achievements. There is nothing to make it worthwhile. And even if there were, requiring that much just puts people off, it doesn't make people want to do them like achievements should do.

    I'm not asking to make everything easy like most people try to attack OPs with. I want achievements to be feasible. If they are to be time consuming, don't make it ridiculously so. If they are to reward me with something awesome, make it actually awesome. If it impossible or not worthwhile then there is no point in doing them, thus defeating their purpose.

    Thanks.
    (0)

  2. #2
    Player
    Magnesium02's Avatar
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    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    If you don't want to do them, then don't. If you really, really want the gear or titles that are the rewards from achievements, then you will do what it takes. If you can't be bothered to get the achievement, then just don't worry about it. It won't lessen your enjoyment of the game if you don't get it. And if it does lessen your enjoyment by not being able to get them, then suck it up and put in the effort that everyone else is.

    And asking to reduce requirements of existing ones is not fair to those who have already completed them and put in all that effort. And not everything will be obtainable short-term. If you were to 100% solo, it would take you about 8 years to complete all the regional, local, company and faction leve quests. SE obvisouly designed the big number achievements with the longevity of the game life in mind. They want the ridiculously long achievements in there to occupy people through the number of years they hope to keep the game active and earning for them.

    Not everyone 'gets' achievements. I have a couple of people in my LS who laugh at my compulsion to complete these things when to them it is just 'pixels on my history'. For me, I am a very procedural person. When I play, I like to set goals for myself, plan out how to get it and do so. Wether it is working out what is the best gear for my class and how many of what material i need to farm and what areas to go to and what skills to use, or wether it is working towards a goal of numbers of synths where i plan out the most efficient craft and cost analyse the benefits of farming vs buying. I do it and wind up meeting my goals and getting those pixels on my history. I get a sense of joy an triumph from it. The harder the achievement, the more satisfaction. I like it the way it is. I will get the long term ones eventually. I know it will take time, and I accept that, so will patently work on them until they are done.
    (4)
    Last edited by Magnesium02; 05-20-2012 at 04:42 PM.

  3. #3
    Player
    Venat's Avatar
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    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Just the gathering 1 I feel is too extreme. Like from lv25-35 where I normally exp in 1 field zone I only got 300 hits. I was alwas spaming leve quests on Grade4 spots.

    They should really consider redoing gathering achivements. I do understand that some of you already have done this and obtained golden pickaxes, fishrods and axes.

    They should lower the cap for Grade1-Grade5 by 50%. Still gathering in all other field zones is pretty extreme.

    Bring the 10k Chocobo Escort packages to 1000. Noone even does them cus there not even worth the seals and they are too hard to solo.

    Grand Companies 500k seal item is fine. But consider they will add new stuff that will increase seal gain.

    Gil achivements arent really achivements but more of a funny track of how much gil you made while playing.

    What I kinda find odd is why didn't add any Reg or repeatable Quest finishing Achviements. Like I have like 100 reg quests done. Finish 10/50/100/500 quests.

    I do find some of the leve quests achiements kinda pointless unless they bring them back in ver2 with a way better line of quests. I also find faction/GC leve quests to be bad also. There is also lack of a actual reward which is the main problem to most of these achivements.
    (0)

  4. #4
    Player
    Airget's Avatar
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    Mar 2011
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    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    You're mistaken on the synth achievment, you are nowhere close to being complete by the time you hit 50.

    My Goldsmith stands at 45 starting from 20 with the achievement and my stats are as Followed
    1-10::0/50
    11-20:3/300
    21-30:218/750
    31-40:87/1500
    41-50:207/3000

    So ya, by the time I hit 50 maybe I'll be at 300-400 but still nowhere near close to getting a tool. Synth wise the penalty comes from finding a recipe, spending gil and using crystals to produce the synth. Gatherers don't have to do this to them the achievement can be pure profit. With recent changes to crafting one can get 120 synths done about an hr with hasty hands so that's about 47hrs of crafting.

    For gatherers it's about 18 trees are hr maybe more so 144 cuts an hr. So maybe about 152-155hrs(including travel time between nodes) to get it done, so three times as long but it's pretty much all profit you don't have to make any investments when doing this achievement meanwhile with crafting you do have to spend gil or gather it yourself/spend time before you can actually work on it.

    But ya it's really to each their own, achievements have that easy/normal/hard sense to them in obtaining them which can vary from skilling to time required to achieve it. Those 100mil and 100k leves are perfect examples. If everyone was able to get every achievement then what would be the point of having an achievement system. The system is made to have something for everyone and have people decide what they would like to achieve. So if you find certain achievements to be to daunting just ignore them lol.
    (0)

  5. #5
    Player
    Gramul's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    But there are those select few which are so awfully time consuming that most, if not all, players won't even look twice at them.
    But that's the whole damn point!
    AS FAR AS LONG TERM GOALS GO, THIS IS PRETTY MUCH ALL I GOT!
    DON'T YOU TAKE THIS AWAY FROM ME!
    (7)

  6. #6
    Player
    Kafeen's Avatar
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    Mar 2011
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    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    I think achievements should be hard to achieve, its not much of an achievement otherwise.

    Too many game give them away too easily, I think Prince of Persia was the worst I've played for doing it. Congratulations you walked, Congratulations you jumped, Congratulation you spoke to someone, Congratulations you fought someone.

    If its just going to be handed to you over a short length of natural play, it may as well not be there.

    Having a few easy ones to grab people is fine, I like how FFXIV does it with the different stages of achievements, taking Airget's synth example for some values, 50-300-750-1500-3000 synths, the first few will be easy to get if you level the crafting class, so players can feel they're making progress in it, but getting the full thing completed will take a lot of effort.

    If you find them too time consuming and the rewards lacking, there's nothing forcing you to do them.

    Also, it should be considered that a lot of these achievements will be aimed at long term play for a MMO. Designed to be completed by people playing for years, not just a few months. 100,000,000 from bodies may be a lot now, but with 5-10 years play should be more achievable.
    (1)
    Last edited by Kafeen; 05-20-2012 at 06:21 PM.

  7. #7
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    They are achievements... does that mean nothing to you? You aren't completing a task worthy of being considered an achievement if it takes little effort.
    (1)

  8. #8
    Player
    Colino's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Most of the ridicolous ones are final and are something you should strive towards during the entire lifetime of the game, not a single month or patch.
    (4)

  9. #9
    Player
    Catapult's Avatar
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    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    We need to remember the context of some of these achievements.

    FFXIV is designed to last a long time. If these achievements are not to fade into obsolescence, they must also stand the test of time. If I recall correctly, the devs have it on record that they do not expect anyone to get some of the current achievements until some time next year. 500,000 company seals? Yeah, it'll come, just not in the next few months if you're a sane player and when it does come, carrying around that shield reward will turn heads. Getting these achievements allows you to stand out not as good player, but a committed player over a longer period of time. And in a community like this, that commands some respect.

    In light of this, there is only one class of achievements I'm having trouble getting my head around:
    - Gil from enemies (barely anything drops gil and the achievements use the same levels as the leve rewards category)


    Meanwhile, my current target is to get the Lily and Serpent Ring by delivering 5000 provisioning items to the Twin Adder. After about a week of playing about 4 hours per evening, I'm 13% of the way there. It will come...
    (0)

  10. #10
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
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    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    What's an Acheiments?
    (0)

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