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  1. #161
    Player
    Matsume's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Sol_Aureus View Post
    First off, thank you for the info Rukkirii, we appreciate the responses.

    This information worries me though, if the development team truly thinks that 7 MP/tic is worthwhile at all, given the current MP costs of spells and the potency of in-battle MP recovery. This is one of the reasons the Darklight Cowl is practically worthless, the +3 Refresh is...a nice bonus I guess, but it's so negligible. It'd take 4 minutes and 40 seconds to get enough MP for one Cura, or 3 minutes and 30 seconds for one Thunder. Those are very basic spells for White Mage and Black Mage, and considering how long boss fights last, it's one, MAYBE two extra of those spells. I think the development team is putting way too much weight into how good they think the Refresh effect is.

    Personally, it'd need to be a minimum of +10 for me to even consider using it, especially over the +7~10% extra cure potency I get from AF.

    This includes the auto-refresh that WHM and BLM get as well, 3 MP/tic is negligible. Especially considering how easy it is to recover MP in battle as a mage. Stand in place. It takes 9 seconds for your first "resting" tic. With my current MP pool of 3299, that's 35 MP (without a Party Bonus). Next tic is 101 (12 seconds), followed by 200 where it caps (15, 18, 21, etc. seconds)

    So for standing in place for 15 seconds, I get 327 MP (336 - 9 from auto-refresh trait). For Auto-refresh or the Darklight Cowl's 3 MP/tic to give me that much MP, it'd take 5 minutes and 27 seconds. 15 seconds versus 5½ minutes. This is the reason refresh and a lot of other MP recovery methods are practically worthless: that we can regain MP in battle very very easily. If we couldn't get MP back so easily, refresh would be much much more valuable. If it took, say, 30 seconds to get the first "resting" tic and it took longer to get to the higher values (instead of 35-101-200-200-200, have it go 35-35-35-70-70-70-130-130-130-200-200-200) then in-battle MP management might actually be an issue. I certainly don't really want to be out of commission for so long just to get a little bit of MP, it'd take 51 seconds to start getting substantial returns (the 130s) under this model. This would make me actually want to manage my MP during combat, it'd give more incentive to bring more Ethers and Elixirs, and refresh would actually mean something, as every little bit would help. As it is now though, the most effective way to get MP is to stand there and do nothing for a short period of time.

    That being said, BLM would need something more for MP gains, or Parsimony needs to get buffed a lot (reduce to 45s cooldown, much higher MP returns? somewhere around 600-700 like Blissful Mind?) otherwise BLM's would be out of MP really quickly.

    In any case, something needs to be done with in-battle MP regeneration, it's much too potent right now which makes other means of MP recovery practically obsolete. Please pass this concern along to the development team.
    Facts:
    Quote Originally Posted by Rukkirii View Post
    In regards to manathirst materia specifically, our counterpart in Japan posted the following insight from the team. As stated here, and other language forums, players feel that the effects of manathirst materia are too weak, but the team disagrees. The current maximum MP recovery rate is 7.5% of the player’s maximum MP, so if their maximum MP is increased by 100 through use of manathirst materia, an additional 7 MP is recovered every tick (3 seconds). Therefore, the team believes that the effectiveness of manathirst materia is balanced alongside other materia.
    Problem:
    Quote Originally Posted by Sol_Aureus View Post
    With my current MP pool of 3299, that's 35 MP (without a Party Bonus). Next tic is 101 (12 seconds), followed by 200 where it caps (15, 18, 21, etc. seconds)
    3299mp x0.075 (7.5%) = 247.425 mp

    Why is your mp per tic capped at 200 when it should be 247?

    Is there a secondary stat necessary to up the mp per tic past 200?


    Theoretically: There are 5 pieces to which manathirst materia can be melded: Weapon, Head, Body, Legs, and Waist. A tripple meld = 100mp on average. If you have triple meld Grade IV manathirst materia on all five pieces thats +500mp total x0.075 = +37.5mp/tic That's not so bad... ontop of your 247.425mp per tic you could get close to 300mp/tic.
    (0)

  2. #162
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    How do you have piety materia as a whm?
    (0)

  3. #163
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Matsume View Post
    Facts:

    Problem:

    3299mp x0.075 (7.5%) = 247.425 mp

    Why is your mp per tic capped at 200 when it should be 247?

    Is there a secondary stat necessary to up the mp per tic past 200?


    Theoretically: There are 5 pieces to which manathirst materia can be melded: Weapon, Head, Body, Legs, and Waist. A tripple meld = 100mp on average. If you have triple meld Grade IV manathirst materia on all five pieces thats +500mp total x0.075 = +37.5mp/tic That's not so bad... ontop of your 247.425mp per tic you could get close to 300mp/tic.
    pretty sure there is a cap for how much mp you can add via materia.
    (0)

  4. #164
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Treach View Post
    How do you have piety materia as a whm?
    I don't. My pants have piety and mind on them, I use them on CNJ/WHM.
    (0)

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  5. #165
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    Some people can't afford the more desireable materia, so they start with the cheap stuff.

    Who cares if items in the game are worthless? Not you guys, that's for sure. You all voted for level cap increases every what, 6 months once the game takes off? Level cap increase = useless gear, so i'm not sure why youre all complaining about this now. Get over it. Useless materia, that's just the way it is. Just play the game, stop whining.
    (2)

  6. #166
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    I still believe they should make gear with sockets and allow us to remove materia (via the goblin obviously) and replace it with a new one (via a crafter obviously) with no stupid penalty.

    I think its quite lazy of the dev team to not itemise gear correctly and leave it in the hands of the player.

    Allowing easier switching out of materia would be so much better for trying different builds and stat set ups also.
    (2)

  7. #167
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Jericho View Post
    Some people can't afford the more desireable materia, so they start with the cheap stuff.

    Who cares if items in the game are worthless? Not you guys, that's for sure. You all voted for level cap increases every what, 6 months once the game takes off? Level cap increase = useless gear, so i'm not sure why youre all complaining about this now. Get over it. Useless materia, that's just the way it is. Just play the game, stop whining.
    yes everyone should stop complaining in the materia reform thread that the reps asked for feedback about. Please, if you cant tell them how perfect everything is don't comment at all.
    (1)

  8. #168
    Player
    Treach's Avatar
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    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Holland View Post
    I don't. My pants have piety and mind on them, I use them on CNJ/WHM.
    Oh ok, I read your post and was wondering how in the hell you managed to get all those materia types in your gear and still being wearing whm af body and have decent stats.
    (0)

  9. #169
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by syntaxlies View Post
    yes everyone should stop complaining in the materia reform thread that the reps asked for feedback about. Please, if you cant tell them how perfect everything is don't comment at all.
    Whatever you do don't criticize them or you get labeled as an ffxiv terrorist.
    (2)

  10. #170
    Player
    Jericho's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    190
    Character
    Jerynh Dawn
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by syntaxlies View Post
    yes everyone should stop complaining in the materia reform thread that the reps asked for feedback about. Please, if you cant tell them how perfect everything is don't comment at all.
    The whining I've been reading
    on this thread =/= productive feedback. Especially since Ruk's reply a few pages ago. "Please, devs, tell me, I'd like to know exactly how that's possible, I think that's bs, pms moan complain sarcasm". These forums are a black pit of negativity.
    (1)

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