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Thread: Hey military forces, y u no fight Garleans?

  1. #1
    Community Rep Camate's Avatar
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    Hey military forces, y u no fight Garleans?

    Greetings! I have returned from my vacation. I'm sure you can only imagine how much Bayohne missed me.

    There seems to be some questions floating around as to why the military forces in each city do not participate in the Garlean Empire invasion. We just so happen to have received an answer about this from the lore team that we would like to share with you all.

    Thank you for bringing this up for discussion.

    This issue deals with the lore and the game system so I would like to explain them separately.

    Lore
    Currently, each grand company does not have enough military force to cover the entire region. Using Ul’dah as an example, the Immortals’ military forces are not sufficient enough to patrol and defend Thanalan. Essentially they are allowing the Amalj’aa tribe and Garlean Empire to invade.

    With limited military forces, defense strategies are planned accordingly and critical areas are prioritized for military placement. With this said, if there are any attacks outside of the cities, militias and adventurers may participate in the battle. (These are the random Garlean Empire invasion live events)

    Also, something that players do not see are the ensuing battles between Grand Company forces and the Garlean Empire forces.

    Why do Garlean forces spread out their forces instead of concentrating them? Players may just be able to find out by playing the content in patch 1.22. And the world in version 2.0...?! Oh wait, if I reveal this Yoshi-P will kill me, so I’d better keep it a secret.

    Game system
    In patch 1.22 players will be able to fight enemies together with NPCs in “Hamlet Defense,” not alongside Grand Company forces but with the militia.

    Also, in 2.0, not only will players fight enemy NPCs with ally NPCs, players will be able to convert enemy NPCs into allies by fulfilling certain requirements. Many interesting scenarios are in development!
    (71)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player
    Starlord's Avatar
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    1.22 NPCs fighting along side us Via Hamlet Defense? Awesome Sauce!
    (4)
    Fire Emblem: Awakening Exercising my Tactic skills!


  3. #3
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    Alerith's Avatar
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    Nice!

    /10char
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    Sig yoinked from the meme thread.

  4. #4
    Player
    Hohenheim's Avatar
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    omg CAMPAIGN@@
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    OMG THE CUTENESS

  5. #5
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    rina_inverse's Avatar
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    In patch 1.22 players will be able to fight enemies together with NPCs in “Hamlet Defense,” not alongside Grand Company forces but with the militia.

    Also, in 2.0, not only will players fight enemy NPCs with ally NPCs, players will be able to convert enemy NPCs into allies by fulfilling certain requirements. Many interesting scenarios are in development!

    Charmed
    /topic
    (1)

  6. #6
    Player
    Delsus's Avatar
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    Quote Originally Posted by Camate View Post
    Greetings! I have returned from my vacation. I'm sure you can only imagine how much Bayohne missed me.

    There seems to be some questions floating around as to why the military forces in each city do not participate in the Garlean Empire invasion. We just so happen to have received an answer about this from the lore team that we would like to share with you all.

    Why do Garlean forces spread out their forces instead of concentrating them? Players may just be able to find out by playing the content in patch 1.22. And the world in version 2.0...?! Oh wait, if I reveal this Yoshi-P will kill me, so I’d better keep it a secret.
    You know Yoshi-P will let you tell us, he wants to tell us everything, and hes near enough the other side of the world, he won't mind, go one Camate tell us.
    (3)
    Mysidia will always be remembered.


  7. #7
    Player
    Deltara's Avatar
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    I just hope the hamlet NPCs aren't as powerful as those FFXI campaign NPCs. It always made me feel like the weakest person in the whole world. And why would they send a weak adventurer to do important things when they could just have the god-like NPCs walk thru and destroy everything?

    Remember that paladin NPC at East Ronfaure {S} campaign? Man she was tough, tanking like 20 orcs at a time plus the boss. Cait Sith should have asked her for help instead of me.
    (2)

  8. #8
    Player
    Jacien's Avatar
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    Also, in 2.0, not only will players fight enemy NPCs with ally NPCs, players will be able to convert enemy NPCs into allies by fulfilling certain requirements. Many interesting scenarios are in development!
    Anybody else getting strong Fire Emblem vibes here?

    http://www.youtube.com/watch?v=yERQqvP0598
    (0)

  9. #9
    Player
    Elexia's Avatar
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    Quote Originally Posted by Deltara View Post
    I just hope the hamlet NPCs aren't as powerful as those FFXI campaign NPCs. It always made me feel like the weakest person in the whole world. And why would they send a weak adventurer to do important things when they could just have the god-like NPCs walk thru and destroy everything?

    Remember that paladin NPC at East Ronfaure {S} campaign? Man she was tough, tanking like 20 orcs at a time plus the boss. Cait Sith should have asked her for help instead of me.
    Only the Generals were powerful because they were you know, important figures in Vanadiel's history lol. The grunts were weak actually, if they get touched by bosses or enough mobs they get taken out fairly quickly.
    (1)
    Realism is a tough pill to swallow

  10. #10
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    Everything about this reads 'Win'!
    (1)

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