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  1. #61
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by ShadowWolf View Post
    If lvl 2 is hard for a pickup and a good group gets about 30k.... what the heck are people gonna do for lvl 5? I would think that getting level 3 and even doing poorly as a good group would net you better chances at items, but still allow a group to pull off a win. though it would prolly take some time/patience and a good strat. As of yet, I see a lot of people holding "their way/strat" close to their chest to be "top group". I can only imagine what type of hurting those Lvl 5 would put on my gear.

    Its only hard for a pickup if they don't understand the mechanics of the fight. a good 70% of the battle is just making sure your whitemages keep the npcs alive. If you can do that then you are pretty much golden, even for a mediocre party.
    (0)

  2. #62
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    The Problem has nothing to do with the Donation system. The problem is that SE made this 8 player party only content. Everyone and their mother would be donating if they thought they had even a remote chance of having a party to do Hamlet defense when it actually came time to fight. But they don't. Expecting people to have 8 man parties ready and waiting is quite literally the worst possible design for this content.

    If people new for sure they were going to be able to participate, they wouldn't mind Doing the donation period. They should have set this up like 7th Umbral Era content or Behest. Anyone can sign up, and the parties are made after the event begins.
    (1)
    Last edited by Kiote; 05-18-2012 at 06:30 AM.

  3. #63
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Kiote View Post
    The Problem has nothing to do with the Donation system. The problem is that SE made this 8 player party only content. Everyone and their mother would be donating if they thought they had even a remote chance of having a party to do Hamlet defense when it actually came time to fight. But they don't. Expecting people to have 8 man parties ready and waiting is quite literally the worst possible design for this content.

    If people new for sure they were going to be able to participate, they wouldn't mind Doing the donation period. They should have set this up like 7th Umbral Era content or Behest. Anyone can sign up, and the parties are made after the event begins.
    the 8 player syste, has nothing to do with the issue, the issue is that people dont want to put the effort in required to earn stuff from this

    if it required more then 8, youd see even less people doing it because then they wouldnt be able to get groups big enough together for it\

    sorry if you wanted this to be open world content, but thats something on your end, you were never promised this to be as such and therefore it isnt the issue

  4. #64
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kiote View Post
    The Problem has nothing to do with the Donation system. The problem is that SE made this 8 player party only content. Everyone and their mother would be donating if they thought they had even a remote chance of having a party to do Hamlet defense when it actually came time to fight. But they don't. Expecting people to have 8 man parties ready and waiting is quite literally the worst possible design for this content.

    If people new for sure they were going to be able to participate, they wouldn't mind Doing the donation period. They should have set this up like 7th Umbral Era content or Behest. Anyone can sign up, and the parties are made after the event begins.
    Agreed. Though I doubt we're getting any large scale pve content like ffxi campaign until the new engines and stuff are in in 2.0.

    I just find the current version of Hamlets boring. The phases are so long, the provisioning phase is even less entertaining than DoH and DoL leves (that by the way takes talent), to get rewarded as a DoH or DoL you need to be in the top 20 list and given the extremely dull nature of the provisioning phase devoting several days to purely grinding the same synth or gathering the same mats just doesn't appeal to me in the slightest.

    As for the actual battle phase... again agree with Kiote that yet another piece of content where you need a party all set up before you go in is annoying. Every piece of content we have revolves around having a full party and we need more content that people can just drop in and waste a few hours (leves is not enough). I'm not saying Hamlet should be soloable but it shouldn't be so rigid. This was their chance to make something fun that players could just waste a few hours on and what we have is yet another samey instanced repetitive fight with disheartening drop rates.

    In a perfect world where the fight isn't another instance, DoH and DoL would have been able to repair or add to the fortifications of the Hamlets while DoW and DoM characters fend off the attackers. When I say repair and add to the fortifications I mean in an active way, not perform a synth then just hand over the same item a million times. We have that already in the form of GC provisioning.

    Course everyone has their own opinion but I just wanted it to be known that the reason I personally dislike Hamlets is I find them extremely boring, not because I don't want to expend any effort in content.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  5. #65
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Wish they had airship landing near the hamlets opened up... pretty sure you all seen it already been there since day 1 and never used, now infested with beastmen lol
    (0)

  6. #66
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80


    The best type of pvp is the kind where you are competing against 30 other people waiting until the last second to turn in all their items so there is no way to have an accurate estimate on how many points you will need to get in the top 20.

    Edit: Went from rank 12 to off the top twenty within the last 45 seconds of the turn in period.
    (1)
    Last edited by Req; 05-20-2012 at 12:02 PM.

  7. #67
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,605
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 90
    lol ya, the obvious does happen, it'll be a low 40k, then in the last 10 mins it'll be at 100k for lowest and by the time the last second kicks in suddenly everyone's at the 211k+ points, which basically shows that supplying beforehand is pointless. Kinda amusing how quickly it bumped up in a short time, I wonder why. it couldn't be because even though we had alrady reached Rank 2 people just had to be in the Top 20 lol. We gave enough mats to supply a 2nd rank 2 fight if they had just held onto them XD.

    -----------

    So a basic idea popped into my head. Since the 50hr period is suppose to give every a "fair" chance at hitting Top 20 perhaps they should change the method in which the Top 20 is decided. If they don't want to change the Top 20 and for the love of god don't make the Top 3 actually mean something they should just change the period for each placement.

    Basically the idea is every 10hrs 4 places get locked into place based on the Top 4 at that time, So after 10hrs 1-4 are locked into place, 20hrs later 5-8 are locked into place 30 9-12, 40 13-16 and finally all of them once the 50hr hits.

    ---

    Though overall Top 20 just doesn't make sense in an event like this, this event is designed for people to work together yet during the supply phase the supposed "peaceful" time before the fight begins everyone acts like savage animals in hope of being in the Top 20, to the point where they go 5million over the required materials needed to hit the top rank. Now don't you think that's just a tad ridiculous considering that once all is said and done the items are lost lol.

    While sure this could also create a period where every 10hrs a group will come over to attempt to make a spot for themselves but overtime when the event dies down it will give those a fairer shot at reaching Top 20 and that is if they refuse to chance it to something more cooperative.

    --
    Honestly though I have my own type of reform I'd like to do for Hamlet so that they offer more then just items and a boost in popularity if said items are used for AF weapons, though judging from how many were around i'd say that popularity spike is alrdy taking place.
    (0)
    Last edited by Airget; 05-20-2012 at 04:07 PM.

  8. #68
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    So of course for 2 days in a row now, not enough people come to contribute supply points to raise hamlet defense rank to rank 2, which I expected to start happening. The current methods may have been fine when entire servers wanted it to be rank 2 for seals and items, but now that the number of people needing anything from hamlet defense is dwindling, rank 2 just isnt happening. Perhaps it is also people taking a break now that it is very close to nov 1, but it is still the same thing - not enough people caring about hamlet defense. There are other suggestions to help this, but wont go back over them cuz they are here in other threads.

    I now suggest that winning hamlet defense raise the supply rating. Beastmen that invade the hamlet obviously come with supplies, and these supplies could be used to raise the hamlets rating. This way, in the future when rank 3 and beyond is possible, it wouldnt take entire servers to gather up materials ONLY during supply phase to raise hamlet rank, and is another way to do it besides Chocobo escort. This way would also not raise individual supply rating towards provisioner, so individual deliveries stay the way to do that.

    Tho the delivery method is fine, there aren't enough ways to obtain supply materials. Crafters and gatherers can do it quickly, but a battlers only way is to buy from crafters and gatherers or do chocobo escort for the 10 ore/fish/branch reward at the end. Around Eorzia there are beastman camps, and also beastman groups in various places. All beastman lvl45 and above should have supply items added to their loot lists on decent drop ratings. Beastmen inside their strongholds (52+) should have higher drop rates for the groups slaying them. Not the same as crafted militia supplies, but with different names appropriate for captured beastman supplies. Battlers could slay beastmen for these items to turn in during supply phases, and also help their individual rating without having to rely on only chocobo escorts or buying from crafters and gatherers.
    (1)
    Last edited by Reika; 10-21-2012 at 09:37 AM.

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